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DevelopmentGame DevelopmentProgramming Fundamentals

Create Racing Game in 45 Minutes with Unity3D and C#

Beginner Friendly!
Rating: 0.0 out of 50.0 (0 ratings)
8 students
Created by Domen Rajterič
Last updated 10/2021
English
English [Auto]

What you'll learn

  • Unity 3D
  • Coding
  • Programming
  • Game Development
  • Game Design

Requirements

  • No programming experience needed. You will learn everything you need to know.
  • Unity3D. (available for FREE)

Description

Do you want to develop racing game but don't know how?

Hi, my name is Domen and today we will discover how to create racing games with Unity3D and C#.

We will learn how to develop car controller and how to implement it in a real game.

Racing games are super popular, so why wouldn't we develop one?

This class will cover 3 main topics:

1. Prototype - basic car controller code and setup,

2. Main menu - basic user interface with background and buttons,

3. Game - implementing car controller in a real game.

We will learn how to setup car controller in Unity, how to write code for it and how to add user interface to the game.

With this knowledge you will be able to start developing your own games.

You can also join my discord server to connect with other students and share your work:

Join our discord server to share your work and connect with community!

I am software/game developer and teacher with almost 10 years of experiences. I teach in high school about game development and programming fundamentals. My online courses have more than 1000 students from around the world.

So, if you are willing to learn Unity fundamentals and start game development journey, welcome in my class. :)

Software required to participate in this class: Unity 3D and Visual Studio, both available for free.

Who this course is for:

  • Beginner Unity 3D Developers

Instructor

Domen Rajterič
Software Developer
Domen Rajterič
  • 4.7 Instructor Rating
  • 7 Reviews
  • 56 Students
  • 7 Courses

Self-taught software developer from Ljubljana, Slovenia. Experienced in iOS development (published several applications and games), web development for other clients and game development with Unity. For the last 2 years I have also been teaching in small groups, mostly about basics of programming and how to begin with game development, how to develop ideas, etc.

In my courses, I try to cover wide variety of aspects in game development, from setting up user interfaces, game mechanics, visual and sound effects and final touches as are icons and splash screens. Basically, everything that needs to be done, to publish your own game. After my courses, you should be able to start developing your own ideas and you will be one (or more) step(s) closer to your dream of publishing your very own video game.

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