The Complete 3D Artist: Learn 3D Art by Creating 3 Scenes
What you'll learn
- The skills to model high quality 3D models
- Learn the fundamentals of digital sculpting in Blender
- Add shaders and textures to your 3D models
- Learn the fundamentals of Texture Painting in Blender
- Add realistic and optimised lighting to your 3D scenes
- Render and post-produce your final images in an artistic way
- No prior knowledge is required, but a desire to learn 3D art would be great!
- Students should have a Mac or PC, Laptop or Desktop capable of running Blender 2.78 or higher
FUTURE UPDATES PLANNED TO INCORPORATE NEW BLENDER 4 INTERFACE, TOOLS AND FEATURES
No, I've not forgotten about you!!! The course will receive a BIG update as we approach Blender 4.0 being released.
Updated Content will begin End of Sept 23
This course has been created specifically to teach you the fundamentals of 3D art. It isn't a bundle of videos describing every single toolbar and slider, that's what Google is for. It's a project-based course designed to teach you all the basics you need to know to create 3D art in practically any 3D software. We'll start with a little bit of theory, then dive into looking at 3D software, we'll install and explore our software and set it up to make learning as easy as possible.
For this particular course, we will be using Blender. This powerful software package is open source and FREE!! This means that there is no additional cost for doing this course, everything you need is included in Blender.
Blender comes complete with the following tools:
Full 3D modelling suite, including digital sculpting and texture painting
Node Based material editor
Cycles Render Engine, is super fast and capable of stunning results
A built-in Node-based compositor for stills or video
Video editing suite
The skills you learn in this course will easily transfer to most other software packages. I am not going to teach you how to model specifically in Blender, the techniques to learn here are universal. So whether you become a game artist in 3ds Max, an environment artist in Maya, a texture artist in Substance Designer or a compositor in Nuke, you will have the fundamental skills to kick-start your mastery of any other software!!
This isn't just a video training course either. I want this journey into 3D art to be meaningful for all my students. Students will be encouraged to create and share their own work throughout the course, either on our Facebook Group or Twitter (X) (@darkokubra). You will receive feedback, hints and tips either publicly or privately and any feedback you give the course will be carefully considered and any great suggestions will be implemented into the course.
The course consists 3 full projects:
A still life scene, to get you comfortable will modeling, texturing, lighting, rendering and compositing. Step by step you'll cover all the basic tools and workflows, slowly and in detail, to ensure you retain all the knowledge and skills to use these tools in your own projects.
A guitar, modelled to scale using plans, will push your modelling skills up a level or two and introduce you to texture painting directly onto a 3D model using Blender.
An interior scene is where you can learn some sculpting techniques, experiment with composition and practice your modelling, shading and lighting skills.
As the student base for this course grows, the course will grow too. Every student has lifetime access to this course and that includes feedback from me whenever you need it. But I will also create additional projects to teach the ever-evolving techniques used by professional 3D artists. And with the future release of Blender 4, look for additional videos on Blender's new tools, features and interface approaching its official release.
This course is intended to be the most comprehensive, artistically driven course for 3D art on Udemy. Don't believe me, listen to what my students have said about the course:
Don't hesitate taking this class. This is truly a class and not a tutorial.
Thorough explanations and examples with the encouragement to experiment and practice on your own.
The course is engaging challenging and the explanations and work flow are fantastic.
I love this course, it is so complete and easy to follow
This course is a gold-mine of information
I recommend it to everyone who wants to master Blender
So why not join me and I'll teach you everything you need to know to be a great 3D artist!
Who this course is for:
- Beginers who want to gain an extensive knowledge of 3D art
- Artists who want to transition into creating 3D art
- Game developers who want to learn how to create their own 3D assets
- Hobbyists who want a fun past-time that may lead them into a career in the creative arts
- Concept artists who want to create 3D models of their designs
- Interior or Product designers who want to create realistic images of their prototypes
Hi, I'm Stephen. I've been a 3D artist for over 15 years. I have a diploma in Filmcraft and Animation from new College Lanarkshire (formerly Motherwell College) and a degree in Computer Animation from The University of the West of Scotland.
I have been a lifelong fan of cinema, video games and animation. I decided, in my mid 20's, to embark on a career in the creative arts. I was never really sure what field though. I thought about directing, writing, animating or even visual effects. But one the one area of study I always enjoyed the most was creating 3D art. I've dabbled with freelance work, but always wanted to teach.
3D art is everywhere! Cinema, television, visual effects, advertising, video games, product design, interior design, architectural visualization, 3D printing...the list goes on and on.
So why not begin your journey in 3D art right now? I can't wait to share with you the fundamentals of 3D art!