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IT & Software Other IT & Software Scratch Programming

Creating the Game Asteroids using Scratch 2.0

A thorough, slow instructive video that will teach kids how to make Asteroids.
Rating: 4.6 out of 54.6 (4 ratings)
34 students
Created by Markis Gardner
Published 11/2016
English
English [Auto]
30-Day Money-Back Guarantee

What you'll learn

  • Create the game Asteroids and understand how to create many more.
  • Have a firm grasp on what is needed for any future programming languages.
  • Break down a game concept into its parts and figure out what is needed to make that game.

Requirements

  • It really is VERY important that you have already taken my course "Learn Scratch 2.0 for Kids".
  • You should have already installed Scratch 2.0 and know how to use it (ie taken my other course).
  • screen sizes 1024 x 768 or larger
  • (Chrome 7 or later, Firefox 4 or later, or Internet Explorer 7 or later) with Adobe Flash Player version 10.2 or later installed

Description

M.I.T. created Scratch 2.0 to be a programming language for kids aged 8-17.

This course, Create the Game Asteroids Using Scratch 2.0 will teach your kids how to create a once popular game in Scratch. It will take things slow by showing specific examples that they can recreate for themselves. Scratch 2.0 is a beginning level programming language course that anyone can take and learn. While there is no "real" coding involved it does teach the basics of what is needed in a "real" programming language. Plus it is a good foundation for those who want to learn to program for the mobile phones.

The terminology in this course would be similar to what students would find in their normal coursework.

No materials are included or needed except for the software which you can download for free.

While this course could easily be finished in a week, this course should be taken over at least a month to get the most out of it. It is expected that you should try to replicate everything you have learned in the lectures plus do all the quizzes. It is also expected that you should experiment. Try your own programs using what you just learned.

While this course is mainly for kids 8-17, anyone can take this course. This course would also be good for stay at home moms as well as grandparents who want to stay involved with their grand-kids.

The course is structured as a series of videos explaining how to think about making your game.

Why should you take this course? That is an excellent question and there are many reasons.

Computer Programming is one of the only jobs you can get a high salary in without going to college. In fact many businesses would rather have a high school student with many years experience than a graduate student with a Masters or PhD in Computer Science but little practical experience. Many of the big names like Bill Gates and Steve Jobs dropped out of college and became famous for their programming skills.

Example: You can't be a Nuclear Engineer without going to college because you can't have your own personal nuclear power plant at home but you can be a computer programmer. Scratch is an excellent start at becoming a computer programmer because it introduces you to so many new concepts instead of trying to jump into the deep end of the lake.

Example: You will learn the dynamics of making a simple game. What do you do when a laser hits an asteroid or goes off screen? These are all basic things that every programmer needs to know and understand when making games. Scratch teaches these basic things and then from there they can go on to more robust languages.

So, if you want your child to get a good start at programming, then Scratch 2.0 is the right choice and what better way to learn a language than to create a game in it?

Who this course is for:

  • This course is for ANYONE who completed my previous Course "Learn Scratch 2.0 for Kids".
  • Kids aged 8 or above.
  • Grandparents
  • Stay at Home Moms
  • This course is NOT for anyone with good programming experience. I go over every topic thoroughly (read slowly) so you will be bored if you are a good programmer.

Course content

6 sections • 18 lectures • 3h 27m total length

  • Preview01:39

  • Preview16:19

  • Bullets and Speed
    07:42
  • Bullets and Speed Homework
    11:59
  • More Info About Bullets
    16:31

  • Learning About Cloning
    10:20
  • More About Cloning
    13:53
  • Homework Solutions for Cloning of Big Asteroids
    10:12
  • 1st Part of New Homework for Deleting Clones
    14:35
  • 2nd Part of New Homework for Creating New Clones
    13:45
  • Deleting Clones Using Messaging
    08:35
  • Testing and Getting Rid of Bugs1
    18:20

  • Moving the Ship
    12:37
  • Points
    07:29
  • Lives
    08:59
  • Protection1
    14:36
  • Protection2
    11:48

  • Final Wrapup
    07:54

Instructor

Markis Gardner
Math and Python Instructor
Markis Gardner
  • 4.0 Instructor Rating
  • 168 Reviews
  • 852 Students
  • 6 Courses

Markis taught mathematics in American Universities part-time from 1990-2005.

He was the youngest Math Instructor in Kentucky in History.  

He was a programmer, team-lead and then technical manager for 8 years from 1997-2005.

He has been teaching mathematics and computer programming in China since 2005.

He works at an educational software company in China.

These video series are brought to you by Universal English.

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