Create Your Own Character in Blender

Learn the Great skill of character creation with Blender 3D
Rating: 4.6 out of 5 (1,038 ratings)
33,869 students
Create Your Own Character in Blender
Rating: 4.6 out of 5 (1,038 ratings)
33,879 students
Add reference images
Use mirroring to speed up the modelling process
Model an entire character
Add an armature and generate control bones

Requirements

  • Download and install the free 3D software called Blender from Blender.org
Description

In this course we create a simple character in 3D. We quickly and easily apply a rig for easy animation.

We begin by setting up some background images to use as a reference.

This course involves modelling the character from a simple plane so we use the mirror modifier to speed the process up.

We quickly get the form of the character and add his hands, form his ears, model some teeth and even model him a pair of simple shoes. We continue by creating some hair and forming eye brows.

When we are happy with how our character looks we move on and add an armature using an add-on within blender. We position the rig and generate control bones for use in animating our character. We briefly look at weight painting and how much influence some bones have over certain parts of the character.


Who this course is for:
  • This course is for anybody looking to create a character suitable for animation.
Course content
12 sections • 73 lectures • 8h 33m total length
  • Introduction
    01:45
  • Short cut PDF for download
    00:17
  • Getting the free software Blender
    00:31
  • Enabling Add-ons & setting up the user Interface
    02:08
  • An introduction to navigation
    02:58
  • An introduction to collections
    05:01
  • Introduction to Snapping & origins
    07:36
  • Adding the Background Images
    10:09
  • Adding the Plane to begin 3D modelling
    07:59
  • Extruding face
    04:35
  • 3D modelling the characters face
    08:40
  • 3D modelling the characters head
    15:58
  • 3D modelling the characters upper body
    09:06
  • 3D modelling the characters hand Part 1
    11:29
  • 3D modelling the characters Hand Part 02
    07:28
  • 3D modelling the characters legs
    07:08
  • 3D modelling the characters shoes
    06:17
  • 3D modelling the characters eyes
    09:26
  • 3D modelling the characters ears
    05:54
  • 3D modelling the characters tongue
    04:50
  • 3D modelling the characters gums
    05:44
  • 3D modelling the characters teeth
    16:09
  • Finishing the characters eyes, mouth and gums
    04:37
  • 3D modelling hair for the character
    07:41
  • Creating an eye material for the character
    07:35
  • 3D modelling the characters eye Brows
    03:37
  • Adding material to the character
    09:09
  • Apply Modifiers and Transformations
    07:30
  • Adding the Armature
    19:12
  • Binding the Character to the rig and testing
    08:42
  • Get Blender
    02:28
  • Introduction
    00:00
  • Information
    00:51
  • Setting up the Interface
    02:35
  • The 3D View
    03:49
  • The Timeline
    02:05
  • The Properties Editor
    02:42
  • The Outliner
    01:12
  • The Info Editor
    02:57
  • Mouse Buttons
    02:42
  • Modes
    03:40
  • Mesh Selection Methods
    03:23
  • Intro the the Blender Basics
    01:05
  • Adding Background Images
    05:51
  • Adding the Plane for Modelling
    04:15
  • Test your Knowledge
    4 questions
  • Modelling Head
    08:37
  • Point Pulling
    09:07
  • Fine Tuning
    02:28
  • Modelling The Head Shape
    09:50
  • Joining It Together
    07:19
  • Modelling The Body
    16:52
  • Modelling Legs
    10:34
  • Modelling Hands
    14:04
  • Continuing The Hand
    11:32
  • Attaching The Thumb
    03:57
  • ModellingShoes
    11:06
  • Modelling Ears
    10:01
  • Modelling Eyes
    06:48
  • Adjusting The Mesh
    04:28
  • Modelling The Inside of The Mouth
    07:55
  • Modelling The Tongue
    04:06
  • Forming The Gums
    04:06
  • Modelling His Teeth
    12:58
  • Modelling Hair
    18:15
  • Modelling Eyebrows
    10:04
  • Preparing The Character For Rigging
    11:37
  • Adding The Armature
    06:49
  • Positioning The Bones
    06:15
  • Basic Weight Painting
    09:52
  • Simple Shape Keys
    09:53
  • Finishing Up
    04:49

Instructor
3D Artist, Designer & Animator
Thomas McDonald
  • 4.3 Instructor Rating
  • 4,284 Reviews
  • 58,478 Students
  • 21 Courses

Thomas is a designer living in Ireland. He has a passion for 3D modelling and animation and using Blenders powerful software allows his imagination come to life like never before.

Over the past 12 years he’s worked on various 3D Modelling programs designing for production. Having discovered Blender a number of years ago and realized its amazing potential for creating, the future has no limits.