
download and install the latest blender from blender.org, choose your os, run the installer, and set essential preferences, including gpu options and the emulate three-button mouse setting.
Explore the basic Blender user interface, including the splash screen, general section, 3D viewport, outliner, properties, timeline, and gizmo, to navigate the free, open-source 3D workflow for CGI and VFX.
Explore essential Blender settings, from system preferences and graphics card selection to undo steps and emulate three-button mouse, enabling Node Wrangler and perspective navigation for smoother CG and VFX workflows.
Learn to move, rotate, and scale objects in a Blender 3D viewport using move, rotate, scale, and transform tools, with axis guidance and shortcuts (G, R, S).
Navigate object and edit modes in Blender, switch between vertex, edge, and face selection, and apply extrusion, insertion, and bevel tools to shape geometry.
Explore the four Blender viewport modes—solid, wireframe, material preview, and render preview—and learn when to use each for modeling, shading, and final renders.
Access dedicated help for Blender and Adobe After Effects via the 3d class Discord server or WhatsApp, and get quick answers from the instructor and peers within 24 hours.
Download and install the FSP software to capture exact perspective for CGI, then install and enable the FSP blender addon, ensuring it's active in Blender.
Download and install keane tools on MacBook or Windows by visiting the keane tools site, selecting blender pack version 2024.1.0, installing from disk, and enabling geo tracker for this course.
Install the geo tracker addon for blender on windows by downloading, extracting, and installing, then enable skin tools and accept the license. Use the older free version and avoid updates.
Begin your first Blender project by creating a banner ad for Zomato using provided PNG resources and the Blender project file from the resource section.
Find the correct perspective of a reference image using FSB software, then import the data into Blender to align a plane for clothes simulation and banner unrolling.
Learn to build a banner setup by placing a plane on a building and unrolling it with a curve in Blender, then apply cloth simulation and pin the bottom vertices.
Enhance cloth simulations in blender by selecting denim, enabling self-collision, and baking all dynamics for smooth playback. Adjust vertex masks and align the cloth frame-by-frame to refine the animation.
Attach an image to a plane in Blender by creating a new material, adding an image texture, and aligning it with UV editing and mirroring.
Learn to add an HDRI to a blender scene by loading an environment texture in world properties, adjusting strength to 0.5, and using a 4K HDRI from Polly Haven.
Discover how to build a rough 3D building and cast shadows with a shadow catcher in Blender, using the cycle engine and HDRi for realism.
Explore the Blender 5 compositing update, creating a new compositing section in place of use nodes, then add alpha over with movie clips to compose background and foreground.
Enhance poster color and blend CGI footage with the real building using a node-based composite (alpha over) in Blender, adjusting roughness, color management, and render settings for a final image.
Optimize blender renders by selecting gpu or cpu, using 16 samples and 0.1 noise threshold, apply denoise, color balance, and color management; export as png or jpg.
Convert a png image sequence to a video in Blender using the video editing tab, arranging frames, setting portrait resolution 1200x1800, and rendering the animation.
Blender 5.0.1 update shows how to create a new sequence in the video sequencer, align the scene, and add video, audio, and sound effects.
Create project two by building a stunning CGI ad of a telephone in Blender, using the provided assets, blend file, and raw footage.
Capture a still from the raw footage, open fs5, and align the x and z axes to establish perspective; set the origin on the ground and enable the XY grid.
Import your FSP file into Blender, optimize the camera, adjust footage opacity by converting the image to a movie clip, and verify perspective before adding a cube.
Master Blender 4.4+ slot workflow for camera animation by using the Dopesheet and Action Editor, and assign the legacy slot to unassigned animations after importing clips from Fs5 and Mixamo.
Analyze and track video footage in Blender using the Geo Tracker add-on, enable focal length estimation, create and align a plane to a building, then save your CGI project.
Create a rough 3D building model in Blender by extruding and scaling edges, using x-ray view for accuracy, and separating inner and outer portions for placement in a larger scene.
Import 3D models into a Blender scene using glTF formats, adjust placement, scale, and rotation, manage hierarchy, apply textures, and align models with tracked footage.
