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Create a 2D endless runner game with Cocos Creator
Rating: 4.0 out of 5(12 ratings)
368 students

Create a 2D endless runner game with Cocos Creator

Quickly create a 2D endless runner game that has 2D physics using Cocos Creator and a few scripts
Last updated 9/2019
English

What you'll learn

  • Students who want to learn how to create a 2D endless runner game
  • Students who want to be familiar with the world's most popular open source Game Engine Cocos Creator
  • Students who want to learn the basics of 2D game development
  • Students who want to create multiplatform games for web, mobile and desktop
  • Students who want to learn some Cocos Creator scripting or if they are familiar with JavaScript and Typescript, use that knowledge for creating 2D games

Course content

7 sections15 lectures2h 35m total length
  • Cocos Creator9:31

    Installing the Cocos Creator engine and visual studio code as needed for the course.

Requirements

  • Basic understanding on how to get around your platform of choice whether windows or Mac
  • Having any kind of programming or scripting knowledge will be beneficial but is not mandatory
  • A curiousity to learn
  • A love for 2D games

Description

This course teaches you how you can create a 2D endless runner game. The player will be jumping obstacles making sure not to hit any of them. We will see how we can spawn different obstacles dynamically on the scene and even add scores to our game. The obstacles will be coming much faster each time making the game have some difficulty. The game will be based on 2D physics with gravity, double jumps, and collision detection working to make a fun experience. We will include sound effects appropriately and use the animation tool that is built into the cocos creator engine. All the files necessary for the course are included and there are no special requirements to be able to participate in this course. This course goes straight to the point of creating a simple 2D endless runner game but gives a good foundation and understanding of the game development principles of Cocos Creator. At the end of the course, you will have a working 2D endless runner game that can be deployed to your preferred platform of choice. Upon completion, the student should be able to understand how to work with the cocos creator component based development paradigm and should be familiar with the common functions and tools used in the engine.

Who this course is for:

  • Cocos Creator fans
  • Programmers or anyone who can script or wants to learn how to write scripts
  • Students who want to be able to create physics based 2D games
  • Students who want to create and endless runner game built with 2D physics
  • Cocos2d-x users who want an easier way to develop games by using Cocos Creator