
Learn uv mapping in Modo by selecting the lantern mesh, applying a classic uv pattern, projecting textures, and isolating geometry to preserve placement while checking scale across parts.
Create the floor with a noise-driven displacement to randomize vertex elevations, then array rocks and apply stone wall texture with displacement.
Paint moss on the lantern in Modo using uv masks and organic brush settings, building textures with reference images and layered masks for a natural mossy look.
Learn to model, texture and render a traditional japanese walkway decorated with some ancient weathered stone lanterns and a floor covered in fallen leaves. This course will guide from zero to the final render, trying to recreate a reference photograph and setting up a nice organic look along with a warm autumn mood.
The topics covered in this course will be:
Included in the course are the complete scene full with textures and lightning setup and the PSD file ready to load into Photoshop with the final art.