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Creating a Game Character in Maya and Unity
Rating: 4.0 out of 5(28 ratings)
446 students

Creating a Game Character in Maya and Unity

Detailed guide to creating games models in Maya and Unity, this course has over 80 videos and hours of content...
Created byDavid Newton
Last updated 3/2017
English

What you'll learn

  • Create a good concept
  • Have an understanding of the games creation pipeline
  • Confidently model
  • Understand Texturing
  • Understand Rigging
  • Understand UV Layout
  • Animate and setup animations
  • Export and Importing
  • Get assets into Unity
  • Full understanding of loads of tools in Maya

Course content

3 sections107 lectures18h 48m total length
  • Introduction4:34

    Please download all the project files associated with this course :)

    This lesson we will have a look at the course outline

  • The Sketch10:39

    Working in my design programme of choice photoshop, we will start to put togther our concept, using reference material gathered.


    Please get in touch if you have any problems in this course I am here for you guys, please remember that, and if you love the course I would be gratefull if you left a review :)

  • The Concept15:37

    Continuing to refine our concept.

  • Colour Up8:52

    Once we havea our concept sketch we will start to add colour and tone.

  • Concept Break out10:16

    Our concept is completed but we now need to think about how we are going to model it, breaking your character up into sections make life a bit easier to visualise.

Requirements

  • As this is a beginners course you need know nothing
  • It would be handy if you have a working knowledge of Photoshop, Maya and Unity

Description

Summary of this indepth course

With over 80 videos this course tries to cover all the main elements of creating a games model, that can be imported ito your favourite games engine (in this course we import into Unity5), there are hours and hours of training, and I have tried to be as thorough as possible with a clear direction of our goals.

Programmes used

  • Maya 2013
  • Photoshop CS6
  • Unity 5
  • ZBrush (but this is optional and only to demo quicker workflows)

I have been working hard over the last few months to put this together for you guys, this course was created after one of my you tube subscribers asked for it. It ended up being the biggest course I have ever done, I hope you enjoy it!!

Who this course is for:

  • Beginners and Intermediates would benefit from this course
  • Advanced users might be helped on certain aspects