
Explore how the C language evolved from the B language and its compiler-based design, and identify core features like pointers, memory allocation, recursion, and bit manipulation for low-level programming.
Learn to write a simple C program and understand its structure, including the main function, printf for printing, and using /* */ for comments with semicolons to end statements.
Install turbo c and configure its window layout. Write a c program with main and void return type that prints good morning with printf, including stdio.h, then compile and run.
Compile your c program to generate an exe, run it with control f9, and pause output with a get function; include stdio.h and conio.h, save as program1.c, and use comments.
Learn to declare int variables N1 and N2, store their sum in sum, and print the result with printf while reading inputs with scanf.
Explore c's input output functions through standard streams, using getc and putc to read keyboard input and display on the video, with buffering and flushing via fflush.
Explains the if else construct, including simple if, nested if else, and if else ladder, with dry-run examples and case-sensitive grade logic.
Explore how to use while and do while loops in C to print a message multiple times, manage a counter, and format output with printf and escape sequences like \n.
Learn to print even numbers with a while loop, understand do-while behavior and syntax, and compare with for loops and menu-driven usage.
Master the for loop in C by learning its syntax, initialization, condition, and increment/decrement, with multiple initializations, one-line bodies, and practical examples like 1–10 and reverse orders.
Apply the break and continue keywords in C to a while loop that sums ten user inputs, stopping at zero and skipping negative numbers.
Explore the six categories of C operators, relational, logical, unary, binary, ternary, and compound assignment, and see how operands (constants or variables) with precedence and truth tables govern decisions.
Learn how to evaluate conditions using operator precedence—from not to and to or—and master unary, binary, and ternary operators, including pre and post increment and decrement.
Learn pre and post increment and decrement effects in C, use binary and modulo operators, and explore character and arithmetic operations through examples like leap year checks.
Take three numbers from the user and determine the smallest using if statements, comparing n1, n2, and n3, and print the smallest value; handle the all-equal case.
Learn to count lowercase and uppercase letters from a 20-character input, validate alphabetic input, and display whether lowercase counts exceed, match, or fall behind uppercase counts using a for loop.
Learn to declare one dimensional arrays for characters and integers, including null terminator rules, store prices and item numbers, and convert input to lowercase by adding 32 to uppercase letters.
Practice solving a one dimensional array sorting problem in C with a nested for loop using i and j, swapping via a temporary variable, and printing the sorted array.
Shows extracting a substring from a one dimensional array by using start position minus one, copying NC characters into substr with a for loop, then null-terminating and printing with %s.
Explore pointer arithmetic in C by incrementing pointers, printing values with %s versus addresses with %d, and understanding how integer sizes affect byte-wise pointer movement.
Explore pointer arithmetic and how to manipulate one-dimensional character arrays using pointers, distinguishing static pointers (array name) from dynamic pointers, and printing with printf using %s.
Explore two-dimensional arrays and pointers to manipulate multiple strings, using an array of pointers to store strings and print them with %s in a loop.
Discover how to build modular C programs by creating and calling your own functions, passing parameters, and leveraging library functions like printf and scanf to enhance reusability and organization.
Identify functions called from main, including user defined functions output and Kelsey, and compare call by value versus call by reference using scanf, printf, and fflush.
Demonstrate call by value versus call by reference in C by swapping two integers. Pass addresses with pointers to modify the main variables.
Explore how C passes arrays to functions as references by default. See three parameter styles for arrays: no size, specified size, or pointer.
Analyze call by value and call by reference through max and min functions, explore program flow back to main and printing with printf, and implement a by-reference power function.
Discover how to use string.h functions in C, including strcmp for comparing strings, strcpy for copying, strcat for concatenation, and strlen for length.
Review the advantages and features of the C language, and cover data types, loops, if-else constructs, printf and scanf, arrays, character arrays, pointers, and functions.
Explore object oriented methodology, its relation to the software development life cycle, and crafting programs with classes and objects in C++.
Explore object oriented methodology by defining classes and objects with attributes and behaviors, and understand how objects maintain state and communicate via messages and methods.
Explore the phases of the software development life cycle, focusing on the analysis and design phases, requirements gathering, and building a paper‑and‑pencil model of an object‑oriented system.
