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Course for Beginners - Basics of Computing IT
Rating: 3.9 out of 5(16 ratings)
1,220 students

Course for Beginners - Basics of Computing IT

Steps you need to take to get into IT Career
Created byKhaja Mohamed
Last updated 5/2026
English
English [Auto],

What you'll learn

  • Basics of computer science
  • Computer science fundamentals for anyone
  • Software architecture , programming languages basics
  • What are embedded systems, What is web/mobile application development
  • How to begin career in computer science

Course content

8 sections36 lectures3h 18m total length
  • What is this course about2:58
  • Career Change to IT - Your First Step0:36
  • Steps for Switching to a career in IT1:14
  • What is Information Technology0:32
  • What is Computer Science - An Introduction2:08

    Computer science encompasses a broad range of topics, but at its core, it deals with the study of computers and computational systems. Here are some key basics of computer science

  • Difference beteen IT and Computer Science1:20
  • Computer architecture1:21

    Computer Architecture

    1.CPU: Central Processing Unit, responsible for executing instructions and performing calculations.

    2.Memory: Storage for data and instructions that the CPU can access quickly.

    3.Input and Output Devices: Interfaces for interacting with computers, such as keyboards, mice, monitors, and printers.

    4.Operating Systems: Software that manages computer hardware and provides services to applications.

  • Software development life cycle11:37

    The Software Development Life Cycle (SDLC) is a structured process used by software developers to design, develop, and test high-quality software. The SDLC aims to produce software that meets or exceeds customer expectations, reaches completion within times and cost estimates, and works effectively and efficiently in the current and planned IT infrastructure. The SDLC typically includes the following phases:

    1. Planning: This phase involves identifying the scope of the project, gathering requirements, and conducting a feasibility study to ensure that the project is economically, technically, and operationally viable.

    2. Requirements Analysis: During this phase, detailed requirements for the software system are gathered from stakeholders and documented. This often includes functional and non-functional requirements.

    3. Design: In the design phase, the system and software design are prepared based on the requirements gathered. This phase often results in the creation of architecture diagrams, data models, and design specifications.

    4. Implementation (or Coding): This is the phase where the actual code is written based on the design specifications. Developers create the software by writing code in the appropriate programming language.

    5. Testing: After coding, the software is tested to identify and fix defects. Various types of testing, such as unit testing, integration testing, system testing, and acceptance testing, are performed to ensure the software is of high quality and meets the requirements.

    6. Deployment: Once the software has passed all testing phases, it is deployed to a live environment where it becomes accessible to users. Deployment can be done in stages or all at once, depending on the project plan.

    7. Maintenance: After deployment, the software enters the maintenance phase, where it is monitored for any bugs or issues that may arise. Necessary updates, enhancements, and corrections are made to ensure the software continues to meet user needs and remains functional.

    Common SDLC Models

    Several models can be used to implement the SDLC, each with its own strengths and weaknesses. Some common SDLC models include:

    1. Waterfall Model: A linear and sequential approach where each phase must be completed before the next begins. It's simple and easy to manage but inflexible to changes.

    2. Iterative Model: Involves the repetition of one or more of the phases, with each iteration producing a working version of the software that is improved upon in subsequent iterations.

    3. Spiral Model: Combines elements of both iterative and waterfall models, with a focus on risk analysis. Each iteration or "spiral" involves planning, risk analysis, engineering, and evaluation.

    4. V-Model (Validation and Verification): An extension of the waterfall model that emphasizes the verification and validation of the product at each stage of development.

    5. Agile Model: Focuses on iterative development, where requirements and solutions evolve through collaboration between cross-functional teams. Agile promotes flexibility, customer feedback, and rapid delivery of small, functional components.

    6. DevOps: Integrates development and operations to improve collaboration and productivity by automating infrastructure, workflows, and continuously measuring application performance.

    Each model has its advantages and is suitable for different types of projects and organizational environments. Selecting the right SDLC model depends on project requirements, complexity, risk, and other factors.

    QueryEd

  • Programming Languages2:00

    What are programming languages

    Syntax and Semantics: The rules and structure governing the writing of code in a programming language.

