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Development Game Development PowerPoint

Creating Game Assets with PowerPoint

Uncover the powerful tools in PowerPoint and create assets for any 2D game engine
Rating: 4.1 out of 54.1 (10 ratings)
72 students
Created by Eleven XIII Products
Published 11/2015
English
English [Auto]
30-Day Money-Back Guarantee

What you'll learn

  • Create high quality game assets with Powerpoint that can be used in any 2D game creator
  • Learn techniques in PowerPoint that can be applied to a variety of game styles.
  • Unleash the powerful drawing and graphic tools in PowerPoint
  • Export an animated video from PowerPoint
  • Easy graphics for game design with PowerPoint

Course content

8 sections • 18 lectures • 1h 19m total length

  • Preview01:31

  • Preview02:28
  • Preview02:57
  • Preview02:09
  • QUIZ-Knowledge Check
    2 questions

  • Preview07:49
  • ACTIVITY- Make this star
    00:04
  • QUIZ-Knowledge Check 2
    2 questions

  • The Basics of Shapes
    04:41
  • Next Level Shapes
    03:28
  • Advanced Shapes
    04:45
  • ACTIVITY - Using Shapes
    00:12

  • Creating a Planet
    07:40
  • Creating a Planet - Extras!
    05:40
  • ACTIVITY - Create your own planet
    00:03
  • QUIZ-Knowledge Check 3
    2 questions

  • Create a Spaceship
    18:56
  • ACTIVITY - Create the enemy ship
    00:06

  • Create a Cinematic
    13:11
  • ACTIVITY - Create a video of your own
    00:08

  • Adding your Graphics to Construct 2
    03:33
  • QUIZ-Knowledge Check 4
    2 questions

Requirements

  • A basic understanding of Powerpoint 2013 or higher

Description

In this course, you will learn to create high quality game assets that can be used in any 2D game creator with PowerPoint. Yes, seriously, I said "PowerPoint"!

When you think of PowerPoint you probably don't think of it for anything other than creating bullet point slides with some occasional transitions with graphics that don't go beyond a chart or two. Hidden in plain sight are some powerful drawing tools in Powerpoint that Game Developers, Artists, and Designers can use to create stunning graphics. These graphics tools in Powerpoint are building blocks that will let anyone build assets for 2D games created in Construct 2, Unity, GameMaker, or coding from scratch.

I will show you how PowerPoint lets you create professional looking images that are even easier to create than expensive software packages. The great thing about learning how to create game assets with PowerPoint is that you probably already own it, so in addition to creating great game assets, you are saving money!

I will walk you through creating several assets for a space game, including an opening cinematic. Along the way I'll teach you Powerpoint and design techniques that you can apply to your own game assets.

I am excited about teaching you how to unleash Microsoft PowerPoint's graphics potential so you can create assets for your own game development or sell in game marketplaces.

Who Should Take This Course?

  • Game Developers that want to create their own assets
  • Beginning digital artists that don’t have expensive software
  • People who don’t believe you can create art in PowerPoint ;)

Who this course is for:

  • Game Developers that want to create their own assets
  • Beginning digital artists that don’t have expensive software
  • People who don’t believe you can create art in PowerPoint ;)
  • NOT for artists that are already proficient in Photoshop or some other graphic software.

Instructor

Eleven XIII Products
High quality training
Eleven XIII Products
  • 4.1 Instructor Rating
  • 40 Reviews
  • 973 Students
  • 2 Courses

Eleven XIII creates high quality training, applications, and games. With over 15 years experience in training, e-learning, graphics, and animation, Eleven XIII creates engaging and unique courses. Eleven XIII Products has worked with dozens of companies to create training, web, and commercial experiences including Microsoft, Husqvarna, AirGas, Burger King, and more. Firm believers in e-learning, Eleven XIII is looking forward to teaching students on Udemy.

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