
Master a 360 character rig in Moho 14 by preparing artwork, building a clean bone hierarchy, and creating smooth rotations, facial controls, and smart actions for production ready rigs.
Test your 360° rotation in Photoshop before rigging; optional but recommended, import rotation views into file, align to the centerline or nose, and preview at 12 fps to catch issues.
Trace your Moho 14 character by importing reference drawings, planning a layered head, torso, and limbs, and using the AD Points tool to create clean geometry for 360-degree rigs.
Rig a Moho character by building a clean bone hierarchy, binding layers with layer, point, and flexing methods, testing motion, and establishing initial smart actions for natural deformations.
Learn to build and bind a 360-degree rig in Moho 14 advanced rigging by creating smart actions that orchestrate head turns, body rotations, and limb shifts with a single controller.
Set up facial controls for a 360 rig with smart bones for brows, pupils, and blinking, then test symmetry and add lip syncs and eye shapes for a production asset.
Create a complete 360 rotation in Moho 14 by finalizing a rig with bones, smart actions, and facial controls, then export polished looping animations for web and portfolio.
Finalize a production ready 360 character rig with advanced facial controls and a turntable animation. Expand rigs with lip sync groups, multiple poses, secondary motion, and portfolio growth.
Create your own fully rotatable 360° character rig in Moho Pro 14.
This course takes you behind the scenes of a complete, production-style rigging workflow — from artwork prep to Smart Actions, IK controls, and full rotation systems.
Whether you’re an independent animator, freelancer, or studio artist, this course will help you push Moho’s rigging tools to their limits and achieve clean, flexible animation ready for any project.
What You’ll Learn
Prepare and organize character artwork in Photoshop or Moho for clean rigging setup
Add bones, constraints, and bindings for natural bending and movement
Create and link target bones with IK systems for grounded, stable control
Build Smart Actions for both bending and rotation to drive smooth 360° turns
Copy point coordinates to maintain alignment across character views
Develop facial controls, mouth switches, and expressions for dynamic performance
Troubleshoot bending errors, fix bone directions, and finalize your rig
Why Take This Course
Follow along with real screen-recorded footage of the full rigging process — no steps skipped
Learn proven techniques for building reusable, production-ready character rigs
Gain a clear understanding of Smart Actions, IK constraints, and rotation systems inside Moho 14
Discover professional rigging methods designed for smooth animation and easy control
Who This Course Is For
Intermediate to advanced Moho users ready to master full 360° character rigging
Animators familiar with Moho bones, Smart Actions, and layer organization
Artists and riggers who want to move beyond static or front-facing rigs
Anyone looking to streamline their Moho workflow and achieve studio-quality results
Course Overview
Prep Work & Importing Artwork
Bone Setup & Smart Actions
Target Bones & IK Controls
Rotation Systems & Point Coordination
Facial Controls & Switch Layers
Testing, Troubleshooting & Final Polish
By the end of this course, you’ll have a fully functional 360° rig — complete with smooth rotation, responsive facial controls, and animation-ready flexibility.
This is your step-by-step guide to mastering advanced rigging in Moho Pro 14