
Get an overview of the core fundamentals that will form the foundation of your pixel art skills.
Explore different pixel art tools and learn how to choose the right software based on their strengths and limitations.
Learn the essential tools and hotkeys you need to work quickly and efficiently in your pixel art workflow.
Understand how to properly import and export sprites to maintain quality and ensure they work correctly in your projects.
Learn how to build strong sprites using simple shapes and clean outlines to improve clarity and readability.
Master clean lines and smooth curves to create more polished and visually appealing pixel art.
Learn how to choose the right resolutions and canvas sizes to ensure your pixel art scales and displays correctly.
Learn the basics of color theory and how to build effective palettes that enhance your pixel art.
Understand fundamental lighting techniques to add depth, form, and clarity to your pixel art.
Learn how dithering works and how to use it effectively to blend colors and create smoother transitions.
Explore how to represent different materials and textures to make your pixel art feel more believable and detailed.
Let’s recap the key concepts from this section and reinforce the foundational skills you’ve learned.
Get an overview of how to design functional and visually clear items and interface elements for your games.
Learn how to design clean, readable icons and buttons that work well at small sizes.
Create classic heart icons while learning shape clarity and visual consistency for health systems.
Learn how to represent wood textures and apply them to UI elements with a cohesive style.
Design a readable and recognizable sword icon suitable for inventory systems.
Create a simple berry icon to learn more about multi-layered sprites.
Learn to design appealing potion icons for understanding transparency in pixel art.
Understand how to build simple, readable pixel fonts for use in your UI.
Learn how to assemble a clean and functional HUD using your icons and UI elements.
Review the key concepts and reinforce your ability to create consistent UI and item assets.
Get an overview of how tilesets work and how they’re used to build game environments.
Learn key tips and setup techniques to create clean, efficient, and reusable tilesets.
Build a simple top-down grass and path tileset while learning how repeating tile sprites work.
Create a cohesive cave tileset and learn how to handle edges, depth, and variation.
Learn how to design a looping water texture that tiles seamlessly in your environments.
Design a side-view grass tileset tailored for platformer-style levels.
Create a functional dungeon platformer tileset with clear forms and strong readability for gameplay.
Recap the core concepts and reinforce your ability to design versatile tilesets.
Learn how to create environmental objects and assets that bring your game worlds to life.
Understand the key perspective differences between top-down and platformer assets and how they affect your designs.
Learn how to build readable furniture sprites with strong shapes and proper perspectives.
Create detailed barrel sprites and learn how to add form using lighting and curves.
Design versatile treasture chest assets while practicing open and closed interactions.
Design interactive switch assets that are visually clear and easy for players to recognize.
Learn how to create functional and visually appealing doors for different game environments.
Build larger environmental structures while learning composition, scale, and detail placement.
Review the techniques covered in this section and reinforce your environment asset creation skills.
Learn the fundamentals of designing characters and enemies for your pixel art games.
Understand how to build strong silhouettes and basic forms to create clear and recognizable characters.
Learn how to customize characters with different cosmetics and features to create unique designs.
Design simple slime enemies while learning the basics of shape language and enemy readability.
Create flying enemy sprites and learn how to design wings and airborne silhouettes effectively.
Create humanoid enemy sprites while exploring different body proportions and character designs.
Learn how to design four-legged enemies and animals with balanced forms and readable movement.
Review the key concepts from this section and reinforce your understanding of character creation.
Learn how to create environmental assets that add detail, atmosphere, and life to your game worlds.
Design wooden log assets while practicing texture, form, and natural shapes.
Learn how to create believable stone assets using shading, lighting, and shape variation.
Create readable sign assets that communicate information and enhance your environments.
Design torch assets and learn how to represent fire within your pixel art style.
Learn techniques for creating grass, bushes, and other foliage to make environments feel more natural.
Design detailed tree assets while exploring structure, texture, and organic forms.
Review the techniques covered in this section and reinforce your environmental asset creation skills.
Learn the core principles of pixel art animation and bring your sprites to life with movement.
Create a simple swaying grass animation while learning the fundamentals of environmental motion.
Learn how to animate interactive items to make them feel more dynamic and engaging.
Create a looping fire animation while exploring timing, shape changes, and visual effects.
Learn how to animate water using subtle movement and seamless looping techniques.
Design flying enemy animations and learn how to create smooth wing-flapping motion.
Animate a slime enemy using squash and stretch principles to create satisfying movement.
Learn how to build a smooth walking cycle with proper timing and movement.
Review the animation techniques covered in this section and reinforce your understanding of sprite animation.
Learn how to combine your pixel art skills to create complete landscapes with depth, atmosphere, and storytelling.
Create dynamic skies while learning how to use gradients, and colors to set the mood of your scenes.
Design clouds while learning how to add details and character to your skies.
Create detailed background elements while learning how to layer depth into your scenes.
Build strong foreground elements that add depth, scale, and visual interest to your landscapes.
Learn how to create convincing water environments using reflections, movement, and pixel art techniques.
Add the finishing touches to your landscapes with characters, environmental effects, and small details that bring scenes to life.
Review the techniques covered in this section and combine your skills to create complete pixel art landscapes.
Congratulations on completing our pixel art course for beginner and intermediate artists!
Ever wanted to build the pixel art for your own game, not just use someone else's?
You don't need a traditional art background to do it, just the right guidance. Complete Pixel Artist takes you from a blank canvas to a full library of professional, game-ready art, sprites, tilesets, UI and animation, all built in one consistent style.
You'll start with the fundamentals: shapes, colour, lighting and texture, the core principles every pixel artist relies on. From there you'll build real game assets step by step, using the same repeatable rules a professional pixel artist would use, so nothing you make ends up a one-off that doesn't match the rest.
Reece uses Aseprite throughout the course, but you're free to follow along in Libresprite (free), Photoshop (if you already use it for other work) or Piskel (also free).
What's in the course?
Foundations: software setup, core tools and hotkeys, clean lines, canvas sizing, lighting and texture
Game-ready assets: UI, icons, potions, custom fonts and complete HUDs, plus furniture, barrels and treasure chests
Worlds and tilesets: top-down and platformer sprite sheets for grass, cave, water and dungeon settings, plus full landscape backgrounds
Characters: heroes, NPCs and bosses, built from slimes, flying enemies, humanoids and quadrupeds using one shared template
Animation: walk, jump and fly cycles for your characters, plus fire and water effects to bring your world to life
By the end you'll have the skills to build your own complete pixel art world from scratch, and every asset in it, ready to drop straight into your game engine.