
Build a realistic first person shooter in unreal engine 5 with a comprehensive combat system, intelligent ai, health and ammo systems, interactable objects, and blueprint-based gameplay.
Open the epic games launcher, install unreal engine 5, and load the derelict corridor megascans sample to set up a first person starter fps with a weapon.
Import metahuman arms and replace the first-person mesh, convert a weapon to a skeletal mesh, and position it with a grip socket for a believable Unreal Engine 5 fps.
Retarget a hit react animation from Mixamo to the UFN character for Unreal Engine 5. Add camera shake on damage and enable ragdoll death with a physics asset via blueprints.
Create a functional heads-up display in Unreal Engine 5, featuring health, ammo, and time remaining, with blueprints binding to health and ammo values and a dynamic timer.
Configure a timer by event in the game mode, trigger a you lose event when the timer ends, and display the time remaining on screen via a widget.
Design and implement a bomb defusal system in unreal engine 5 using blueprints, enabling input on overlap, pressing F to defuse, and displaying you win or you lose widgets.
Import an ammo box mesh into unreal engine 5, set up textures and materials, create an ammo box blueprint, and place it as an interactable in the scene.
Add a flashlight, tune color grading with a global post-process, and strategically place multiple enemies, then complete the level with essential sound design for weapons, attacks, and damage.
Design immersive sound for Unreal Engine by sourcing MP5-style effects or generating zombie attack sounds with 11 labs, then trigger them with play sound at location in blueprints.
Add a muzzle flash to a gun in Unreal Engine 5 using the Niagara system, with a free asset, spawned at the muzzle socket, and color and duration tweaks.
Explore next steps to level up Unreal Engine 5 skills with Udemy courses: a sci-fi third-person game with a full combat system, and a racing game.
Create an Realistic Horror FPS Game in Unreal Engine 5!
Unreal Engine 5 is one of the most powerful game engines available today—but if you're just starting out, it can feel intimidating. That’s exactly why I created this course: to help beginners build a complete first-person shooter (FPS) from scratch, step by step. Even if you have minimal experience with Unreal Engine 5, you’ll be able to follow along and bring your game to life!
This is a project-based course, meaning you’ll learn by actually building a game. Throughout the course, you’ll learn how to:
Implement a responsive first-person character with smooth camera movement, shooting mechanics, and sprinting.
Implement intelligent enemy AI that actively chases and attacks the player in real time.
Use an abandoned environment, featuring realistic elements and lighting
Add a countdown timer mechanic to introduce tension, challenge, or mission objectives.
Develop a health system where the player takes damage and can be defeated by enemies.
Use post-processing and lighting tools to give your game a cinematic, high-quality sci-fi aesthetic.
This course is ideal for beginner to intermediate users of Unreal Engine 5. And the best part? All the assets used in the course are completely free—no paid assets required!
You won’t just follow along—you’ll experience what it’s like to think like a game developer: solving problems, making design choices, and building something you can truly call your own.
Start now and build your own immersive FPS adventure!