Set up gpp and environment variables, write a c++ program with a class and display method using cout to print hello world, then compile and run to create an exe.
Learn object-oriented programming in c++ by modeling a student class with accept data and display data methods, using io stream, cin, and cout to interact.
Explore switch-case usage in C, including braces, break, default, and type-dependent cases. Learn while loops in C++ with a counter that prints good morning five times and prevents infinite loops.
Learn how the while loop uses the continue keyword to restart at the top and skip remaining statements while summing numbers with sum and num.
Learn how abstraction hides nonessential details while encapsulation masks data, using public, private, and protected access specifiers in c++ to provide only relevant information to users.
Explore how the public access specifier controls visibility of class members with a student example, showing public versus private defaults, and introduce protected access for inheritance and member visibility.
Explore how static variables and static functions provide a single shared copy for all class objects, support external initialization, and allow values to change across instances.
Explain how the friend keyword in C++ enables non-member functions and friend classes to access private members, and demonstrate when to use friend to support encapsulation.
Demonstrate creating an array of size five to store student marks, assigning values via an assign method, and printing the array with a print method in a main program.
Explore single and two dimensional arrays in c++, using for loops to print elements, and declare or initialize two dimensional arrays as a matrix with height-weight data as an example.
Learn how to initialize and assign values to two dimensional arrays in C, using character and integer examples across rows and columns, with curly brace initializers and matrix formats.
Learn to work with two-dimensional arrays in C++, using nested for loops for input and display, compute row sums, and explore multi-dimensional array concepts.
Learn how to pass an entire array as a parameter to a method and compute the sum of its elements by supplying the array and its length.
Explore enum in c++ as a user defined type of names for integral constants. See how enumerators start at zero by default with increments and casting between enum and int.
Explore C programming in a Linux environment and learn to write and compile C programs on Linux. Understand C's speed and hardware interaction for system programming.
Learn to install gcc on Linux, verify with gcc --version, and follow six steps: prerequisites, download source, configuration, building, and install, plus optional package-manager methods with yum or apt-get.
Explore how gcc acts as a cross-architecture compiler for C and C++, and learn the four stages across its workflow: pre-processing, compilation, assembly, and linking.
Compile a simple hello world in Linux using gcc, creating object files and executables, and learn how to handle syntax errors and warnings to produce a runnable program.
The GCC -C option compiles and assembles a C source file without linking, producing object files (.o). You can compile multiple programs, generating one .o file per source.
Explore the three stages of compilation: preprocessing with directive substitutions and comment removal, compilation producing print.s and object code, and linking to an executable, using save-temps and -o/-g options.
Explore gcc program development through preprocessor, compiler, and linker stages, producing object files and an executable, with syntax perfection and error-free output, using makefiles.
Learn variable declaration and definition in C, print and scan values with printf and scanf, observe junk default values when uninitialized, and apply proper initialization and assignment.
Practice taking user input with scanf for int, char, and float, print values with printf, and observe how new line handling and gcc errors affect execution.
Explore constants in C using #define and const and preprocessor directives, then master arithmetic operators through hands-on examples like calculating a rectangle area with user input, printf, and scanf.
Explore practical arithmetic operators in C, covering addition, subtraction, multiplication, division, modulo, and pre/post increment and decrement, with emphasis on order of execution and real program output.
Master logical, relational, bitwise, and assignment operators in C, and learn to write, compile, and debug basic programs with GCC on Linux.
Explains the goto unconditional non-iterative control statement and its role in transferring control to a label in the program. Describes forward and backward jumps and why goto should be avoided.
Explore the flow of execution in C using if and else constructs, including nested if, else if, and user input comparisons, compiled with GCC.
Explore how if, else, else-if, and nested if structures govern C program flow, using proper equal and greater-than checks, and learn to bracket code for clarity and correct nested loops.
Learn how break exits a loop when a condition remains true, and how continue skips to the next iteration, illustrated with while and for loops and example code.
Explore the switch statement in C, using case blocks and a default label, with break to prevent fall-through, and input values with scanf.
Implement a C program that reads three marks, uses if-else to fail if any is below 36, totals the scores, and uses a switch to assign first, second, or third class.
