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Build a Marble Shooter Game (Zuma-Style) with Unity & C#
Rating: 4.5 out of 5(18 ratings)
192 students

Build a Marble Shooter Game (Zuma-Style) with Unity & C#

Create and Code a Complete Marble Shooter Game While Mastering Unity & C#
Created byMax Vynnyk
Last updated 9/2025
English

What you'll learn

  • How to create a marble shooting game with Unity
  • New coding techniques
  • How to find and add music and SFX to your game
  • Get more experience in Unity GameDev

Course content

5 sections38 lectures3h 14m total length
  • Feedback0:41
  • What Unity version to choose?1:08

Requirements

  • Unity v6
  • Basic prior knowledge of C#
  • Basic prior knowledge of Unity

Description

Build a Zuma-Style Marble Shooter and Level Up Your Unity Skills!

The best way to grow as a developer is through practice. Just like in games, you only level up by taking on new challenges. This course is designed to give you exactly that — a hands-on project that sharpens your Unity and C# skills while keeping the process fun and engaging.

Unlike beginner tutorials that walk you through the absolute basics, this course is more like a mission. By completing it, you’ll gain practical tools, refined techniques, and the confidence to tackle bigger projects on your own.

– What You’ll Do in This Course

  • Create a complete Zuma-inspired marble shooter game step by step

  • Learn how to manage object spawning, collision detection, and movement logic in Unity

  • Implement match mechanics (balls disappearing when three or more of the same color align)

  • Add scoring, UI elements, and game progression to make it feel like a polished mobile game

  • Practice writing clean and reusable C# scripts for common game mechanics

– Who This Course Is For

This course is perfect if you:

  • Already know the basics of Unity and C#

  • Want a hands-on project to practice and deepen your game development skills

  • Love puzzle games and want to create your own marble shooter for mobile

  • Learn best by building a real, playable game rather than just following theory

– Why Take This Course?

By the end, you won’t just have learned new techniques — you’ll have created a complete, fully functional game you can play, share, and expand. The skills you’ll practice here will transfer directly into future projects, whether you want to build more puzzle games, prototypes, or even commercial releases.

Don’t worry about mistakes along the way — they’re part of the learning journey. You’ll see how to debug, fix, and improve, just like real developers do.

Who this course is for:

  • Students that already have some basic experience in making unity games but would like to learn something new