
Learn to create and animate a camera with auto key and time configuration for smooth movement. Build scenes with teapot and box, and apply standard and checker materials.
Explore rendering and lighting in 3ds max 2025 by creating spot and omni lights, adjusting intensity and color, and enabling shadows, then configure render settings and export options.
Render your animation from frame 200 to 850, add an HDRi sky, export an RPF sequence, then color grade in After Effects and finalize in Premiere Pro.
Learn to texture and surface 3ds Max scenes using V-Ray materials, multi-sub textures, UVW maps, and bitmap textures, applying concrete, metal, and wood finishes across buildings.
In this class you learn 3Ds max from zero introduction. with important Tips and Tricks, primary shortcuts, and viewports.
About 3Ds max Modelling Intro and 3D Construction Unites Like Vertex, Polygon, Edge, Element, and Border. Than how to create simple small Village for Your 3D Short Film Animation with all dynamic skies, clouds, with sun lighting, with mountain and stones particles.
How to start to create kind of modelling
How to Texturing or surfacing our models
How to Animation Camera scene and how to control
How to Create basic and physical lighting
How to use V-ray Render engine how to render our final project to video.
How to Create Dynamic Animation
How to use Material Editor Slats
How to use HDRI Skies for Your Project
How to Create big Landscape and Mountains From Simple Plane Object
How to use all Four View Ports of 3Ds max
Create dynamic Animation
Time configuration and frame controls
Particle System workflow on echo systems
Create fogg and grass Effects in Environment
Make ready your Animation project to video rendering
After Completing this course you will able to create simple small village for your Cartoon Animation Short Film
you can create high quality Lighting with V-ray.
you will know better about using Editpoly Modifier in your project to create any type of 3D models no matter to create hard surface or smooth models.
Finally i hope you learn lot of things from this course.
By learning this course, you can create an open space environment for your cartoon or game development. If you have any questions or problems, you can share with me.
My effort is to complete this course so that you can learn more and better about this program. It is enough to encourage and appreciate your friends by my side. In any case, I will be at your service. If you have any problems, questions or suggestions, you can contact me. . I am happy to have you among the students in this course
Thanks before: