Creating a Game Character in Maya and Unity
- 19 hours on-demand video
- 5 downloadable resources
- Full lifetime access
- Access on mobile and TV
- Certificate of Completion
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- Create a good concept
- Have an understanding of the games creation pipeline
- Confidently model
- Understand Texturing
- Understand Rigging
- Understand UV Layout
- Animate and setup animations
- Export and Importing
- Get assets into Unity
- Full understanding of loads of tools in Maya
- As this is a beginners course you need know nothing
- It would be handy if you have a working knowledge of Photoshop, Maya and Unity
Summary of this indepth course
With over 80 videos this course tries to cover all the main elements of creating a games model, that can be imported ito your favourite games engine (in this course we import into Unity5), there are hours and hours of training, and I have tried to be as thorough as possible with a clear direction of our goals.
- Maya 2013
- Photoshop CS6
- Unity 5
- ZBrush (but this is optional and only to demo quicker workflows)
I have been working hard over the last few months to put this together for you guys, this course was created after one of my you tube subscribers asked for it. It ended up being the biggest course I have ever done, I hope you enjoy it!!
- Beginners and Intermediates would benefit from this course
- Advanced users might be helped on certain aspects
Please download all the project files associated with this course :)
This lesson we will have a look at the course outline
Working in my design programme of choice photoshop, we will start to put togther our concept, using reference material gathered.
Please get in touch if you have any problems in this course I am here for you guys, please remember that, and if you love the course I would be gratefull if you left a review :)
In this section there is about 5 seconds of footage missing at the very beginning pointed out by Robert Tighe (cheers for that!).
It easy to fix by now you should have a good knowledge of the box modelling techniques, all you need to do is select the tio edges of the head and extude them use the scale tool to mertge them in and finally merge the vertexes as you have done before :)
Any problems let me know!!!
Most 3D Programmes can export into FBX format this lesson shows you how to import these to Unity.
And brings us to the end of this course I hope you have gained speed and skill in all aspects of Games Modelling along the way, please give me a favourable review if you have, if not please contact me and let me help before reviewing me badly :)
For those who have finished the course a massive "Well done!" for those still completing the course "Keep it up!" I just want to say thank you for choosing me and my course, it is really appreciated and means that I can produce more great courses for you in the future!
Stay up to date with the latest courses and development as well as offers from us by visiting me at my website.
Feel free contacting me for a particular course to be created I welcome student feedback and that way I know what you want!
I hope you had fun learning with this course and hope to see you at my other courses, please give me a review if you loved the course, if you did not like it also let me know, I take students opinions very seriously!
"Did you know Monster-Training is a sister brand of UK Online Training Centre, Monster is being phased out so all new courses will be hosted under UK Online Training, so if you want the same experience as Monster pop over to UKOTC, please note I have put all Courses on the UKOTC site so you have one place to get the latest news and offers!"
All the Best David