Udemy
    •  
    •  
    •  
    •  
    •  
    •  
    •  
    •  
Turn what you know into an opportunity and reach millions around the world.
Learn More
Your cart is empty.
Keep shopping
Creating a Modern House In Blender Course
Rating: 4.0 out of 5(2 ratings)
60 students

Creating a Modern House In Blender Course

In this course, you’ll learn step-by-step how to design and model a stunning modern house from scratch using Blender
Created byEldamar Studio
Last updated 3/2024
English

What you'll learn

  • Modeling: Learn the essential techniques to breathe life into your virtual environments.
  • Materials and Lighting: Discover how to add textures, colors, and lighting effects to your scenes.
  • Scene Composition: Learn how to arrange and organize your models within a virtual space to create visually compelling and balanced scenes.
  • Project-Based Learning: Apply your skills to real-world projects, from creating simple objects to designing more complex structures.

Course content

1 section73 lectures13h 31m total length
  • References5:16
  • Creating Ground Floor Walls10:24
  • Aligning and Creating Floor Plans - Part 112:33
  • Aligning and Creating Floor Plans - Part 212:42
  • Modeling Bed Frame and Mattress16:56
  • Modeling Bedsheets and Pillows16:00
  • Modeling Bedside Table16:45
  • Modeling Wardrobe Doors12:09
  • Modeling Dining Table18:19
  • Modeling Dining Chair - Part 119:38
  • Modeling Dining Chair - Part 210:54
  • Modeling Staircase8:30
  • Modeling Coffee Table9:08
  • Sofa Blockout10:35

    Build a sofa blockout in Blender by creating a fresh scene, setting precise dimensions for height, width, depth, armrests, and legs, then modeling seat, backrest, and cushions with mirrored halves.

  • Refining 3D Sofa Modeling - Part 114:18

    Refine the couch form by applying a mirror modifier and subdivision, then sculpt cushions with loop cuts and proportional editing for a smooth, rounded sofa.

  • Refining 3D Sofa Modeling - Part 210:48
  • Creating Archimesh Doors8:07
  • Modeling a Sliding Door9:24

    Model a sliding door for a bathroom in Blender, widening the gap, snapping edges, extruding faces, adding loop cuts, and beveling to form a framed, detailed door.

  • Modeling Door Handle and Mirror11:51
  • Creating Archimesh Windows14:26
  • Modeling Kitchen Cabinets13:09

    Model kitchen cabinets in blender by building a plinth and frame, extruding doors and drawers, using loop cuts for accurate edges.

  • Modeling Kitchen Cabinet Handles12:51
  • Modeling Kitchen Countertop6:49
  • Sink Modeling10:29
  • Sink Countertop Placement4:58
  • Modeling Kitchen Tap16:57

    Model a kitchen tap in Blender by creating a plane and cylinder, shaping curves with spin and extrusion, applying modifiers, and linking parts with empties for precise assembly.

  • Modeling Oven Door13:41
  • Modeling Oven Handle12:52
  • Modeling Oven Control Panel13:02

    Build a realistic oven control panel in blender by shaping a beveled plane, perfecting normals and shading, and creating dials with rims using booleans, subdivision, and mirror modifiers.

  • Plinth and Oven Placement6:07
  • Modeling Corner Cabinets10:03

    Model corner cabinets in Blender by duplicating an existing cabinet, aligning vertices, extruding edges, joining parts, removing interior faces, and tweaking plinth and gaps for a seamless corner unit.

  • Blockout Extractor Hood6:56
  • Finishing with Extractor Hood22:21
  • Modeling Hob Backsplash and Wall Cabinet7:46

    Model and place hub, backsplash, and wall cabinets in Blender, align the extractor over the oven, and refine geometry with bevels and grid fill while organizing into a furniture group.

  • Modeling Bathroom Sink11:56
  • Modeling Bathroom Tap - Part 15:18
  • Modeling Bathroom Tap - Part 27:17

    Model a bathroom tap lever in blender by creating a circle base, extruding and smoothing it into a cylinder, then clean up topology with subdivision, bevels, and proportional editing.

  • Modeling Bathroom Tap - Part 316:25
  • Modeling Bathroom Toilet Base8:13
  • Modeling Bathroom Toilet Seat11:17

    Model a toilet seat in Blender by aligning to a reference image, using top view edits, extruding, mirror modifier, loop cuts, and subdivision surface for a smooth, accurate form.

  • Toilet Booleans7:53
  • Modeling Toilet Flush Button & Shrinkwrap12:58
  • Modeling Shower Tray11:01
  • Modeling Shower Screen and Support Rail15:02
  • Modeling Shower Head - Part 111:27
  • Modeling Shower Head - Part 27:38

    Model a shower head in blender by aligning a disc and cylinders, rotating 180 degrees, extruding the rim to 3 cm, and using a spin tool to bend the pipe.

  • Modeling Shower Control Panel12:36
  • Modeling Shower Hand12:46
  • Modeling Hand Shower Hose14:24

    Model a hand shower hose in Blender by combining circles and cylinders. Shape a bezier curve with array and curve modifiers, then align components in a bathroom scene.

  • Texturing Overview7:01
  • Texturing Walls and Floor12:32
  • Ground Floor Ceiling Material and Additional Windows10:03

    Learn to create a separate ground-floor ceiling by using dedicated planes, assign a distinct ceiling material, adjust lighting, and add panel windows with booleans for realistic daylight.

  • Texturing Bathroom - Part 114:30
  • Texturing Bathroom - Part 212:36

    Texture the bathroom by applying ceramic and chrome materials to fixtures, showing both node-based and texture-based methods, and refine roughness, normal maps, and UVs with smart UV projection.

  • Texturing Bathroom - Part 311:48
  • Texturing Living Room Sofa6:30

    Texture the living room sofa by applying a leather sulfur material, unwrap UVs, and combine normal, bump, and displacement maps with a color ramp, then add seams and chrome legs.

  • Texturing Table and Chairs8:13
  • Texturing Kitchen - Part 19:10
  • Texturing Kitchen - Part 210:56
  • Texturing Bedroom - Part 18:50
  • Texturing Bedroom - Part 27:43
  • Adding Extra 3D Models6:04

    populate a blender scene with extra 3d models from online libraries, using append or link; compare blend vs fbx/obj imports and experiment with placement and materials.

  • Scene Overview4:41
  • Adding Surface Imperfections9:37

    Add subtle surface imperfections—smudges, scratches, and water droplets—to Blender surfaces using textures, normal maps, and roughness controls, with noise and color ramps for realistic renders.

  • Placing Portals and Blinds7:58

    Place portals in window openings and add adjustable blinds to focus light, reduce render noise, and fine-tune illumination in a Blender scene.

  • Adding Lights and Switches11:54
  • Adding Point and Area Lights11:48

    Place point and area lights in a Blender modern house, group them for easy on/off, link materials, and use black body color temperature to craft realistic lighting.

  • Adding Cameras8:50

    Add and position cameras, set an active camera, and preview via the render window; adjust focal length, perspective, and focus distance for varied room views.

  • Lighting Adjustments12:48
  • Compositing9:46
  • Interior Renders and Edits of Note15:17
  • Animating The Camera - Part 111:09
  • Animating The Camera - Part 29:17

Requirements

  • Basic 3d modeling skills needed

Description

In this course, you’ll learn step-by-step how to design and model a stunning modern house from scratch using Blender, the industry-leading 3D software. Whether you’re a beginner or an intermediate 3D artist, this course will equip you with the skills and knowledge needed to bring your architectural visions to life.


Features:

  •     Design Principles: Learn the principles of modern architectural design, including form, function, and aesthetics.

  •     Planning and Blueprinting: Dive into the process of planning your house design, creating blueprints, and establishing key dimensions.

  •     Modeling Techniques: Master advanced modeling techniques to create walls, floors, windows, doors, and other architectural elements.

  •     Interior Design: Explore techniques for interior design, including furniture placement, lighting, and material selection.

  •     Texturing and Materials: Discover the art of texturing and material creation to add realism and depth to your designs.

  •     Lighting and Rendering: Experiment with different lighting setups and rendering settings to achieve stunning visual effects.


Throughout the course, you’ll have the opportunity to apply your newfound knowledge through practical exercises and projects, reinforcing your understanding of each concept.

By the end of this course, you’ll have the confidence and expertise to create your own modern house designs in Blender!

And that's just the beginning! Enroll now and unlock the door to creating a Modern House In Blender!

Who this course is for:

  • Individuals seeking to enhance their Blender skills.
  • Beginners or intermediate users who are new to Blender.
  • Anyone who wants to learn or expand their proficiency in the art of low-poly design.