Explain the while loop in C using a simple interest program, showing how count initializes, tests condition, and executes the loop body up to three iterations with input and output.
Compare do while with while in C: do executes the loop body once before evaluating the condition. It then repeats while true, with a semicolon after the while.
Demonstrates how a for loop executes with initialization, condition, and update, compares with while loops, and shows a sample program for calculating the principal and rate of interest.
Explore for loop basics in C by writing and debugging programs that show initialization, condition, and increment, with examples using printf and scanf to compute totals.
Explore the for loop in C by tracing initialization, update, and condition checks while computing subject marks. Compare it with a while loop and discuss use cases.
Master nested loops in C by comparing for and while structures, debugging sum initialization, and understanding infinite loops and their practical uses in testing and stress.
Explore functions in C as self-contained blocks that perform coherent tasks, distinguish from loops, and enable reuse via library and user-defined functions like sqrt, scanf, and printf.
Learn how to use predefined library functions by including header files like stdio.h and math.h, link the math library, and implement user defined functions with proper declaration and definition.
Explore functions with arguments and no return values in C, demonstrating how a void area(float radius) accepts parameters and performs calculations without returning data, highlighting code reusability.
Understand how main starts C programs, how other functions are called from main, including recursive calls, why only one main exists, and how return values indicate success or failure.
Explore the power of pointers in C, learning memory addresses, pointer arithmetic, dynamic memory allocation and freeing, and how arrays and data structures use pointers.
Master pointer arithmetic by learning allowed operations, such as subtracting pointers, and avoiding addition, multiplication, or division of pointers, plus star and increment/decrement precedence and right-to-left associativity.
Explore void pointers as generic pointers that can hold any data type, with casting and dereferencing rules, and understand safe usage in pointer arithmetic.
Learn to define functions with a variable number of arguments, enabling sums beyond two numbers and understanding why fixed-argument functions fail for three or more inputs.
Learn how variadic functions accept a variable number of arguments using a fixed set of named arguments, an ellipsis, and a standard mechanism, with examples like printf and scanf.
Explore creating a help menu function in a C quiz game with four options, using clear screen, if-else routing, and modular functions for help, high score, start, and quit.
Master payroll processing using C programming, from creating an employee master to monthly transactions and deductions. Generate payslips and reports, including income tax and provident fund calculations.
Install Visual Studio community edition, create an empty c project named employee management system, add main.c with stdio.h, print hello world, build, and run (ctrl+F5) with getch to pause.
Create a text-based selection menu for an employee management system using a while loop; handle add, modify, delete, print, and exit options with user input.
Create a C main menu using printf to show add new employee, modify, delete, print employee details, and exit; read input with scanf_s and switch-case.
Build a menu-driven employee management system in C using an endless while loop, printf prompts, and a switch to add new employee, modify, delete, print all employee details, or exit.
Learn to extend a C program's selection menu with an add new employee flow that collects name, age, designation, and salary, and prepare for dot dat files to store records.
Explore building a selection menu to add and modify employee records in C using a struct, and input with scanf and printf, preparing data for file storage.
Create a C menu using printf and scanf to add, modify, and delete employee records inside a while loop, storing data in a dat file for file input and output.
Demonstrates adding a new employee to a dat file in C by seeking to end with fseek, writing the record via fwrite, and flushing stdin in a menu flow.
Modify the employee record by rewinding to the file start, reading records with fread, comparing names with strcmp, and overwriting the matched entry with new name, age, designation, and salary.
Learn to modify an employee record in C, handling string and size issues, updating name, age, designation, and salary via seek, rewind, and the f read function.
Prints all employee records from a binary file using a while loop and fread, displaying each employee's name, age, designation, and salary with printf.
Develop a tic tac toe board in C by building the layout, printing with printf and %c, and updating cells with player input (X or O).
Handle player input to update the board, validate moves, and manage the turn loop, while preparing an outcome-detection function to determine the game's result.
Determine the game outcome by checking all rows, columns, and diagonals for a win (X or O) and returning an int; detect draws and print the outcome.
Learn to implement a two-player tic-tac-toe game in C, including board initialization, move validation, outcome determination, and win/draw logic without AI.
Learn to build a hangman game in classic C using Visual Studio, with word categories Asian countries, Indian cities, and animals, plus a random word selector and a game loop.
