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Creating Software In GoDot: Basics
Rating: 4.4 out of 5(24 ratings)
128 students

Creating Software In GoDot: Basics

Learn To Create Programs The Easy Way
Created byMichael McGuire
Last updated 12/2019
English

What you'll learn

  • Create a UI based software
  • Send and connect signals to a script
  • How to save and open files
  • Node customization
  • Create hyper-links
  • How to open something in your users default application

Course content

2 sections14 lectures1h 11m total length
  • Introduction1:33

    Learn to use the go dot engine to build a simple text editor with syntax highlighting and a file UI, plus create, open, and save formats including a custom format.

  • Where To Get GoDot1:23

    Visit the official Godot engine site or Steam to download the standard version, with Mac, Linux, and Windows options, noting the engine is free.

  • Export Templates2:11

    Learn to obtain and install export templates in Godot using the template manager or the standard or Model C short version from the Godot site, then install the TPC file.

Requirements

  • Some coding basic knowledge will be useful but not required

Description

We will be learning how to use the GoDot engine for creating software and go over some coding concepts you may need while developing software inside the engine. For this series I use GoDot 3.1

In this class, we are going to create a simple program you can use everyday and you will learn

  • How to add elements to our UI

  • Create a UI based software

  • Send node signals to a script

  • Learn how to save and open files

  • Learn how to create a file extension

  • How to customize different nodes

  • How to create hyperlinks

  • How to open a URL from the application

Who this course is for:

  • Anyone who wants to learn to develop software using GoDot
  • Anyone who wants to see more of a software developement rather than game developement