
Discover how Rhino enables precise 3D modeling from sketches or 2D scans, teaching the four core components—curves, surfaces, solids, meshes—through a command-based workflow.
Explore Rhino viewports in the graphic area, the four default views; resize, relocate, rename, add, or delete viewports, and use the world axis and grid with meter and centimeter units.
Master how Rhino viewports and views work, switch between perspective, top, front, back, left, right, and bottom, and customize layouts with split, add, rename, and delete options.
Navigate Rhino by left-clicking to select viewports and options, right-click to restart a command, zoom with the mouse wheel, and rotate or pan in the perspective and viewports.
Select, move, delete, and copy objects in the viewport using mouse clicks and drag selection. Master deselection, multi-select with shift, and copying from a chosen reference point.
Explore creating and editing curves in Rhino, from lines and polylines to control point and handle curves, parabolas, circles, rectangles, arcs, and polygons, using toolbars and commands.
Create Jackie's face in Rhino by setting a 20 cm radius at the origin, then construct eyes, nose, lips, and hair using circles, ellipses, tangents, and helices.
Explore surfaces as faces formed by lines and planes, and learn to create them from corner points, planar curves, edge curves, or networks of curves, picture planes, and point grids.
Explore how to create and manipulate meshes from surfaces in Rhino, converting surfaces to polygonal meshes, editing mesh faces, holes, polygons, and applying mesh on surfaces.
Practice building a table and four chairs in Rhino, using surfaces and meshes, with precise dimensions, reference points, and copy and move commands to recreate the gallery setting.
Test your Rhino fundamentals in a rapid true or false exercise, answering ten-second prompts about polygons, meshes, surfaces, polylines, lines, and curves, including how a mesh can cover a surface.
Learn to construct solids in Rhino, including boxes, cylinders, spheres, ellipsoids, cones, pyramids, tubes, and torus, using methods like corner to corner, diagonal, and center corner height.
Construct and arrange multiple solids in Rhino for an Egypt gallery, including pyramids, cones, torus donuts, an ellipsoid surfboard, and a sphere ball, applying precise dimensions and placements.
Discover how the status bar helps Rhino users work precisely with coordinates, units, Osnap and grid snap, smart track, gumball, and record history for efficient modeling.
Learn layering in Rhino by organizing objects into layers, assigning colors and materials, locking layers, and using match properties to manage changes.
Explore absolute, relative, and polar coordinates and learn to draw polylines in Rhino using coordinates, references, and angles. See how origin and the last point serve as references.
Learn to construct a 2d arrow in Rhino using absolute, relative, and polar coordinates in meters, starting from the origin and placing points with distances and angles.
Learn to rotate, trim, and scale shapes in Rhino, using the gumball and rotate commands across different axes, and apply trimming with cutting objects.
Learn how to join lines into polylines, extend open curves to intersections, split lines without deleting, and fillet open curves to create joined, seamless connections.
Group objects to apply commands across layers, then ungroup; mirror creates symmetric rectangles horizontally or vertically, and offset duplicates lines at a set distance with configurable corners.
Explore Rhino array concepts—polar, planar, and directional arrays—and learn to control copies, centers, angles, and rotation for patterns. Apply chamfer to bevel edges on rectangles, circles, and triangles with distances.
Learn to blend open and closed curves in Rhino, control tangent and curvature, and adjust points to elevate curves in 3D using the gumball or move tools with vertical options.
Loft creates surfaces between curves with alignment and line count, while patch fits surfaces from curves or points, and pipe converts curves into tubes or pipes with radii and caps.
Master sweep and revolve in Rhino to build surfaces. Learn sweep one and sweep two using cross sections, edges, and rails, then explore revolve and rail revolve for curved surfaces.
Learn to draw a Rhino map from 0,0 to a 20 m east and 10 m north checkpoint, then model tents, a bottle, and a screwdriver from precise measurements.
Explore Rhino's extrude command to convert curves into surfaces and solids, control height and direction, and create curved, tapered extrusions along curves or paths with two-boundary or point options.
Learn how to convert surfaces into solids in Rhino by using extrude options, including extrude surface, extrude surface along curve, tapered, and extrude surface to point, with practical examples.
Label objects in Rhino’s viewport with the text command, customize font, size, rotation, and style, and use text object to create labels as curves, surfaces, or solids.
Explore the Rhino dimensions command to measure lines, angles, areas, and more using linear, aligned, rotated, ordinate, radial, and diameter dimensions, plus area and curve length calculations.
Rhino supports import and insert to bring files from AutoCAD, 3D Max, Illustrator, and pdf; import places at origin and creates separate surfaces, while insert places as one surface anywhere.
Learn 3D Modelling with Rhino!
Design like a pro!
Have you ever wanted to create 3D models? In the era of digitization, that’s exactly what’s needed. Maybe you want to convert a sketchy product idea into a detailed fascinating model, or perhaps you want to create and customize your own virtual 3D world. Whether you’re an engineer, designer or just an enthusiast, you have the opportunity to turn your imagination into something concrete through 3D modelling- and we’re here to teach you how.
In this course, you’re going to learn everything about 3D modelling in Rhino 6, from drawing a basic line to producing the most complex object that you can ever imagine. You’ll even learn how to edit an already made model based on your specifications and needs. You will also learn how to animate in order to bring your models to life. The only limit will be your imagination!
Our instructors have years of experience not only in 3D design, but also in teaching, and the expertly crafted syllabus is designed to be easy to follow and thorough. We’ve even included plenty of examples designed and modelled on-screen for you to study. That’s why this is the only Rhino course you’ll ever need to create awesome 3D art and design like a pro!
Start designing today!
After taking this course you’ll be able to:
Work professionally with Rhino
Create 3D models
Animate your models
Create your own interior and building designs