Create a Complete 2D Survivors Style Game in Godot 4
What you'll learn
- Arena survival roguelike mechanics - auto attacking abilities, enemy hordes, experience drops, and roguelike upgrades
- Godot engine fundamentals - scene composition using a variety of nodes, scripting, custom user signals, and more
- Animations - using squash and stretch to make static sprites pop and give life to your games
- UI - containers for layout and sizing, apply theme styling using textures and nine-patch, and use of various other control nodes
- Publishing - build the complete game for Windows, Linux, Web, Mac, and update executable icons
- Saving loading - save and load permanent player progression data
- Some programming experience
This course will cover everything you need to know about creating a small 2D arena survival roguelike game from start to finish in the Godot Engine 4. This course covers many aspects of creating a survivors style game including:
Hordes of enemies that increase in difficulty over time
Roguelike ability and player upgrades
Permanent progression with saving and loading
Levelling up by collecting experience dropped from enemies
This list is not exhaustive - please see the course outline for a glimpse into the topics that are covered.
The goal of this course is to show you how to take an empty project and turn it into a small, complete game. In doing so, this course will give you a robust exposure to many aspects of the Godot engine from input handling, to tilemaps, to saving and loading data, to audio, and more. By the time you complete this course, you will feel comfortable working on your own projects in Godot 4. You will walk away from this course with a solid foundational understanding of making games that are not only functional but also fun.
This course will help you greatly if:
You are ready to dive into a crash course for the newly released Godot 4
You have some game development knowledge and want to learn Godot 4
You have some programming knowledge and want to make games
You struggle to complete games and want to start and finish a project
You regularly participate in game jams and want to improve your ability to craft a fun but short experience
Please note that this course is focused purely on the start-to-finish process of making a survivors style game. With that goal in mind, there is no time spent explaining fundamental programming concepts. Familiarity with programming is strongly recommended before taking this course. Any programming experience is fine - GDScript is easy to use.
Several lessons are available to for you to preview for free. Please take a look at those videos before enrolling to determine if the pace of this course is right for you!
Who this course is for:
- Beginner game developers with programming experience
- Individuals looking for a complete 2D development guide for Godot 4
- Intermediate programmers
- Intermediate game developers
I am a professional software engineer with over 10 years of software engineering experience. For fun I like to make and publish video games. The Godot Engine is my engine of choice and I enjoy creating tutorials to help people along in their Godot learning process.
I've published several games on Steam using Godot. You can find them by searching the developer "Firebelley" on Steam. I've also participated in several game jams. Three of my games have placed top 100 overall in the Ludum Dare jam.