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Construct 3 - The Complete Game Creation Learning Course
Rating: 3.6 out of 5(593 ratings)
2,131 students

Construct 3 - The Complete Game Creation Learning Course

Learn how to create games in Construct 3 (successor of construct 2) from zero all the way to uploading to play stores.
Created byMihai Morosanu
Last updated 4/2019
English

What you'll learn

  • Create professional games in Construct 3.

Course content

11 sections118 lectures8h 18m total length
  • Course overview12:06

    Gain access to all videos and source code while building a Flappy Bird clone, a platformer, and physics games. Export to desktop Windows and manage with images, objects, and events.

  • Introduction1:00

    Discover why Construct 3 enables building games without coding, offers online cross-platform support, a fast engine setup, and active community help, with an annual fee.

  • Saving and loading a project from local file3:43

    Create a new project, name the file, and choose a local save location to save your progress. Save and close projects, then reopen later to begin working again.

  • Other ways to save and load the project2:19

    Learn alternative save and load options for your project, including browser storage and cloud services like Dropbox and OneDrive, by authorizing and selecting from three online options.

  • Understanding Construct 35:43

    Understand Construct 3 by exploring project properties, description, layouts, and loading options; configure resolution, aspect ratio, full-screen modes, and object snapping to build cohesive game layouts.

  • Understanding images5:24

    Learn to work with images in Construct 3, from creating image objects and loading files to naming, zooming, and configuring animation properties such as frames per second and speed.

  • Other objects1:33
  • Understanding event sheets2:24

    Learn how to use event sheets to drive layouts in Construct 3, add multiple events, set conditions and actions, manage frame rate, and review outcomes.

  • Debugging the project2:13

    Use bottom approach debugging with a real-time preview to inspect global variables like variable 1 and the specter profile, observing slow-motion frames and object counts.

  • Object behaviour and instance variables2:09

    Explore object behaviors and instance variables in Construct 3, where each object maintains its own variables and supports multiple behaviors, affecting position, appearance, and game state.

  • Importing from construct22:47

    Import from Construct 2 and align project elements and behaviors when moving to Construct 3, while navigating common quirks and ensuring the game structure starts correctly.

Requirements

  • It is best if you have an active subscription to construct 3 but you can learn without it

Description

This course is aiming to be a complete guide on how to create games with construct 3 program.

I am coding games for more than 10 years and I was using many frameworks and programs  but Construct 3 is the best and the fastest way to create games.

Don't worry if you don't have any experience with programming and/or game  development,I will teach you how to create games from scratch.

When you complete the course you will be able to:

  • create a flappy bird clone

  • create a fully featured platformer game

  • create a match 3 game.

  • export construct 3 games to android and iOS

  • create special effects, fire, rain, shadows, access camera, geolocation

  • create several kind of physics games

  • create multiplayer games

  • create a pseodo 3d game from scratch


Who this course is for:

  • Somebody who wants to create games even if he hasn't any knoledge at all in this field