
introduction
Tune Blender preferences to optimize navigation and shading, enabling depth, zoom to mouse, pie menus, and x-ray toggles for a streamlined 3D viewport.
Navigate the Blender 3D viewport with middle mouse rotation, shift middle mouse panning, and control plus middle mouse zoom, and toggle orthographic and perspective views using the numpad.
Move with g, rotate with r, and scale with s in the 3d viewport, choosing global or local axes and pivot points like the 3d cursor.
Edit geometry in Blender by switching to vertex mode, moving and rotating vertices around the 3D cursor and active elements. Master snapping, proportional editing, and transform orientations for precise control.
Set up a floor plane and apply physics to enable the octopus to interact with a cloth simulation, enabling self-collision, tuning stiffness, damping, and internal springs for realistic movement.
Learn to simulate two octopuses colliding and interacting in blender by duplicating objects, applying cloth collision, adjusting thickness, cache, and collision quality for fast, stable performance.
Learn to puppeteer an octopus in blender by pinning a vertex to an empty, baking cloth physics, and guiding its swim along a follow-path curve.
Master viewport compositing in Blender using the compositor editor, rgb curve adjustments, and lens distortion, then render with viewport render animation to mp4 using FFmpeg.
Hi, hope you're well.
In this course we'll be looking at how to create fully autonomous creatures inside of Blender. The creatures will be able to move around and interact with their environments and other creatures completely by themselves. We'll also look how to guide them in various ways, so that we can direct the action to our own taste.
The course is an extremely fun way of learning:
Procedural modelling with geometry nodes
How to make Blender much more powerful using it's attribute system
Various Blender physics systems
Lighting
Materials
Camera set up and animation
Viewport Compositing
Rendering with EEVEE
The course is great fun, and making it was the most fun I've ever had inside Blender. Sit back and watch with pleasure as your octopus comes to life, and then proceed to have them do battle with each other, bounce around on doughnuts, make them breathe, puppeteer them, and even fire them from cannons!
The course is suitable for all levels, and for those brave souls attempting the course with zero or little knowledge of Blender, to give you a fighting chance, I've also included the first several videos from my much 19 hour course on Udemy, titled: "Learn 3d with Blender - Fundamentals to Advanced". That course consists of 30 years of experience condensed into 18 hours of video tutorials, so I'd still recommend you check it out regardless of your skill level, as it's jam packed with everything needed to get you to a top level professional standard or act as an excellent reference for existing professionals.
Enjoy!
Michael
3d-illusions