
Follow Oscar and Simon as they enter a tavern and confront a vampire lord guarding the town, facing a murder and a choice between peace and vengeance.
Build window assets in Blender by detailing borders, extruding faces, and refining with loop cuts, while switching to individual origins to shape each window for a cohesive building.
Color the building by setting the default material and viewport color, copy colors with the eyedropper, adjust windows and frame, tilt for depth, then group the building for marketplace export.
Build and refine two buildings in Blender by shaping windows, extruding faces, adjusting pivots, and applying dark gray with blue tinge colors and a red roof to form an alleyway.
Enable a Blender add-on, create ground with mesh extras, adjust size and depth, apply an array modifier, rotate for ground alignment, and set an orthographic camera with depth of field.
Learn to animate a dropping girl and a punch in Blender by keyframing poses, applying copy location and rotation, and switching camera angles with markers for dynamic shots.
Develop a punch animation in a 2d project with Blender by refining timing, keyframes, and subtle body movement to convey anger as the character lands hits.
Explore a 2D animation workflow for a father's loss scene, refining timing and blocking as the character carries a body, pauses, cries, blinks, and squints.
Papagayo can be download at Smith Micro
http://my.smithmicro.com/papagayo.html
The Blender Add-on can be located below.
https://morevnaproject.org/2015/11/11/automatic-lipsync-animation-in-blender/
This course is all about the process of creating an 2D animated short film using Blender. We will be aiming for a simplistic cartoon such as Pepper Pig and Ben and Holly's Little Kingdom. We want to be able to create as much animation in a short period of time
Why 2D?
– Less bones to animate
– Quicker to setup
– Produce results faster
– Render times greatly decrease
– Mouth animations can be achieved faster.