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Course Maya and Vray: Complete Electronic Model.
Rating: 4.5 out of 5(59 ratings)
272 students
Last updated 5/2018
English

What you'll learn

  • Create realistic scale models using Autodesk Maya and VRay.
  • Be more familiar with modeling techniques.
  • Be able to model a full scene using Autodesk Maya.
  • Create textures and illumination using the Vray resources.

Course content

1 section42 lectures5h 41m total length
  • Course files.
  • Starting up the project2:56

    Starting up the project

  • Beginning to model the general structure5:59

    Beginning to model the general structure

  • Adjusting the scale of the scene4:56

    Adjusting the scale of the scene

  • Modeling the ceiling and the floor.4:11

    Adjusting the scale of the scene

  • Adjusting the floor of the external area.6:39

    Adjusting the floor of the external area.

  • Modeling the door.8:28

    Modeling the door.

  • Modeling the windows.9:41

    Modeling the windows.

  • Modeling the baseboard.10:22

    Modeling the baseboard.

  • Modeling the sofa.14:21

    Modeling the sofa.

  • Modeling the cushions.10:24

    Modeling the cushions.

  • Modeling the ceiling lamps.6:38

    Modeling the ceiling lamps.

  • Modeling the main lamp.11:09

    Modeling the main lamp.

  • Modeling a table.11:12

    Modeling a table.

  • Modeling decoration elements.11:42

    Modeling decoration elements.

  • Modeling a door to the external area.6:50

    Modeling a door to the external area.

  • Modeling a desk lamp.10:12

    Modeling a desk lamp.

  • Modeling a floor lamp.7:53

    Modeling a floor lamp.

  • Organizing the project.10:17

    Organizing the project.

  • Smoothing the objects of the scene.7:03

    Smoothing the objects of the scene.

  • Scaling and smoothing the ceiling lamps.6:38

    Scaling and smoothing the ceiling lamps.

  • Modeling the floor of the external area.8:12

    Modeling the floor of the external area.

  • Beginning to model the garden lamps.8:09

    Beginning to model the garden lamps.

  • Finishing the modeling of the garden lamps.7:22

    Finishing the modeling of the garden lamps.

  • Creating the decoration of the garden.6:44

    Creating the decoration of the garden.

  • Creating the Physical Camera.6:35

    Creating the Physical Camera.

  • Beginning the illumination of the scene.5:28

    Beginning the illumination of the scene.

  • Duplicating and adjusting the lighting of the lamps.6:24

    Duplicating and adjusting the lighting of the lamps.

  • Creating secondary lighting for the scene.6:21

    Creating secondary lighting for the scene.

  • Creating lamp lights for the scene.9:21

    Creating lamp lights for the scene.

  • Illumination for the garden.10:30

    Illumination for the garden.

  • Adjusting the garden lights.14:13

    Adjusting the garden lights.

  • Creating the material for the garden walls.7:24

    Creating the material for the garden walls.

  • Creating the materials for the garden floor.11:34

    Creating the materials for the garden floor.

  • Creating the materials for the main lamp.8:40

    Creating the materials for the main lamp.

  • Creating the materials for the picture frames .9:29

    Creating the materials for the picture frames .

  • Creating the materials for the side table and the desk lamp8:58

    Creating the materials for the side table and the desk lamp

  • Creating the material for the garden lamps.10:36

    Creating the material for the garden lamps.

  • Creating the glass material for the decoration.7:23

    Creating the glass material for the decoration.

  • Criando the Occlusion channel for the final render.8:39

    Criando the Occlusion channel for the final render.

  • Criando the Occlusion channel for the final render4:13

    Criando the Occlusion channel for the final render

  • Post-production.7:18

    Post-production.

Requirements

  • You must be familiar with Autodesk Maya.
  • Basic Knowledge of Adobe Photoshop.

Description

Course Maya and Vray - Electronic Scale Model.

In this course, the student will get familar with the complete flow involved in the production of real world scale models using Autodesk Maya.

First, the student will start the production modeling a scene using a plan as a reference. Next, we´re going to adjust the scale of the scene using the measurement resources of Maya.

After the details of the scene are all set, we start modeling the pieces of furniture, such as sofa, table, picture frames, and others. By the end of this production stage, we will obtain the image that is shown in the presentation of this course, and we will then be ready to move to the illumination, materials creation and final render stages.

The Course Maya and Vray - Electronic Scale Model (Vila Nova) is suitable for Game Designers, 3D Generalists, Designers, Animators, CAD professionals, those involved in Jewelry Design and everyone with a keen interest on 3D and Game Art.

Who this course is for:

  • This course is better suitable for Game Designers, 3D generalists, Modeling artists, Designers, CAD professionals, Product designers, Jewelry Designers and everyone else with a keen interest in 3D and Game Art.