Crazy about Arduino: Your End-to-End Workshop - Level 2
4.7 (23 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
5,222 students enrolled

Crazy about Arduino: Your End-to-End Workshop - Level 2

Learn to build a complete Arduino project using: Keypad, LCD, Ultrasonic sensor, LDR sensor and a Buzzer
4.7 (23 ratings)
Course Ratings are calculated from individual students’ ratings and a variety of other signals, like age of rating and reliability, to ensure that they reflect course quality fairly and accurately.
5,222 students enrolled
Created by Idan Gabrieli
Last updated 5/2020
English [Auto-generated]
Current price: $104.99 Original price: $149.99 Discount: 30% off
5 hours left at this price!
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This course includes
  • 2.5 hours on-demand video
  • 1 article
  • 13 downloadable resources
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion
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What you'll learn
  • Get users input using Keypad
  • Display and visual information using LCD module
  • Measure distance using the ultrasonic sensor module
  • Measure light intensity
  • Generate Alarm Sound
  • Design circuits using the Fritzing tool
  • Develop more complex sketches using the Arduino IDE
  • Learn to use off-the-shelf Libraries
  • Basic electronics background (The Theory Behind Electronics - A Beginners Guide)
  • Basic Arduino framework (Crazy about Arduino - Level 1)


  • Do you like building “things” by yourself?

  • Are you looking for ways to easily combine software code and some hardware components?

  • Did you ever wonder how electronic devices are really working?

  • Do you have some creative ideas and you just looking for ways to easily prototype them?

If the answer is “YES” for some of the questions above then you just landed in the right place!. Arduino is an amazing development and prototyping platform with endless possibilities for Do-It-Yourself Makers looking for ways to express their creative mind and technical capabilities. 

This course is LEVEL 2 as part of a larger comprehensive training program divided into levels that are all about Arduino and the eco-system around it. Each course covers a specific group of subjects to let you develop and grow your skills in a step-by-step pace while enjoying the long journey.

Are you Ready to start being “Crazy” about Arduino....?  ;-)

Who this course is for:
  • Anyone that is willing to get crazy about Arduino
  • Technology Innovators
  • Entrepreneurs
  • Electronics Makers
  • Students looking for ways to join the IoT wave
Course content
Expand all 58 lectures 02:34:13
+ Getting Started
5 lectures 10:53

Welcome !

"Crazy about Arduino: Your End-to-End Workshop " is a new training program aiming to boost the innovation around the emerging opportunities coming with the wave of Internet Of Things, while using the Arduino development platform. 

The training program is divided to several courses\levels, where each course is aiming to teach group of subjects  related to Arduino in a fun and easy way. It is recommended to follow the program in the suggest sequence.

This course is Level 2 in the "Crazy about Arduino" training program.

Preview 01:36

Let's review some of my recommendations before we start our course.  

Preview 01:12

Arduino is an amazing easy to use development platform that help us to bridge the physical world with the digital world. In this chapter we will learn WHAT is Arduino and WHAT we can do with it 

Preview 04:07

What kind of applications we can build with Arduino ? well, there are really endless applications we can build with Arduino. Believe it or not, it is really limited by our imagination.... creative people around the world are constantly creating innovative projects with Arduino. 

Endless Applications for Makers !

We will need some specific free software tools and of course some small amount of hardware components.

Our Checklist
+ Step 1 - Matrix Keyboard
9 lectures 37:45

The first step while building our project is to learn how to connect a simple keypad module, looking like a small keyboard. The ability to interact with users and get as input numerical numbers and several basic characters will help us to really take our Arduino projects into a new level of interaction !

Preview 01:47

The membrane-type 4x4 keypads are a nice low cost solution for many applications. They are quite thin and can be easily mounted if you plan to build some case to your project. This matrix keypad use a combination of four rows and four columns to provide a total of 16 push buttons, typically used as input to a micro-controller like we have in the Arduino board.  

The Matrix Keypad (4x4)

Each key is a simple push button, with one end connected to one row, and the other end connected to one column. Connecting the keypad to the Arduino is straightforward, each row and each column is connected to a dedicated digital pin on the Arduino, meaning the number of pins that are needed will be the sum of rows and columns. 

