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Creating a Cartoon Octopus Monster in Maya 2020
Rating: 4.4 out of 5(20 ratings)
9,500 students

Creating a Cartoon Octopus Monster in Maya 2020

Learn how to create a cute character using professional techniques in modeling, texturing, lighting and rendering.
Last updated 11/2020
English

What you'll learn

  • How to use Maya.
  • How to learn Maya's modeling tools
  • How to master professional modeling techniques.
  • How to paint 3D textures.
  • How to use lighting and rendering techniques using Arnold in Maya.
  • How to use finishing techniques in Photoshop.

Course content

1 section29 lectures4h 9m total length
  • Introduction3:24
  • 002. Quick Intro10:52
  • 003. Setting Up the Image Plane3:35
  • 004. Blocking Out the Body3:31
  • 005. Creating the Eyeball1:36
  • 006. Creating the First Tentacle15:18
  • 007. Creating the Second Tentacle6:43
  • 008. Mirroring the Tentacles4:16
  • 009. Projecting Curve on Mesh to Block out the Mouth8:00
  • 010. Introduction to the Quad Draw Tool7:31
  • 011. Modeling with the Quad Draw Part 17:12
  • 012. Modeling with the Quad Draw Part 28:23
  • 013. Modeling with the Quad Draw Part 317:52
  • 014. Modeling with the Quad Draw Part 418:34
  • 015. Attaching the Tentacles to the Body6:00
  • 016. Creating Depth for the Mouth and Eyelid8:14
  • 017. Creating UVs Part 17:04
  • 018. Creating the UVs Part 210:54
  • 019. Painting Textures with 3D Paint Tool9:14
  • 020. Plugging the Textures into Arnold Surface Shaders3:57
  • 021. Setting Up the Background and Camera12:03
  • 022. Creating the Skydome Light6:33
  • 023. Adding Ambient Occlusion to the Model10:33
  • 024. Tweaking the Materials on the Model8:26
  • 025. Tweaking the Background6:13
  • 026. Adding the Front Light12:09
  • 027. Adding the Back Light18:22
  • 028. Final Render8:53
  • 029. Creating the Final Image in Photoshop3:49

Requirements

  • Passion, excitement and the desire to become a professional digital artist.
  • A copy of Autodesk Maya and adobe Photoshop.

Description

In this tutorial, Creating a Cartoon Octopus Monster in Maya, you will learn how to create a character from start to finish.

First, you will learn how to use the modeling tools to model the character.

Modeling tools you will learn include:

  • Multi-Cut Tool

  • Quad Draw Tool

  • Bridge Tool

  • Extrude Tool

  • Mirror Tool

  • Edit Edge Flow

  • Project Curve on Surface

And many, many more tools.

You will also learn how to create the correct topology when modeling. It is important to have correct and clean topology in order to create a great model.

You will also learn the difference between a low resolution model and a high resolution model and how that affects your workflow.

You will learn how to create the character's body, then the eye, then the tentacles.

We will then move on to creating the character's UVs/ UV mapping id very important as it allows you to then create textures for the character.

You will learn how to texture the character with the 3D Paint Tool.

The 3D Paint Tool allows you to paint directly onto the model, then afterwards, you will learn how to save the textures and how to plug the textures into the correct shaders to get the final look.

You will learn how to use the HYPERSHADE, which is the place where Maya keeps all of its materials and shaders.

You will learn how to use the Arnold Standard Surface Shader, an all-in-one-purpose shader that allows you to create many wonderful textures.

You will learn how to create skin, using Subsurface Scattering.

Then you will learn how to create a camera, and understand what the focal length is, and how that affects the proportion of the character.

You will learn how to set the lighting. There is the Skydome lighting, which acts as a global illumination. Then we will use area lights, one for the back and one for the front. Then finally, in Maya, you will learn how to use the render settings to get a final, professional looking rendered image.

Finally, we will bring the rendered image into Photoshop where we will create the final look.


Who this course is for:

  • Students who want to become industry professionals in the film, game, and entertainment business.