Udemy
    •  
    •  
    •  
    •  
    •  
    •  
    •  
    •  
Turn what you know into an opportunity and reach millions around the world.
Learn More
Your cart is empty.
Keep shopping
Creating A Space Shooter in Godot
Rating: 4.4 out of 5(12 ratings)
55 students

Creating A Space Shooter in Godot

GDScript Development
Created byMichael McGuire
Last updated 8/2022
English

What you'll learn

  • create spawners
  • create a space shooter
  • use groups
  • layers and masks
  • reusable scenes and scripts
  • file organization
  • reimport assets with different settings

Course content

2 sections31 lectures4h 4m total length
  • Where to Download Godot1:19

    Download the Godot engine from godotengine.org using the standard version, available on Linux, Mac, Windows, and in-browser, with additional options from GitHub, itch, and Steam.

  • Project Setup2:31

    Create a new Godot project, name it, and create its folder, then enable custom log paths and set the window to 224 by 400, handheld portrait, with aspect kept.

Requirements

  • Have a working computer

Description

Learn to create games in the Godot game engine using a python-like programming language, GDscript.

In this course, we will create a Space Shooter game that is cross-platform for MacOS, Windows, Linux, Android, IOS or even embed into a browser.

While on your game development journey you will gain the skills and ability to create the Space Shooter you want.

****If you have no experience in coding or want to familiarize yourself with the language, my course on learning the GDscript language is recommended to help at least learn basic code terminology and structure****


You will learn:

  • The layers and masks

  • To create spawners

  • Use Groups

  • Reusable scripts and objects

  • Inventory Management

  • Reimporting of assets with different settings

  • The importance of file organization

    and more...


    ****If you have no experience in coding or want to familiarize yourself with the language, my course on learning the GDscript language is recommended to help at least learn basic code terminology and structure****

    Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.

    Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.

Who this course is for:

  • Godot developers that want to learn how to make a space shooter game