Wiring the Keypad

A word about history and what we have today with the concept of "Libraries" helping to abstract complex things. 

Long Time Ago…and Today !

The "Keypad" library allows the Arduino to read a matrix type keypad supporting multiple types of keypad size (3x4, 4x4) and customized key mapping configuration.  

The "Keypad" Library

Do you know\remember C++ ?

One of the main thing in object oriented programming, is the concept of class. A class is a template for a collection of functions and variables that are all kept together in one place, under the same roof because they share some common goal. We need to learn how to create Keypad instance from the Keypad class.

Creating Keypad Instance

Let's look on the actual hardware setup while connecting the keypad.

Hardware Setup - Keypad 4x4

We learned to read one key at a time, now we can read a complete numerical value or maybe a sequence of characters.

Project Demo

Let's see the sketch code used to operate the Keypad while printing the pressed keys in the computer serial port.

Code Review
+ Step 2 - Liquid Crystal Display (LCD)
10 lectures 26:33

LCD is probably the most cost effective way to really extend the output in our projects. By adding an LCD we can easily display complex information like: sensor values, messages, timing information, settings, progress bars and more, directly on our project. Awesome!

Preview 02:27

LCD modules are used to display characters such as text and numbers. They can be purchased in various sizes, which are measured by the number of rows and columns of characters they can display. 

The LCD Module

Until now we learned how to connect many types of components using the Arduino analog and digital inputs/outputs terminals, and that’s is great!, but what about more complicated electronics components ? it seems we can expand the Arduino capabilities and start interfacing with a variety of additional external components using the I2C serial interface.

I2C Interface

To be able to connect our LCD to the Arduino we need some additional module that will be used as the mediator between the LCD and the Arduino, abstracting the interface between them. This module is called I2C LCD controller.

The I2C LCD Controller

We have three building blocks to be connected: Arduino , I2C controller and an LCD module.

Wiring the LCD

After connecting our I2C module to the LCD using the breadboard and the I2C to the Arduino, we are ready to start program our code. The library called “LiquidCrystal_I2C” will do all the hard job, we just need to learn how to use it.

The "LiquidCrystal_IC2" Library

We have two ways to connect the I2C controller and the  LCD module to each other: First option, is to solder the I2C controller directly to the LCD. Another option that I prefer is to solder a header pins to the LCD display and than use a breadboard to connect between them. 

Hardware Preparation

Let's look on the actual hardware setup while connecting the LCD.

Hardware Setup - LCD

The final goal in this section is to get text from the serial port and display that on our LCD. 

Project Demo

Let's see the sketch code used to operate the LCD while printing on the LCD, the pressed keys coming from the computer serial port.

Code Review
+ Step 3 - Ultrasonic Distance Sensor
9 lectures 23:55

Ultrasonic sensor is  basically used to measure distance using high frequency sound waves. There are many interesting projects that are using such popular sensor for different applications. We will learn how this sensor works and then how to easily use it in our projects. 

Preview 01:13

Before jumping into the practical side, meaning how to use the ultrasonic distance sensor, it will be nice to understand some basic concept related to sound and the way it being used in so many applications to measure distance. 

What is a Sound Wave ?

The method for measuring distance with ultrasound is called echolocation. Echolocation is basically the use of sound waves and echoes to determine where objects are in space.


Ultrasonic distance sensor uses sonar to determine distance to an object providing excellent non-contact range detection with high accuracy and stable readings in an easy-to-use package. The reading distance are from 2cm to 400 cm. The modules includes ultrasonic transmitters, receiver and some control circuit. 

The Ultrasonic Sensor HC-SR04

The sensor has 4 terminals: VCC connected to the 5v power, trig and echo connected to selected digital PINs and ground. No additional components are needed and we can use it without any special library. 

Wiring the Ultrasonic Sensor

The sensor emitting ultrasonic waves and when these waves come across an object, some of them get reflected back. These reflected waves get picked up by the sensor and it calculates how much time it took for the wave to return. 

How it is Working ?

Let's look on the actual hardware setup while connecting the Ultrasonic sensor and the threshold LED.

Hardware Setup - Ultrasonic Sensor and Threshold LED

Finally, like always we will test our new additional hardware and software being added in this section by using the serial port. 