    Variables and Data Types: Representations of data in memory, such as integers, strings, and booleans.

    Control Structures: Constructs like loops and conditionals for controlling the flow of program execution.

    Functions and Methods: Reusable blocks of code that perform specific tasks.

    Object-Oriented Programming (OOP): Programming paradigm based on the concept of objects, which encapsulate data and behavior.

  • Programming Paradigms4:47
  • Fundamental Concepts1:56

    Fundamental Concepts

    Algorithms: Step-by-step procedures or instructions for solving a problem or performing a task.

    Data Structures: Organized formats for storing and managing data efficiently.

    Computational Thinking: Problem-solving approach that involves breaking down complex problems into smaller, manageable parts and developing algorithms to solve them.

  • Data management and Software Engineering4:52

    Data Management:

    1.Databases: Systems for storing, organizing, and retrieving large volumes of structured data.

    2.File Systems: Methods for organizing and storing data on storage devices like hard drives and solid-state drives.

    3.Data Modeling: Designing data structures and relationships to represent real-world entities and their attributes.


    Software Engineering:

    1.Software Development Life Cycle (SDLC): Phases of software development, including requirements analysis, design, implementation, testing, deployment, and maintenance.

    2.Version Control: Systems for tracking changes to code and collaborating with others on software development projects.

    3.Software Testing: Techniques for verifying and validating software to ensure it meets quality standards.

    4.Software Maintenance: Activities involved in updating and enhancing existing software to fix bugs or add new features.


    Theory of Computation:

    1.Automata Theory: Study of abstract machines and formal languages.

    2.Computational Complexity: Analysis of the efficiency of algorithms and problems in terms of time and space complexity.

    3.Formal Languages and Grammars: Mathematical models for describing the syntax and structure of programming languages and other formal systems.

  • Operating Systems1:44

    An Operating System (OS) is the foundational software that manages hardware and software resources on a computer or device. It acts as an intermediary between the user, applications, and the computer hardware. Without an operating system, it would be difficult for programs to function and interact with the hardware.

  • What is cloud computing15:16
  • What does it mean Compiled and Interpreted Code2:34

    Compiled code refers to source code that has been translated from a high-level programming language (like C, C++, or Java) into machine code (binary) that can be directly executed by a computer's CPU. This translation is done by a compiler, which is a specialized program that processes the entire code and generates an executable file (e.g., .exe on Windows or .out on Linux).

    Key Characteristics of Compiled Code:

    1. Translation Before Execution: The source code is first compiled into machine code (binary) before it can be run. This process happens all at once, as opposed to line-by-line interpretation.

    2. Executable File: After compilation, the result is a standalone file (often with extensions like .exe, .out, or .bin) that can be run directly on the target machine without needing the source code or a compiler.

    3. One-time Compilation: Once the source code is compiled into machine code, the executable can be run multiple times without needing to be recompiled unless changes are made to the source code.

    Steps of Compilation:

    1. Source Code: You write the program in a high-level language (e.g., C, C++).

    2. Compilation: The compiler translates the source code into machine code.

    3. Executable: The machine code is stored as an executable file that the computer can run.

    Example of a Compiled Language:

    • C: You write a C program (program.c), then use a compiler (e.g., gcc) to compile the code into an executable (program.exe or a.out).

      bash

      Copy codegcc program.c -o program.exe


      After this, you can run program.exe directly.

    Advantages of Compiled Languages:

    • Faster execution: Since the code is already in machine-readable form, it runs faster compared to interpreted languages.

    • Optimized performance: Compilers often optimize the code for the specific architecture, making the final executable more efficient.

    Disadvantages:

    • Platform-dependent: Compiled code is often tied to the specific hardware and operating system it was compiled for. For example, an executable compiled on Windows may not run on Linux without recompilation.

    • Longer development cycle: Compilation takes time, and you must compile the entire program before running it, unlike interpreted languages where you can execute code directly.

    Compiled Languages Examples:

    • C

    • C++

    • Go

    • Rust

    • Fortran

    In Summary:

    Compiled code is machine-ready code generated by a compiler from source code. It runs faster and more efficiently but typically requires separate compilation for each platform or architecture.

