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Create a modular dungeon in Unity
Rating: 4.5 out of 5(246 ratings)
7,044 students

Create a modular dungeon in Unity

Modular level design for games
Created byPete Jepson
Last updated 4/2021
English

What you'll learn

  • Modular level design
  • Snapping techniques for object placement
  • Quick ways to create dungeon layouts
  • Building lightmaps

Course content

2 sections12 lectures1h 39m total length
  • Introduction1:41

    Explore modular level design in Unity using walls and doors to build dungeon layouts. Master snapping techniques and baked light maps for scenes in overhead and 3D games.

  • Install Unity and assets4:03

    Download Unity Hub, install Unity 2021.1.2, create a new 3D modular dungeon project, and import asset packs via package manager: Stylize, unpainted dungeon, wooden barrel pack, and dinner table.

Requirements

  • You don't need any previous experience in Unity
  • You just need a computer capable of running the free Unity game engine

Description

In this course I will be showing you how to create a dungeon level using modular game objects such as walls, floors and doorways. Modular game objects are designed so that you can arrange them in any order you like, almost like Lego bricks. They simply snap together, making it very easy to create hundreds of unique layouts.

We will be covering snapping techniques to build unique dungeon designs very quickly and easily.

We will also be covering lightmaps and prop placements.

By the end of this course you will have developed the skills to create your own levels using modular game objects from any asset packs available on the Unity asset store.

Modular level design is a key skill when creating video games and it will improve your ability to quickly create impressive levels for your own games.

All of the assets used in this course are available to download for free from the Unity asset store.

You don't need any previous experience as I will be showing you how to create everything from a blank canvas through to completed design. This course does not contain any scripting or coding and is designed with beginner learners in mind, although the techniques can be useful for people who already use Unity for their projects.


Who this course is for:

  • Anyone wanting to learn modular layout for games