Project Demo

Let's see the sketch code used to operate the sensor while printing the distance measurement in the computer serial port.

Code Review
+ Step 4 - LDR Sensor
7 lectures 16:14

The photo resistor sensor is a simple low-cost analog sensor to measure ambient light level. It is also called light-dependent resistor, as the resistance decreases as the amount of light falling on it increases.


What is light and specifically what it light intensity ?

What is Light?

Photo resistors, also known as light dependent resistors (LDRs) or photocells, are low-cost variable resistors where the resistance changes depending on the amount of light hitting its surface. In dark environments the resistance is high; in light environments the resistance is lower.

The LDR Sensor

LDR is a non-polarized component like a regular fixed resistor so the direction is not important. We will connect the photoresistor with a 10Ko resistor to the Arduino 5v power, which will protects the Arduino from short circuits and ensures that at least some resistance is always present on the line.

Wiring the LDR Sensor

Let's look on the actual hardware setup while connecting the LDR sensor.

Hardware Setup - LDR Sensor

Demonstrating the LDR sensor in action !

Project Demo

Let's see the sketch code used to operate the sensor while printing the light measurement in the computer serial port.

Code Review
+ Step 5 - Buzzer Alarm
9 lectures 18:31

There are all kind of applications that requires some basic sound capability, like a beep when a user pressing on something, or when specific sensor threshold is crossed and you would to run some short alarm sound and more


Musical tone is a steady periodic sound wave characterized by several properties.

What is a Musical Tone ?

Buzzers come in two varieties, active and passive. An active buzzer just outputs a single tone while a passive buzzer is similar to a loudspeaker and needs a wave signal to make it works.

Buzzer Types

The Buzzer alone connected directly to the Arduino, can't produce a loud sound. In that case we can use a combination of transistor and resistor to make more powerful. The good news it is already packed in a module called YL-44 !

Using the YL-44 Module

The module package include: Speaker  + Transistor + Resistor + Terminals

We have 3 leads:

•VCC -->  5v

•I/O  --> Digital PIN with PWM

•GND --> Ground

and we will need to apply an oscillating voltage to make a noise....

Wiring the Passive Buzzer Module

The Arduino IDE includes a built-in function for easily making sounds of arbitrary frequencies. The tone() function generates a square wave of the selected frequency on the selected output pin.

Let's learn how to use it !
The tone() function

Let's look on the actual hardware setup while connecting the Buzzer module. 

Hardware Setup - Buzzer

Now we will make a buzzer alarm sound !

Project Demo

Let's see the sketch code used to operate the Buzzer while using the tone() function.

Code Review
+ Step 6 - Our Final Project
5 lectures 16:05

Now it is time to start mixing between the features that we got from all components and create a single system that actually doing something. The good news is that all the hardware setup is already ready, up and running and the only thing we need to do is to play and adjust our software !


The first thing I recommend to do is to design the main program flow in high level. It is something useful to forget for a short while the long lines of code in our sketch and to focus on the expected system behavior.

Designing the Program Flow

In many applications it is useful and even critical to get some number or combination of characters as a security code.  In our project we already connected the keypad and LCD, so the only thing we need to do is to adjust and update the software code, so when the system is starting it will ask the user to enter a security code before letting the system to continue. 

Let’s see that code first and then the actual project. 

Security Lock Code

We learned to measure distance using the ultrasonic sensor and light intensity using the photo-resistor. Now we would like to display that information on the LCD module.

Display Distance and Light Mode on LCD

When an object is crossing a specific distance (threshold)  we would like to use the buzzer module and when the light intensity dropped a specific light level we would like to use the LED indicator. 

Automatic Thresholds Indicators
+ Course Summary
4 lectures 04:17

We almost at the finish line, thanks for watching so far, this course was designed to provide you more advance knowledge related to all kind of useful components that can be connected to the Arduino.

Almost at the Finish Line...

Let’s see in high level the flow of topics with a short summary per each one and also some recommendations for your next step moving forward ! 

What Did We Covered ?

Thanks for watching the second course in the "Crazy about Arduino" learning program, I hope you enjoyed it while learning one or two things along the way :-) 

Best regards and good luck !

What Next ? Level 3 !
** BONUS **