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Unleash Your Creativity: Build Point & Click Game in Unity
Rating: 4.5 out of 5(154 ratings)
1,479 students

Unleash Your Creativity: Build Point & Click Game in Unity

From Concept to Classic: Build a Point & Click Game with Unity and C# in the 90s Style
Created byRomi Fauzi
Last updated 3/2023
English

What you'll learn

  • Create a complete Point & Click Adventure game similar to Monkey Island, Days of the Tentacle and other point click games
  • Editor Scripting to ease game play development
  • Object Oriented Programming
  • Scriptable-Object for Item Database and Inventory
  • Save and Load features
  • Light baking and light probe with Unity

Course content

3 sections63 lectures13h 46m total length
  • Introduction1:10

Requirements

  • Unity Installed on your PC (version 2018 preferable)
  • A strong will to learn game development
  • Basic understanding of Unity C# API

Description

Are you ready to unleash your creativity and build a captivating Point & Click Adventure game in the style of Monkey Island or Full Throttle? Look no further than this comprehensive Unity course!

Not only will you create a complete game from scratch, but you'll also gain invaluable experience with object-oriented programming and deepen your understanding of Unity's C# API. We'll even provide all the assets you need to create your own games, including 3D models and audio.

Throughout the course, we'll explore powerful Object-Oriented techniques such as Inheritance, Editor Scripting for custom inspector development, and Entity State concepts to create a dynamic entity that persists across multiple sessions. Multiple save system with thumbnail on each entry base on the last screenshot. Plus, we'll dive into Unity Timeline for crafting stunning cutscenes and learn how to optimize lighting with Light-maps baking.

While this course is designed for intermediate Unity developers, it's perfect for anyone with a passion for game development. So whether you're an indie game developer, a seasoned pro, or a game enthusiast, join us today and unlock your game development potential!

What they say about this course:

Roland Simons - "I am halfway through the course and very impressed with what I am learning. The teacher is very competent and helpful, even three years after publishing the course. Excellent!"

Lucas R Pinto - "Excellent course! Excellent! First 10 lessons and I am already satisfied with the course. Excellent programming decisions and techniques. The video resolution is a bit low but taking this apart, I can't complain. The content itself is really not just thoughtless programming but actually well planned and somehow scalable. Keep in mind that you will face some "not so beginner" topics like delegates, events, coroutines."

Michael - "The instructor is great I feel like I am now able to begin to understand very complex work. Instructor is always incredibly supportive too."

Who this course is for:

  • Intermediate Unity Developer.