Creating The Soul Reaver Sword In ZBrush
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Creating The Soul Reaver Sword In ZBrush

Learn techniques inside Zbrush for creating swords quickly and efficiently
0.0 (0 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
5 students enrolled
Created by Michael McGuire
Last updated 8/2019
English
English [Auto]
Current price: $14.99 Original price: $24.99 Discount: 40% off
1 day left at this price!
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This course includes
  • 2.5 hours on-demand video
  • 1 downloadable resource
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • You will be able to create any Bladed weapon in ZBrush
  • Learn the latest techniques using ZBrush to model quickly
Requirements
  • A copy of ZBrush
Description

Throughout this course, we will be creating the soul reaver sword from the legacy of kain game series and learn some valuable techniques you can use for modelling a sword in ZBrush. You will be able to apply these techniques to create any sword, knife, or dagger for your game, portfolio, or just to model.


  • Boolean techniques

  • You will learn to use the ZModeller brush and see how effective it is for hard surfaces

  • Learning to crease smooth edges

  • Previewing and using the Dynamic Subdivisions

  • How to add textures and materials

  • Gizmo transform tool

  • Using the Weld tool

  • Masking Techniques

Who this course is for:
  • Beginners with a willingness to learn
Course content
Expand all 15 lectures 02:29:01
+ Modeling
6 lectures 01:30:55
Creating The Grip
14:46
Creating The Pommel
08:08
Creating The Skull Part 1
17:06
Creating The Skull Part 2
18:41
Creating The Guard
19:29
+ Cleaning and Connecting the Model
4 lectures 22:18
Welding The Guard Together
05:52
ZBrush 2019 Cleaning The Blade
01:21
ZBrush 2018 Cleaning The Blade
10:06
Connecting The Blade
04:59
+ Finishing Touches and Exporting
3 lectures 31:31
How To Add Textures and Materials
18:26
Reducing Polygon Count
05:14
Exporting Your Objects
07:51