
Learn to build a cyberpunk coffee bar in blender from a default cube using one reference image. Follow modeling, texturing, uv projection, camera, lighting, and post-processing across 25 chapters.
Finish the windows by beveling and adjusting the barrels, selecting and deselecting parts in wireframe, applying scale, and previewing with cycles using an HDR environment for glass.
Create a rain canopy in Blender by extruding, scaling, and moving edges and faces, then reproject textures from view and refine with imperfections.
Create a cyberpunk stair element in Blender by converting a curve to mesh, adding depth, bevel, and loop cuts, using a non-destructive wireframe projection with materials.
Duplicate details on the opposite side, extrude and bevel, adjust scale and UV projection, join objects, and refine lighting with a sun or area lamp for a cyberpunk Blender scene.
Render a cyberpunk Blender scene by configuring mist passes and fog layers, separating foreground from background, and refining with a compositor using color ramp and depth of field.
Create glow effects with solid color overlays, masks, and screen blending, then tune tint and opacity, feather masks, and apply color grading and lut presets to finish the cyberpunk look.
Hello and welcome to a new tutorial in which we create this cyberpunkish scene in Blender step-by-step.
The tutorial lasts about 4 hours in total, divided into 25 chapters with an average duration of about 10 minutes, to make it as easy to follow as possible.
In the first part, we start from Blender's default cube and turn it into a detailed coffee bar, using only one reference image plus an additional concrete texture for imperfections.
This is an ideal practice if you want to learn modeling, texturing, and UV projection in Blender because we go through more or less all the tools and the whole process is recorded in real time, so the tutorial is also suitable for beginners.
After we finish our coffee bar, we continue with the scene creation. In this part, we use other assets that I created earlier and talk about the camera, lighting, post-processing, and more.
The tutorial is step-by-step and suitable for beginners as well.
I recorded the entire process of modeling and texturing the container house as well as the creation of the entire scene in real time.
All resources and links are included in the tutorial
The first part of the tutorial is free!