Create a choice menu for a hangman game by implementing a choose category function, validating 1–3 input with scanf, and selecting from categories like asian countries, indian cities, and animals.
Implement a two-dimensional array to store selected category words (asian countries, indian cities, animals), copy words with memcpy or strcpy, and seed randomness with srand(time(NULL)).
We implement random word selection by choosing a random index between 0 and max words, copy the chosen word with memcopy, and finalize it with strcpy.
Hide the randomly selected word from the chosen category among three categories in a C program by replacing each character with a special symbol, then print the hidden word.
Write an evaluate_guess function that takes the player guess, the selected word array, and the hidden word array, loops for matches, and returns an outcome used by the main loop.
Implement the main game loop in C by running an endless while loop that processes player input, updates the hidden word with correct guesses, and enforces a max attempts limit.
Convert the player's input to uppercase with ctype.h's toupper, evaluate the guess, and advance the hangman main loop using strcmp and progress updates.
Introduction
Welcome to the Comprehensive C Programming Course, a detailed and hands-on journey into the world of C programming. This course is designed to provide a solid foundation in C, covering fundamental concepts, advanced techniques, and practical projects. Whether you are a beginner looking to learn programming from scratch or an experienced developer seeking to enhance your skills, this course will equip you with the knowledge and confidence to write efficient and effective C programs.
Section 1: Fundamentals of C Programming
This section introduces the basics of C programming, starting with the history and significance of C. Students will learn about data types, variable declarations, and the overall structure of a C program. The section also covers basic input/output functions and control structures such as if-else statements, switch-case, loops (while, do-while, for), and the use of break and continue statements. By the end of this section, students will be comfortable writing simple C programs and controlling program flow.
Section 2: Advanced C Programming Techniques
Building on the fundamentals, this section delves into more advanced topics. Students will explore the use of operators, including logical and unary operators, and will solve problems using these operators. This section also covers arrays, pointers, and functions in great detail. Students will learn how to manipulate data using one-dimensional and two-dimensional arrays, perform pointer arithmetic, and implement various function types, including passing arrays to functions and returning values from functions. Case studies and practical examples will help solidify these concepts.
Section 3: C Programming on Linux
This section focuses on developing C programs in a Linux environment. Students will learn how to install and use the GCC compiler, understand GCC architecture, and explore various compiler options. The section covers the stages of compilation, variable types, arithmetic operators, control loops, and functions, with practical exercises to reinforce learning. By the end of this section, students will be proficient in writing, compiling, and debugging C programs on Linux.
Section 4: Project on C and POP - Online Exam Portal
In this project-based section, students will apply their C programming skills to create an online exam portal. They will learn how to create a menu-driven interface, implement various functions for saving and retrieving data, and understand score generation and output. This hands-on project will provide practical experience in developing a complete application using C.
Section 5: Project on C Programming - Payroll Processing
This section involves developing a payroll processing system. Students will create modules for the main menu, monthly transaction processing, and pay slip generation. This project will help students understand the application of C programming in real-world business scenarios, reinforcing their understanding of data management and processing.
Section 6: Project in C Programming - Employee Management System
In this project, students will build an employee management system. They will create and manipulate data structures, implement selection menus, and perform operations such as adding, modifying, and deleting employee records. This section emphasizes the practical use of C programming for managing data and developing user-friendly interfaces.
Section 7: Project in C Programming - 2 Players Tic-Tac-Toe Game
Students will develop a 2-player Tic-Tac-Toe game in this section. They will create the game board, accept player input, and determine the game outcome. This project will help students understand game logic and improve their problem-solving skills using C.
Section 8: Project in C Programming - Hangman Game
The final project involves creating a Hangman game. Students will implement a choice menu, select random words, hide words, evaluate player guesses, and create the main game loop. This project will consolidate their understanding of C programming concepts and provide a fun and interactive way to practice coding.
Conclusion
The Comprehensive C Programming Course offers an in-depth exploration of C programming, from fundamental concepts to advanced techniques and practical projects. By the end of this course, students will have a thorough understanding of C programming and the ability to develop complex applications. This course is perfect for anyone looking to build a strong foundation in programming and enhance their coding skills.