BLENDER : Realistic Vehicle Creation From Start To Finish
What you'll learn
- How to model your vehicle from start to finish
- How to unwrap the UV and make everything ready to send the 3D model to substance painter
- How to use vertex paint advantage to create color ID to use it in Substance Painter
- How to make 4K realistic texture in Substance Painter and render the scene with cycles and Eevee
Requirements
- You should have computer and install Blender 2.8x and Substance Painter
Description
for a long time, modeling vehicles is the most fun part when you want to model something with 3D software, in this course, you will learn how to model a vehicle, I will show you step by step how to start modeling and how to take care the details to make the project realistic and beautiful, in the modeling section you will learn all necessary blender tools to accomplish the design.
when the modeling section is done we will jump to unwrapping this part is very important part if you want to send your project to another software, so we will learn how to unwrap the whole vehicle from start to finish step by step we will learn the necessary tools to make the unwrapping section very easy and fun.
after the unwrapping section, we will send the project to Substance Painter 2020 to make the PBR texture, we will learn how to use Substance Painter 2020 and how to apply and create the texture and how to make the result realistic and old.
then we will go back to Blender and import the texture to make the final render and we will render the scene with Cycles and Eevee.
Who this course is for:
- All levels
Course content
- Preview04:07
- Preview12:57
- 42:55002_start modeling the front part
- 25:08003_continue extruding faces in the front part of the van
- 31:35004_modeling the door
- 21:15005_we still in the side view of the van
- 30:40006_Learn how to apply the shrinkwrap modefire
- 15:16007_modeling the back side of the car
- 21:27008_modeling the roof
- 22:26009_starting adding details to the van
- 27:35010_starting adding details to the van part_2
- 30:04011_Creating the headlight and the Grilles
- 24:40012_Creating the windows and windows frame
- 22:15013_Creating the indicators lights
- 14:41014_Creating the mirror
- 23:12015_Creating the front and back bumpers
- 29:15016_Creating the front door handles
- 18:35017_Back door handle
- 26:09018_Creating the roof frame and the petrol cap
- 34:07019_Create the windsheld wiper
- 09:18020_shrinkwrap the windsheld wipers
- 14:09021_Adding handle to the slide door
- 17:03022_Creating whip Antenna and Windshield Washer Nozzles
- 16:49023_Creating the wheel and the Valve Stem
- 18:55024_Creating the tire part_1
- 21:23025_Creating the tire part_2
- 10:58026_Creating the exhaust
- 14:41027_Cover the Van from the bottom side
- 35:33028_Final editing before finishing modeling section
Instructor
Hello, Marwan painter is 3D,2D artist, and internet marketer, he taught hundreds of student, and he had worked in 3d design in many disciplines, architecture and mechanical.
He is here to share his information and legacy about the 3D and 2D software that he learned through the 9 past years, you will find his courses full with the useful information that will move you on quickly in the path of learning.