
Build a sofa blockout in Blender by creating a fresh scene, setting precise dimensions for height, width, depth, armrests, and legs, then modeling seat, backrest, and cushions with mirrored halves.
Refine the couch form by applying a mirror modifier and subdivision, then sculpt cushions with loop cuts and proportional editing for a smooth, rounded sofa.
Model a sliding door for a bathroom in Blender, widening the gap, snapping edges, extruding faces, adding loop cuts, and beveling to form a framed, detailed door.
Model kitchen cabinets in blender by building a plinth and frame, extruding doors and drawers, using loop cuts for accurate edges.
Model a kitchen tap in Blender by creating a plane and cylinder, shaping curves with spin and extrusion, applying modifiers, and linking parts with empties for precise assembly.
Build a realistic oven control panel in blender by shaping a beveled plane, perfecting normals and shading, and creating dials with rims using booleans, subdivision, and mirror modifiers.
Model corner cabinets in Blender by duplicating an existing cabinet, aligning vertices, extruding edges, joining parts, removing interior faces, and tweaking plinth and gaps for a seamless corner unit.
Model and place hub, backsplash, and wall cabinets in Blender, align the extractor over the oven, and refine geometry with bevels and grid fill while organizing into a furniture group.
Model a bathroom tap lever in blender by creating a circle base, extruding and smoothing it into a cylinder, then clean up topology with subdivision, bevels, and proportional editing.
Model a toilet seat in Blender by aligning to a reference image, using top view edits, extruding, mirror modifier, loop cuts, and subdivision surface for a smooth, accurate form.
Model a shower head in blender by aligning a disc and cylinders, rotating 180 degrees, extruding the rim to 3 cm, and using a spin tool to bend the pipe.
Model a hand shower hose in Blender by combining circles and cylinders. Shape a bezier curve with array and curve modifiers, then align components in a bathroom scene.
Learn to create a separate ground-floor ceiling by using dedicated planes, assign a distinct ceiling material, adjust lighting, and add panel windows with booleans for realistic daylight.
Texture the bathroom by applying ceramic and chrome materials to fixtures, showing both node-based and texture-based methods, and refine roughness, normal maps, and UVs with smart UV projection.
Texture the living room sofa by applying a leather sulfur material, unwrap UVs, and combine normal, bump, and displacement maps with a color ramp, then add seams and chrome legs.
populate a blender scene with extra 3d models from online libraries, using append or link; compare blend vs fbx/obj imports and experiment with placement and materials.
Add subtle surface imperfections—smudges, scratches, and water droplets—to Blender surfaces using textures, normal maps, and roughness controls, with noise and color ramps for realistic renders.
Place portals in window openings and add adjustable blinds to focus light, reduce render noise, and fine-tune illumination in a Blender scene.
Place point and area lights in a Blender modern house, group them for easy on/off, link materials, and use black body color temperature to craft realistic lighting.
Add and position cameras, set an active camera, and preview via the render window; adjust focal length, perspective, and focus distance for varied room views.
In this course, you’ll learn step-by-step how to design and model a stunning modern house from scratch using Blender, the industry-leading 3D software. Whether you’re a beginner or an intermediate 3D artist, this course will equip you with the skills and knowledge needed to bring your architectural visions to life.
Features:
Design Principles: Learn the principles of modern architectural design, including form, function, and aesthetics.
Planning and Blueprinting: Dive into the process of planning your house design, creating blueprints, and establishing key dimensions.
Modeling Techniques: Master advanced modeling techniques to create walls, floors, windows, doors, and other architectural elements.
Interior Design: Explore techniques for interior design, including furniture placement, lighting, and material selection.
Texturing and Materials: Discover the art of texturing and material creation to add realism and depth to your designs.
Lighting and Rendering: Experiment with different lighting setups and rendering settings to achieve stunning visual effects.
Throughout the course, you’ll have the opportunity to apply your newfound knowledge through practical exercises and projects, reinforcing your understanding of each concept.
By the end of this course, you’ll have the confidence and expertise to create your own modern house designs in Blender!
And that's just the beginning! Enroll now and unlock the door to creating a Modern House In Blender!