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C++ Fundamentals: Game Programming For Beginners
Rating: 4.7 out of 5(2,531 ratings)
16,275 students

C++ Fundamentals: Game Programming For Beginners

Learn to make games using industry standard C++ and Raylib
Last updated 3/2025
English

What you'll learn

  • How to write games in C++ from scratch
  • The basics of Object Oriented Programming (OOP)
  • Programming fundamentals (inc variables, loops and if-statements)
  • Clean coding practices and principles
  • How to compile and run your C++ games and apps
  • Problem solving and debugging basics with C++
  • How to use the Raylib simple games library
  • How to animate 2D characters

Course content

5 sections86 lectures11h 12m total length
  • Section Intro - First Concepts1:58

    In this video (objectives)…

    1. We welcome you to this section and talk briefly about how to get the most of out the first concepts.

  • PC: Installation And Setup9:26

    In this video (objectives)…

    1. We need to download and install Visual Studio Code so we can make C++ projects!

    2. We need to download raylib so we can make awesome raylib games

    3. We need to download the project files from Gitlab so everything works

  • Mac: Installation And Setup10:20

    In this video (objectives)…

    1. We follow the install process for Visual Studio Code and Raylib on a Mac using Homebrew.

  • Linux: Installation And Setup1:02

    In this video (objectives)…

    1. How to setup your Linux machine to take the course.

  • The Main Function6:03

    In this video (objectives)…

    1. Understand the main function and other aspects of using functions in C++ programming.

  • Your First Program12:17

    In this video (objectives)…

    1. Include the cstdio library header and use the printf function to print text to VS Code's terminal.

  • Compiler11:08

    In this video (objectives)…

    1. Learn the role of the compiler and how it ignores white space and comments

  • Community & Support1:40

    In this video (objectives)…

    1. Lucy invites you to join us in our various community support forums in order to ask questions, connect with other students and share your progress.

  • Accessing Our Projects4:38

    In this video (objectives)…

    1. Any time we change our project during a lecture we will commit that change to a public source control repository for students to access. In this video we show you how to access that content.

Requirements

  • Comfortable installing new software
  • Excited to learn programming 🙂

Description

Learning to program can be dull, and learning C++ is hard enough without having to learn a game engine as well.

In this course we teach you coding the fun way, by making games! And we'll be using a library so you can focus on learning pure C++ and good programming practice.

You'll start by compiling your first program in C++, using Visual Studio Code as your text editor.

Then create your first axe dodging game using the Raylib library. This project introduces the basic concepts of programming: variables, loops and if-statements.

You expand on this in Dapper Dasher, by building a side-scrolling running game. In addition to covering essential programming concepts such as structs and functions, you'll learn to animate 2D characters and make your game pretty.

In Classy Clash we introduce Object Oriented Programming. You'll learn how this simplifies programming for games and how inheritance can avoid code duplication.

Whether you're a total beginner to programming and want to learn pure C++, or an intermediate Unreal student who wants to explore making games in pure C++, this is the course for you!

There are no course prerequisites, though it'll help if you're comfortable installing new software and excited to learn programming!

All students have access to the Q&A forums where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success.

Who this course is for:

  • Anyone looking to learn C++ in a fun way
  • Total beginners to programming who want to learn pure C++
  • Intermediate students of Unreal who want to explore making games in pure C++