
Discover the course approach to mastering realistic 3d modeling with Blender 2.9 by embracing progressive learning, watching materials and basic shapes videos, and practicing hands-on without skipping steps.
Learn how to download blender from blender.org, select the appropriate version (including 2.9), and start the installation with simple, straightforward steps.
Explore the Blender interface, learn basic navigation, object selection, camera view, and essential tools like edit mode, extrude, and viewport controls to build a scene.
Set up your scene by importing reference images, arranging basic cubes, and applying modifiers to smooth and shape a SpongeBob-inspired model in Blender 2.9.
Learn to edit a cube into a doorway by entering edit mode, selecting vertices and faces, extruding along the x, y, and z axes, and applying a solidify modifier.
Learn Blender mesh editing and edit mode basics, including creating and duplicating cubes, scaling along all axes, and arranging modular parts to build a cohesive scene.
Explore how to create simple, realistic materials in Blender 2.9, adjusting metallic, roughness, normals, and displacement, and applying textures from a material library to objects.
Learn practical lighting and rendering in Blender 2.9, configuring materials, textures, and lamps, adjusting camera and resolution, and rendering with adaptive sampling to create realistic scenes.
Save your final render by clicking the image feature, preview the result, and choose a save location on your desktop to keep your work.
Set up a Blender scene by creating a new workspace, loading a reference image, and building a basic model through edge and face selection, extrusion, and precise axis movements.
learn to model a bottle in Blender 2.9 by reusing a UV sphere, editing in edit mode, extruding and scaling edges, applying a subdivision modifier, smoothing, and preparing for materials.
Learn basic UV editing and materials by applying images and colors to 3D surfaces, then adjust scale and placement to refine how materials appear across the model.
Develop realism in Blender by adding tiny details, importing textures, and setting up camera angles to showcase bananas, oranges, and other assets.
Finalize the render in Blender by adding lights, adjusting colors and materials, and enabling ambient occlusion, bloom, and reflections for a polished final image.
Learn to model a realistic table top in Blender 2.9 through hands-on edit mode techniques, including extruding, scaling, bending edges and faces to add detail.
Model a table leg in blender 2.9, scale along the x and y axes while preserving z, use edit mode to place, then duplicate for four legs and apply subdivision.
Create simple Blender props with the add mesh add-on, modeling cups and a pestle using extrusion, scale, and move. Use add-ons for more objects and apply subdivision for smoothness.
You learn to build a simple scene in Blender 2.9, center the lamp with empties, align objects by translating, rotating, and scaling along axes, and rename and organize scene items.
Build a simple stool from a cube in Blender 2.9, using extrusion, scaling, and precise movements to shape legs and seat. Apply subdivision and bevels for a smooth, realistic finish.
Apply and customize materials in Blender 2.9, creating white glossy, black glossy, and yellow glossy, adjust roughness and metallic, and assign materials to multiple objects for a cohesive scene.
Apply basic lighting to a simple Blender scene by adding materials, a lamp, and an environment, then set up the camera and render properties for a clean preview.
Refine a simple scene by adjusting the camera and scale, applying image textures and displacement, and refining materials on a frame and wall in Blender 2.9.
Master realistic 3d modeling by shaping a classy bathtub in Blender 2.9, resizing and scaling with x, y, z controls, refining edges from front views, and practicing with reference video.
Master realistic 3d modeling in Blender 2.9 by creating a classy bathtub using subdivision surface techniques, edge and face editing, modifiers like solidify, and non-destructive workflows.
Master realistic chair modeling in Blender 2.9 by creating a comfy sitting chair from basic shapes, then extrude, scale, and move pieces to form the back rest and legs.
Apply loop cuts and extrude techniques in Blender 2.9 to craft a comfy chair, refine edges with subdivision, and add the solidify modifier for a sturdy frame and legs.
Design a comfy chair in Blender 2.9 using subdivision surface, align the legs, and adjust scale along x, y, and z for proportional harmony relative to average human height.
This course has been designed to help anyone who is interested in developing his or her 3d modeling skills to enjoy and greatly benefit from. This has been developed in a clear and easy manner for anyone using blender for the very first time. I have used blender 2.83 and blender 2.9 with is currently the latest version of blender to record this series. Beyond 3d modeling skills, this course will help you understand fundamental principles that will be useful in any design project. This Course is packed with resources that will help you gain hard surface modeling skills. The course has also been designed to help you gain an overall idea and knowledge to help you implement both simple and complex models into architectural visualization scenes.
In this course, you will learn how to make
3d models; Create simple, complex and useable 3d models by your self
Materials and texturing: Learn to use blender internally generated materials, create materials yourself, and make use of the principled shader to create realistic and efficient materials
Scene lighting: Learn to light up your objects and scene in a simple and efficient way, make use of hdri, lamps or emission shader
3d Rendering; Learn create a good render set up, from your Camera set up to your final render settings.
Improve your Creativity within the 3d space