Separate the telephone’s receiver in blender, use solo and x-ray views, detach with P, join parts, clear parenting, set origin to geometry, and export as gltf for animation.
Learn to animate a telephone in Blender by parenting parts to an empty, aligning with the 3D cursor, and inserting keyframes across frames to create smooth motion.
Composite CGI footage with a reference video by rendering frames, enabling GPU, and using alpha over with movie clip and viewer node to align and export the final video.
Optimize the final render in Blender by enabling GPU rendering, setting samples to 16, enabling denoise with fast global illumination, and using a 1024 render size.
Learn to convert a PNG image sequence into a video in Blender by importing the image strip, aligning resolution, adjusting color and render settings, and exporting the final footage.
Create an iPhone cgi project with cloth effects and animation. Build a false 3d model of a building using supplied assets like iPhone 14 models, building references, and fsp data.
Apply video perspective by loading a reference image in FSP, align the x, y, z axes, enable 3d guides and x y grid flow, capture screenshots, and save the project.
Import fs5 footage into blender, install and import the fsb file with two options enabled, load raw footage as a background image, and set the output to 3840x2160.
Learn Blender 4.4+ animation updates, navigate the dopesheet and action editor, assign camera animation to the legacy slot, and analyze imported footage for accurate tracking.
Analyze the video footage with Geo Tracker, import a movie clip, and align a plane to the building. Track frames, refine the geometry, and save the project for 3D modeling.
Model a building in Blender by selecting edges, extruding along x, y, and z axes, adding a loop cut, and separating inner parts to fit an iPhone.
Learn to import a gltf iPhone model in Blender, scale and place it, texture it, and animate with keyframes, timeline, and edging for smooth motion.
Learn to create a denim cloth effect in Blender using a plane, a pin group, subdivisions, cloth physics, collisions, and animation timing.
Load the image as a texture, create a new cloth material, use UV editing to align the image, and adjust roughness to control reflections.
Add HDRi from Poly Haven as environment texture in world properties, enable cycle render, bake cloth dynamics, and use a shadow catcher with an area light for realistic lighting.
Apply concrete textures to plane 001 in Blender, link texture using Node Wrangler and principled BSDF with Ctrl+Shift+T, unwrap via smart UV project, and fine-tune until the building texture matches.
Learn to composite CGI with footage in Blender by rendering, enabling use nodes, and blending CGI and footage with an alpha over workflow using movie clip and color management.
Optimize the final render by switching to GPU, reducing light paths and simplifying to 1024, enabling motion blur with a 0.2 shutter, and tuning tiling for faster renders.
Learn to convert a png sequence to a video in Blender by arranging image strips in video editing, aligning frame count, adjusting resolution, and rendering the final animation.
Finish three CGI projects and never stop learning in the 3D world, exploring CGI, VFX, animation and Blender, and join another Udemy course.
In this course, you will learn how to create professional CGI and VFX advertisements using Blender, a powerful 3D software. This course is perfect for beginners and those who want to improve their skills. We will cover everything you need to know, from the very basics to advanced techniques, so you can create high-quality visual effects that look amazing.
Here’s what you will learn:
Blender Basics: Start with the fundamentals of Blender, including how to navigate the interface, create 3D models, and animate objects. We will guide you through every step to get you comfortable with the software.
Camera Tracking: Learn how to track real-world video footage and combine it with 3D elements in Blender. This technique is key for integrating your CGI into live-action scenes, which is commonly used in VFX ads.
3D Model Integration: Understand how to import and work with 3D models. You will learn how to place them in your scenes, animate them, and make them interact with the environment, making your advertisements look realistic.
Realistic CGI Creation: Create realistic lighting, shadows, and textures to make your 3D models and scenes appear lifelike. You’ll learn how to make everything from reflections to realistic materials.
Scene Optimization: Learn how to make your scenes run smoothly and render faster without losing quality. This will help you work more efficiently and produce your projects faster.
By the end of this course, you will have the skills to create stunning CGI and VFX advertisements with Blender. You’ll be able to produce professional-level visual effects for commercials, videos, or any project that requires eye-catching CGI.