
In this video we will install Unity 3D
In this video I walk you through Unity 3D's interface
In this video we will Set up you project settings. ill show you how to find Fungus in Unity3D's asset store and install it.
In this video ill bring you through some of the fungus examples files and show you quickly how the Game template works.
Now it's time to download the Dwnloadables.zip file, it contains the graphic assets, the game template & the jigsaw.psd (photoshop) template.
In this video we walk through setting up our graphic assets inside unity.
Intro to Section 2.
In this video we set up the Game Template, and test that all the scenes work together.
In this video we walk through the start scene of the Game Template.
In this video we walk through the pick a Jig scene.
In this video i walk you through the Jig 01 scene
The Drop scene is pretty big and is the only scene in the Template that has actual code attached. Don't worry you don't have to add any thing to the code or even open it if you don't want to.
This walk through is broken into three parts.
Part two, only one more to go after this one.
Part Three.
The last video in this section.
In this section Ill show you how to make the individual jigsaw pieces you’ll need to use in the Jig saw scenes. Ive included sample pieces in the assets pack so you can skip this section if you want and come back to it when your ready to make your own pieces.
Creating your own individual pieces.
In this video we cut out the pieces from the master file and save them as .pngs
In this video we check through the final image.
Ive added my rough game design doc to the resources and a blank pristine one for you to doodle out you designs.
In this video we check out the game design document, our blue print for the game.
Part 1 of 5
Adapting scene 1 “01 Opening Scene”
Part 2 of 5
Adapting scene 1 “01 Opening Scene”
Part 3 of 5
Adapting scene 1 “01 Opening Scene”
Part 4 of 5
Adapting scene 1 “01 Opening Scene”
Part 5 of 5
Adapting scene 1 “01 Opening Scene”
Part 1 of 3
Adapting scene 2 “02 pick a jig Scene”
Part 2 of 3
Adapting scene 2 “02 pick a jig Scene”
Part 3 of 3
Adapting scene 2 “02 pick a jig Scene”
Part 1 of 2
Adapting scene 3 “06 Jig 01 Scene”
Part 2 of 2
Adapting scene 3
Part 1 of 6
Adapting scene 4 “05 Specific pick Scene”
Part 2 of 6
Adapting scene 4 “05 Specific pick Scene”
Part 3 of 6
Adapting scene 4 “05 Specific pick Scene”
Part 4 of 6
Adapting scene 4 “05 Specific pick Scene”
Part 5 of 6
Adapting scene 4 “05 Specific pick Scene”
Part 6 of 6
Adapting scene 4 “05 Specific pick Scene”
Adapting scene 5 “11 Credits Scene”
Adapting scene 6 "03 Intro Drop Scene"
Part 1 of 2
Adapting scene 7 "04 Drop Scene"
Part 2 of 2
Adapting scene 7 "04 Drop Scene"
In this section were going to go through the game looking for mistakes and for any changes we still might want to make as well as adding sound to the over all game.
Part 1 of 4
Checking over the project.
Part 2 of 4
Checking over the project.
Part 3 of 4
Checking over the project
Part 4 of 4
Checking over the project.
Part 1 of 4
Checking & Adjusting sound.
Part 2 of 4
Checking & Adjusting sound.
Part 3 of 4
Checking & Adjusting sound.
Part 4 of 4
Checking & Adjusting sound.
One final tweak to smooth out the start of the game.
Now that we have a game were happy with we need to publish it. In this section were going to go through the steps necessary to publish to Web GL & android devices.
In this video i walk you through creating the web GL build.
In this video I walk you through the necessary software you need to instal and then how to export the Android build of your game.
A quick video showing you the test game working on an android phone.
The complete sample game project.
Thats it the course is over
This course is aimed at anyone who wants to make simple 2D puzzle games, but, who doesn’t know how to code.
Fungus is a free Unity 3D plugin that allows non coders (like me & a lot of you) access to some of Unity's core features.
If you have never used game development software, or if you have struggled with code trying to make games, Fungus and this course are exactly what you need.
Using a skeleton template supplied with the course we can build
Just so we get off on the right foot, THIS IS NOT A RE-SKINNING COURSE
The template works perfectly, but you will need to adapt it by adding your own graphics and sound effects to make your own game.
More importantly you can
So not only can you make multiple puzzles with this course you can use it to add puzzles to your existing Fungus narrative games. Sounds good to me.
So whats keeping you? Make puzzle games & you get to improve you narrative games as well? who doesn't want this course.