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Computer Graphics
Rating: 4.3 out of 5(167 ratings)
6,034 students

Computer Graphics

Learn 2D, 3D, Colour Models and Technical Aspects of Graphics
Created byShrinath Pai
Last updated 4/2020
English

What you'll learn

  • Computer Graphics Theory Concepts - 2D 3D Transformation Clipping Windowing Colour

Course content

3 sections12 lectures1h 50m total length
  • Syllabus4:46

    Explore computer graphics fundamentals across eight chapters, covering display and input devices, output primitives and line and circle drawing algorithms, plus 2d and 3d transformations, windowing and clipping.

  • Introduction & Application of CG3:22

    Explore the diverse applications of computer graphics across gaming, augmented reality, sports, animation, healthcare, virtual reality, 3d printing, entertainment, fashion design, and app design.

Requirements

  • Basics of Computer and Programming Basic

Description

This course is designed to meet the requirement of a Diploma / UG / PG Computer Science / Application Students.

This course helps in Bulding the Foundation of Graphical Aspects.


Course Learning Outcome:

  • The Application Areas & Need of various Display Devices to generate Softcopy & Hardcopy Output.

  • Picture Construction Techniques and Programming Solution for Picture Generation.

  • Types of Display - 2D, 3 Dimensions, Projection Ideas.

  • Application of Windowing, Clipping techniques.

  • Use of Colour Models, Shading Ideas.

After the completion of the Course, the Candidate can enroll for Advanced Graphics to Learn the concepts in detail.

A Computer Graphics course introduces students to the fundamental principles and techniques used in creating and manipulating digital images and animations. Topics include 2D and 3D graphics, rendering algorithms, rasterization, shading, and graphics hardware.

In this course special Preference is given to Computer Algorithms.

Students learn to design and implement graphics applications, gaining proficiency in graphics programming languages and software tools such as OpenGL. The course explores real-world applications in gaming, computer-aided design, virtual reality, and more. Through hands-on projects and assignments, students develop practical skills in creating visually appealing and interactive graphics. This course equips students with the knowledge and skills essential for a career in computer graphics and related fields.

Who this course is for:

  • Under Graduates and Post Graduates