CrashCourse iPhone Game Programming
- 4.5 hours on-demand video
- 2 downloadable resources
- Full lifetime access
- Access on mobile and TV
- Certificate of Completion
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- Program a basic iOS game in Swift
- Implement Game Center into your Apps
- Run an iOS app beta test
- Submit apps to the App Store
Explanation of SKNode and adding the background to the scene.
Making the ground repeat back so that it provides the illusion of moving infinitely.
- A Mac Computer
Throughout this course we are going to be developing an iOS game in Swift! We will be going to cover a lot to get you up and running as a game developer for iOS, covering everything from getting started with Xcode to beta testing to actually submitting your app the App Store.
We will be developing a side-scrolling game in which the user will play as a ninja that can jump, slide, and slash through obstacles. The game will keep track of points and will allow for saving your high score to game center to compare with friends. Assets for animations and the in-game scenery are all included.
The main timeline of the course includes going through some Programming Basics, Developing the Game, Implementing Game Center, Beta Testing, and finally Submitting Your App to the App Store. The course builds on programming concepts introduced at the beginning of the course to help you see how and where they are applied in a real-world setting.
It should take approximately ten to twenty hours to complete depending on your level of experience and depth of study in the concepts introduced.
You should take this course if you are relatively new to programming and want to learn through the experience of developing an iPhone game!
- Students who have minimal or no experience programming should take this course!
- Students with moderate to high levels of experience will probably find this course slow.