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Create a Ketchup Sauce Bottle in Blender
Rating: 4.1 out of 5(11 ratings)
911 students

Create a Ketchup Sauce Bottle in Blender

With Open Source
Created byLee Salvemini
Last updated 11/2024
English

What you'll learn

  • A small Blender 3D Asset creation overview that doesn't break continuity.
  • Allows the full workflow to be followed.
  • First use of shortcut keys are mentioned. It's worth taking advantage of Blenders efficient UI navigation.
  • Get familiar with Blender's Modeling, giving a prop an animation rig, and the various mesh modifying tools along with material shaders.

Course content

1 section10 lectures31m total length
  • Introduction0:47

    Model a ketchup sauce bottle with labels and a lid in Eevee, including shaders and lighting, and start by adding a circle mesh.

  • Create the Nozzle1:50
  • Create the Lid and Cap1:27
  • Create the Bottle1:10

    Model a ketchup bottle in Blender by extruding the nozzle, applying loop cuts and bevels, separating the bottle as a new object, and shaping a maroon red body.

  • Rig the Lid Twist Open Mechanism (With Bones and Shape Keys)2:28
  • Create the Label and Attach to the Bottle6:36
  • Add the Brand Name to the Label6:07
  • Bottle and Lid Materials1:38

    Build bottle and lid materials in blender with a principled shader. Set hue, saturation, and value to maroon red, adjust roughness, specular, and add foil to the label.

  • Extra Label Text and Brand Graphic7:11
  • Final Bottle Brand Details1:54

    Create a ketchup bottle in Blender by building curves, applying the Green Drops label material, adjusting color ramp for droplets, using shrink wrap with projection, and rendering in Eevee.

  • Condiment or compliment the tutorial with this quiz!

Requirements

  • Some initial (even if limited) use of Blender is recommended before running through this tutorial. It focuses on combination of tools but won't linger on any one tool or menu specifically.
  • But please feel free to dive into this if you're new to Blender. The ability to pause the tutorial or check menus I pass over quickly could be an extra fast learning sprint. Especially if you're only familiar with other 3D software.

Description

Hello all. I created a Blender tutorial for a sauce bottle. With labels, an opening and closing lid rig, and with shaders and lighting made in Blender's real-time renderer Eevee.

One upside I always find working with tactile objects in your own home, that you can feel and see lighting effects from many angles, is a fantastic exercise to align your virtual creations with more believability and realism.

If there's some appliance or random object in your own home you think is unique or interesting, why not give a go recreating it!

This sauce bottle is one I have in my pantry, and I always thought it was interesting. And I was curious to see if I could recreate the label with shaders and mesh without trying to rip the label off and scan. Or map the texture from a photo. Especially being such a reflective surface.


Here is the order of my workflow in creating this one:


  1. Create the Nozzle - Using some mesh trickery, we can mimic the interesting nozzle design in this bottle's lid

  2. Create the Lid and Cap

  3. Create the Bottle

  4. Rig the Lid Twist Open Mechanism (With Bones and Shape Keys combined with Drivers)

  5. Add the Brand Name to the Label

  6. Bottle and Lid Materials

  7. Extra Label Text

  8. Final Bottle Brand Details

The Blender file is included to review. My hope is that it may inspire some ideas you can apply to your own projects, using this household asset as a solid benchmark to work within realistic boundaries.

Who this course is for:

  • Those who want to see a complete 3D asset creation recorded and narrated. Observe the tools I use and in what way to reach a solution to different aspects of this unique Sauce Bottle.
  • It may inspire or remind you of a few tools to use in your own projects. Which can save time or get a better result (or both!)