
RPG Maker MZ empowers indie developers with built-in content creation, maps, dialogues, and assets, enabling fast, coding-free game development and publishing to PC, Mac, Linux, Android, and iOS.
After completing this lesson you will have RPG Maker MZ installed on your machine and be ready to follow up the next lessons and sections. You will need Steam installed to follow up this lesson. If you got RPG Maker MV or MZ installed then you can skip this video.
After completing this lesson you will know how to create characters using the Character Generator tool.
After completing this lesson you will be able to setup you game's Database to use you newly created characters.
Create a character selection map in RPG Maker MZ by configuring actors, faces, and walking animations, then build a widescreen world map with parallax and a proper starting position.
Load and customize a prebuilt fantasy town map for RPG Maker MZ, adjust visuals, and place events and NPCs to shape the hero’s journey from newcomer to town hero.
Add sound effects and background music in RPG Maker MZ, triggering audio on interactions, with ambience like river or dungeon to shape atmosphere.
Master in-game cutscenes in RPG Maker MZ by building scene-driven storytelling with global and cell switches, event pages, interactions, and parallel monitoring.
Create and customize tilesets in RPG Maker MZ by adding graphics to existing sets, learning tile sizes, transparency, and passability for map design.
Explore actors, classes, skills, and states in the RPG Maker MZ database. Learn how traits, armor types, skill costs like MP and DP, and class progression shape battles.
Explore how items, weapons, and armor function in RPG Maker MZ, including consumable potions, scrolls that teach skills, and class-restricted equipment.
Learn to create custom enemies and assemble troops in RPG Maker MZ, adjusting stats, experience, gold, and item drops, then test battles with varied enemy compositions and visuals.
Learn how to trigger battles in RPG Maker MZ with map encounters, region-based options, and event-driven battles like the skeleton army and shadow encounter, plus post-battle cleanup.
Explore RPG Maker MZ community plugins to improve dialog text, test with sample games, and manage plugin files and settings for smooth integration.
Install and configure title menu plug-ins for RPG Maker MZ, manage core and tier-one plugins with a plugin manager, enable or disable options, and add credits and exit commands.
Explore community-made plugins to enhance the battle experience in RPG Maker MZ, installing and configuring battle core plugins, visual gauges, and note-tag driven options for enemies and battle commands.
Master debugging in RPG Maker MZ by using the debug window to inspect switches and variables, test with different actors, and simulate game states to spot logic bugs.
Learn to design push puzzle mechanics by making a boulder that you push, bounce off walls, and trigger a gate break via coordinates, switches, animations, and parallel events.
Learn advanced logic puzzles in RPG Maker MZ by building a six-button toggle system with a button controller, left-right synchronization, and a victory sequence triggered by all green.
Configure event movement routes to have multiple events move toward the player using repeat with wait frames at 60 fps, keeping the game responsive by not waiting for completion.
Explore scene control and shops by configuring the weapons shop, enabling purchase and sale of items, showing processing, setting prices, and managing party gold.
Adjust system settings in the database, including actor attributes and loading screen images. Change music options and disable or enable menu access to test changes.
Discover blogging anatomy in RPG Maker MZ, learn about anonymous functions, command registration, and overriding scene code to add or modify plugin behavior.
Learn how to implement RPG Maker MZ plugin commands using anonymous and arrow functions, register them for the start laser command, and manage parameters with defaults.
Explore the script calls reference for RPG Maker MZ, learning how to trigger event commands from code, obtain event direction and coordinates, show pictures, and use console logs for debugging.
Design and test a mirrors and lasers puzzle in RPG Maker MZ by building a test map, rotating mirrors, an invisible winning mirror, a bridge, and laser-triggered events.
Learn how to implement a multi-mirror laser puzzle in RPG Maker MZ using JavaScript, including beam propagation, rebounds, target detection, sleep pauses, and dynamic drawing.
Learn how to use common events to centralize transfer logic across maps, triggering transfers via switches, calling a single event from any map, and test it with playtesting.
Explore the revamped animation system in RPG Maker MZ, using built-in particle effects and learning to tweak frames, sounds, flashes, and even create your own particles.
Deploy your RPG Maker MZ game to the web by hosting on a web server and opening index.html in a browser; prepare for mobile app conversion in the next lecture.
Access ready-made section projects and use the workshop to continue, revisit, and share RPG Maker MZ sections, with subscription-based open-from-workshop downloads that let you advance through eight sections.
Are you ready to become an RPG Game Maker!
This comprehensive course will be teach you how to use the power of RPG Maker to create your very own games, including characters, maps, cutscenes, and new game mechanics that are unique and different thanks to the power of JavaScript plugins.
Once you learn how to publish to Windows, Mac, iOS and Android; you will be able to prove your skills to others as an Indie game developer. Finishing a full game is hard, specially using more complex tools like Unity or Unreal, but with RPG Maker and this course you will definitely be able to complete your own game and show it off, even sell it if that is what you want.
RPG Maker is simple to use, but since it uses JavaScript at its core, you can create completely new mechanics like puzzles and quests. Don't worry, I will guide you on how to achieve this. In addition to this, learning how to publish JavaScript based games as multi-platform apps is a highly in demand skill that will make you a more valuable professional, not just in the game industry but in the web and app development industry too.
This course uses the newest version of RPG Maker, which is RPG Maker MZ released on mid 2020, but I consider that users of the previous version, RPG Maker MV, will also benefit from this course since they are very similar, and because this course is yours too keep, once you are ready to upgrade you will have the latest info.
With 60 lectures, this is the most complete RPG Maker MZ course currently available.
So what are you waiting for? Start your career as an indie game developer with this course right now!