
Setting up the project environment and installing dependencies
Creating the AppWrapper component and setting the base layout
Adding logic and connecting the AppWrapper to the game state.
Implementing the GameWrapper to control the game flow and components
Building the base Line component for the game board.
Adding interactivity and handling player clicks on lines.
Finalizing line visuals and animations.
Structuring the grid layout for the game board.
Completing the grid and linking it with the game logic.
Initializing the game state using Rune.
Expanding the game state with new properties and functionality.
Creating a countdown before the match starts.
Displaying whose turn it is and showing when the opponent is thinking.
Creating the score display for each player.
Styling and updating the score display dynamically.
Writing helper functions to find the boxes related to each line.
Handling line selection in the game state.
Checking if a move triggers animations based on the commit flag.
Adding delays before re-enabling the UI after animations.
Implementing recursion to automatically complete linked boxes
Completing the recursion logic for chained box completions.
Choosing a random line if the player doesn’t move in time.
Determining the winner and showing the game over screen.
Adding audio effects using the Howler library.
In this course, you will learn how to build the classic Dots & Boxes game from scratch using ReactJS, powered by the Rune multiplayer platform. This is a step-by-step, beginner-friendly guide that takes you from an empty project to a fully functional, real-time multiplayer game that works on both iOS and Android through Rune.
We will start with the basics, setting up the project and understanding the game logic. You will learn how to create components for the game grid, draw lines, keep track of turns, and calculate scores. Step by step, we will add the game’s main features, including detecting completed boxes, handling the game state, and implementing the turn logic for players.
Once the game works locally, we will integrate it with the Rune platform so players can enjoy a real-time multiplayer experience. You will also learn how to add sound effects, improve the user interface, and deploy your game so others can play it.
By the end of this course, you will have a complete multiplayer game, a better understanding of React components, state management, and how to use Rune to create engaging online games. No previous game development experience is required, just basic JavaScript knowledge and curiosity to learn!