    -----------------------------------------------------------------------------------------------------------------

    An interpreted language refers to a type of programming language where the code is executed directly by an interpreter, rather than being first compiled into machine code. The interpreter reads the source code line by line and translates it into machine code on the fly, executing each instruction immediately.

    Key Points:

    1. Interpreted Language: Code is executed line by line by an interpreter, without prior conversion to machine language. This is in contrast to compiled languages, where the entire code is translated into machine language beforehand.

    2. Execution Process:

      • Interpreted languages: The source code is translated into intermediate code or machine code at runtime.

      • Compiled languages: The code is translated into machine code before execution, producing an executable file (e.g., .exe).

    3. Examples of Interpreted Languages:

      • Python

      • JavaScript

      • Ruby

      • PHP

      • Perl

    4. Advantages of Interpreted Languages:

      • Portability: Interpreted code is platform-independent because the interpreter can run on any machine.

      • Easier debugging: Since the code is executed line by line, errors can be identified and fixed quickly.

    5. Disadvantages:

      • Slower execution: Because code is translated at runtime, interpreted languages generally execute slower than compiled languages.

      • Dependency on the interpreter: The code cannot run without the interpreter being installed.

    Example:

    When you write Python code (.py file), the Python interpreter reads and executes your code at runtime. You don't need to compile it into an executable beforehand. Each line is read, interpreted, and executed on the fly.


  • Cyclic Redundancy Checks What are they2:57

    Cyclic Redundancy Checks What are they

    In the context of computer science, CRC typically stands for "Cyclic Redundancy Check." It's an error-detecting code used in digital networks and storage devices to detect accidental changes to raw data.

    Here's a brief overview:

    1. Cyclic: The term "cyclic" refers to the mathematical process used in generating the check value.

    2. Redundancy: Additional bits (redundant information) are added to the data to be transmitted or stored, which allows for error detection.

    3. Check: After data is transmitted or stored, a CRC algorithm is used to calculate a check value based on the original data and appended redundancy bits. This check value is sent along with the data. Upon receiving the data, the CRC algorithm is applied again, and if the calculated check value matches the transmitted one, it indicates that the data has not been corrupted during transmission or storage.

    CRC is widely used in communication protocols such as Ethernet, Wi-Fi, and Bluetooth, as well as in storage devices like hard drives and CDs, to ensure data integrity and reliability.

Requirements

  • Basic knowledge of computers
  • Know to use computers
  • Any students or professional seeking to get an understanding of computers

Description

Course Introduction: Transitioning to a Career in IT

Welcome to Transitioning to a Career in IT! This course is designed to help you navigate the exciting journey into the Information Technology field, whether you're starting fresh or switching from another career path.

You'll gain a foundational understanding of IT concepts, practical skills in networking, cybersecurity, and system management, and insights into how technology supports business goals. By the end of this course, you'll be equipped with the knowledge, confidence, and resources to pursue a fulfilling career in IT and thrive in this ever-evolving industry. Let’s get started!

Welcome to the exciting world of computer science! In this comprehensive course, we will embark on a journey to explore the fundamental concepts and applications of computer science, covering a wide range of topics from software development to hardware design.

We will start by delving into the core principles of computer science, including algorithms, data structures, and computational thinking. You will learn how to write code in various programming languages, understanding the syntax, semantics, and control structures that form the building blocks of software development.

Moving forward, we will explore the intricate architecture of computers, delving into the components that make up a computing system, such as the CPU, memory, and input/output devices. You will gain insight into how these components work together to execute instructions and process data.

As we venture deeper into the realm of computer science, we will dive into the fascinating world of embedded systems, discovering how these specialized computing systems are integrated into everyday devices to perform specific tasks efficiently.

Furthermore, we will explore the dynamic field of web applications, learning how to design and develop interactive and user-friendly web-based software solutions using modern technologies and frameworks.

Whether you're a beginner with a passion for technology or an aspiring computer scientist, this course will provide you with a solid foundation in computer science, empowering you to pursue further studies and embark on a rewarding career in this ever-evolving field.


Who this course is for:

  • Professionals and students from other faculties
  • Anyone wishing to learn about computers , programming
  • Anyone who want to enter the IT industry