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This course includes:

  • 3 hours on-demand video
  • 1 article
  • 1 downloadable resource
  • Full lifetime access
  • Access on mobile and TV
Development Game Development Unity

Create a 3D Platformer From Scratch

Step by step instructions for building a complete 3D Platformer, all within Unity
Rating: 3.6 out of 53.6 (5 ratings)
2,032 students
Created by Michael Smiley
Last updated 9/2018
English
English [Auto]
30-Day Money-Back Guarantee

What you'll learn

  • Create games in the 3D Platformer genre
  • Have the skills to implement features into future projects
  • Understand concepts such as Scene Management and PlayerPrefs

Course content

11 sections • 39 lectures • 3h 1m total length

  • Preview00:39
  • Preview01:13
  • Preview04:07

  • Preview01:35
  • Preview03:53
  • Player Jump
    03:48

  • Camera Controller Part 1
    01:26
  • Camera Controller Part 2
    06:50
  • Camera Setup
    03:50
  • Cursor Manager
    02:24

  • The Player Model
    07:05
  • The Player Animations
    06:07
  • Connecting the Model to the Animations
    06:26

  • Health Manager
    05:51
  • Knockback and Invincibility
    07:10
  • Player Respawn
    04:54
  • Death Effect and Fader
    08:21
  • Creating an Enemy
    10:55
  • Creating an Enemy Part 2
    06:31
  • Attacking the Enemy
    04:51

  • Pickups Part I
    05:13
  • Pickups Part II
    04:09
  • Player UI Part I
    05:08
  • Player UI Part II
    01:58
  • Player UI Part III - Health
    03:36

  • Pause System Part I
    05:49
  • Pause UI
    05:09

  • Main Menu UI
    02:20
  • Level Management
    07:37
  • Exiting From Pause
    03:31

  • Objectives
    07:25
  • Stars and PlayerPrefs
    06:06
  • Main Menu and PlayerPrefs
    03:53
  • Fixing the Objectives
    04:25
  • Unlocking New Levels
    06:35

  • Death Catch
    02:25
  • Moving Platforms
    06:00
  • Smooth Ramps
    01:48

Requirements

  • Some experience with Unity and C# programming
  • A Copy of Unity - Personal Edition
  • Access to a Computer

Description

Learn about the Unity 3D game engine with our project-based class, where we build a 3D Platformer game from scratch! If you have some basic knowledge of C# and Unity, improve your skills by exploring this course.

If you have completed a few basic tutorials on Unity and have some basic knowledge of C# (variables, loops, data structures, etc.), this class is perfect for you. We take a project-based approach, where we follow one game from start to finish.

We will:

  • Begin with a blank Unity project and flesh out a fully working game.

  • Learn fundamental techniques for creating your own 3D platform game

  • Follow several C# scripts line-by-line, building onto it as new features are added

What is covered:

  1. Setup our project settings and environment

  2. Creating a Player and Camera controller

  3. Building a Player model with animations

  4. Setting up a Health System

  5. Adding Collectibles

  6. Setting up a Pause Menu

  7. Developing a Main Menu and Managing Scenes

  8. Implementing a Saving and Loading system

  9. Adding Platforms and Enemies to Levels and Unlocking Content

Level up your Unity skills and build your 3D Platform game today!

Who this course is for:

  • Beginners to Programming and Unity
  • Intermediate Game Developers looking to expand their knowledge
  • Anyone looking to build their own 3D Platformer in Unity

Instructor

Michael Smiley
Designer and Developer
Michael Smiley
  • 4.1 Instructor Rating
  • 12 Reviews
  • 2,094 Students
  • 2 Courses

I'm a Game Designer with over 3 years of experience developing games in various game engines including Unity, Unreal and GameMaker Studio. I have a passion for coding and development, specifically for cardboard VR and finding ways to create interesting games with minimal control options. I am consistently learning about new topics and technologies to order to improve upon my current skills.

By taking my course, you'll learn about topics through brief explanations and see them first hand through building practical applications.

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