
Starting up the project
Beginning to model the general structure
Adjusting the scale of the scene
Adjusting the scale of the scene
Adjusting the floor of the external area.
Modeling the door.
Modeling the windows.
Modeling the baseboard.
Modeling the sofa.
Modeling the cushions.
Modeling the ceiling lamps.
Modeling the main lamp.
Modeling a table.
Modeling decoration elements.
Modeling a door to the external area.
Modeling a desk lamp.
Modeling a floor lamp.
Organizing the project.
Smoothing the objects of the scene.
Scaling and smoothing the ceiling lamps.
Modeling the floor of the external area.
Beginning to model the garden lamps.
Finishing the modeling of the garden lamps.
Creating the decoration of the garden.
Creating the Physical Camera.
Beginning the illumination of the scene.
Duplicating and adjusting the lighting of the lamps.
Creating secondary lighting for the scene.
Creating lamp lights for the scene.
Illumination for the garden.
Adjusting the garden lights.
Creating the material for the garden walls.
Creating the materials for the garden floor.
Creating the materials for the main lamp.
Creating the materials for the picture frames .
Creating the materials for the side table and the desk lamp
Creating the material for the garden lamps.
Creating the glass material for the decoration.
Criando the Occlusion channel for the final render.
Criando the Occlusion channel for the final render
Post-production.
Course Maya and Vray - Electronic Scale Model.
In this course, the student will get familar with the complete flow involved in the production of real world scale models using Autodesk Maya.
First, the student will start the production modeling a scene using a plan as a reference. Next, we´re going to adjust the scale of the scene using the measurement resources of Maya.
After the details of the scene are all set, we start modeling the pieces of furniture, such as sofa, table, picture frames, and others. By the end of this production stage, we will obtain the image that is shown in the presentation of this course, and we will then be ready to move to the illumination, materials creation and final render stages.
The Course Maya and Vray - Electronic Scale Model (Vila Nova) is suitable for Game Designers, 3D Generalists, Designers, Animators, CAD professionals, those involved in Jewelry Design and everyone with a keen interest on 3D and Game Art.