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Create A Realistic Environment for your Game using Unity
Rating: 3.9 out of 5(45 ratings)
265 students

Create A Realistic Environment for your Game using Unity

Learn how to Create Eye feasting realistic environment using Unity's HDRP
Last updated 7/2021
English

What you'll learn

  • About Building a Realistic Environment in Unity using HDRP- High Definition Render Pipeline
  • Creating a Shadergraph for wind
  • About Unity Basics: How use the software and its tools
  • About Post-Processing effects
  • About Lighting and Shadows
  • About Creating a Terrain and Adding Trees to it
  • About Using the HDRP Template
  • Adding HDRI skies to the environment
  • Creating three different forest states- sunrise, day, night
  • Making a 3d environment in unity
  • Using Unity to create High definition graphics
  • Using the new asset store in Unity
  • Adding HDRI skies in unity Environment
  • Using the Terrain tool in unity
  • Add grass to terrain which is not available in HDRP Unity
  • Adding trees of different heights and rotation to terrain in unity

Course content

1 section9 lectures1h 11m total length
  • Introduction1:47

    In this course, you will learn about the following  features that make any environment realistic in Unity

    • Decent Environment

    • Lighting and shadows

    • Post Processing Effects

    • some movement in the scene like wind or dust


    You will learn :

    1. First, you will learn how to download and create a project in the Unity game engine

    2. About the basics of Unity like Unity game engine windows layout, tools available in Unity, and how to perform basic Unity functions like moving a game object.

    3. Then you will create an environment using the HDRP template and sample scene assets.

    4. About the fog and sky volume and how to add HDRI sky to the scene.

    5. How to alter the lighting settings in accordance with the environment.

    6. how to add Post-processing effects.

    7. How to create a wind shader graph for adding movement in the scene.

    8. Make some final tweaks to create three different scenarios like sunrise, day, and night of the forest environment.


  • Downloading and creating a unity project3:00

    After this lecture, you will know how to download Unity software and create a project using the HDRP(High definition render pipeline) template

  • Unity basics5:25

    After this lecture, you will know How to use the unity software as a beginner. You will know about the windows layout and names of each window, tools available in unity, creating a new scene in unity, adding 3D objects, and manipulating their properties like position, rotation, and scale

  • Creating Environment8:44

    After this lecture, you will be able to create an environment with trees, grass, and some small plants using the terrain in unity . You will be able to use the sample scene assets available in the HDRP template.

  • Sky and Fog volume12:30

    After this Lecture, you will be able to add a sky and fog volume to the scene, change the fog properties and also add new skies to the HDRI sky. you will be able to download the cube maps for the sky from the Unity asset store.

  • Lighting and shadow settings5:05

    After this lecture, you will be able to attain the required lighting settings and set up volumetric lights for the scene.

  • Post-Processing effects5:18

    After this lecture You will know how to add post-processing effects and edit them.

  • Wind Shadergraph18:17

    After completing this lecture you will be able to create your own Wind Shadergraph in unity to create the effects of wind in the scene

  • Final Tweaks11:46

    After completing this lecture you will be able to make some tweaks in the scene and create three different scenarios of the forest i.e

    • Sunrise

    • Day

    • Sunset

Requirements

  • Basic computer knowledge will be sufficient

Description

If you are Interested to create eye feasting realistic environments for your games, you have landed on the right course. This course will help you to build realistic environments in Unity using HDRP.

High-quality photo-realistic environments will always get your game to the next level giving the players a sense of realism in the games. many outstanding games have made huge hits because of the realistic graphics they offer for the players. You can also build such photo-realistic environments using Unity HDRP.

You will be using the High Definition Render Pipeline(HDRP) for this project as we have to create a high definition realistic environment, you will create an environment using the assets from the default HDRP template in unity and later add lighting, post-processing effects, and wind to the environment.

The wind in the Unity HDRP would not be working for the normal trees that are placed on the terrain, in this course you will learn to create your own wind shader which would work with HDRP and also you can control the properties of the wind like direction and speed


In this Course You Will Learn:

  • How to use the terrain to build an environment

  • Adding sky and fog volumes to create volumetric lighting

  • Change the lighting settings

  • Adding post-processing effects

  • Creating a shader graph for wind





Who this course is for:

  • Students who are curious about building realistic environments
  • Unity developers who want realistic levels in their game
  • Who are willing to create high definition graphics in their game
  • Unity beginners who are excited about creating high definetion realistic environment