
In this series, we will learn animation in Autodesk Maya from basic to advanced techniques.
In this first lecture, we start with the fundamental animation exercise Bouncing Ball Animation, which is one of the most important practices for understanding animation principles.
In this video you will learn:
• How to set up animation in Maya
• What keyframes are and how they work
• How to create a Bouncing Ball animation
• The basics of timing and spacing
• Introduction to the Graph Editor
This series is designed for beginners who want to learn professional animation workflow step by step.
In the upcoming lectures, we will cover:
✔ Character Walk Cycle
✔ Character Run Cycle
✔ Jump Animation
✔ Weight and Timing Control
✔ Advanced Character Animation
If you want to learn animation in Maya, follow this series from the beginning.
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In this lecture, you will learn the fundamentals of animation in Autodesk Maya by creating a simple bouncing ball animation. This exercise is one of the most important beginner practices in animation because it helps you understand timing, spacing, and basic keyframing.
You will learn how to:
Create a ball animation in Maya
Set keyframes for movement
Understand basic timing and spacing
Practice the foundation of animation
This lesson is perfect for beginners who want to start learning animation inside Maya.
In this lecture, we will improve the basic bouncing ball animation by adding progressive rotation and understanding the Graph Editor in Maya.
You will learn how to control animation curves and make the motion more natural and realistic.
Topics covered in this lecture:
Progressive rotation in bouncing ball animation
Using the Graph Editor in Maya
Understanding animation curves
Improving animation smoothness and realism
This lecture will help you take your animation skills to the next level.
In this lecture, we explore one of the most important animation principles: Stretch and Squash.
Using a bouncing ball example, you will clearly understand how this principle makes animation look more dynamic, flexible, and believable.
Topics covered:
Introduction to the 12 Principles of Animation
Understanding Stretch and Squash
Applying squash and stretch to a bouncing ball
Making animation more lively and appealing
This lesson will help you understand how professional animators bring life into animation.
Learn the fundamentals of animation through one of the most powerful and essential exercises — the Pendulum Animation.
In this course, you will understand how real-world physics and animation principles work together to create smooth, realistic motion. This beginner-friendly course is perfect for students who want to build a strong foundation in animation using Autodesk Maya.
You will explore important animation principles such as Timing & Spacing, Slow In & Slow Out, Arcs, Follow Through, and Overlapping Action. Step-by-step, you will learn how to create a clean and professional pendulum animation that demonstrates natural movement and proper weight.
By the end of this course, you will:
Understand core animation principles
Create smooth and realistic pendulum motion
Improve your graph editor skills
Build a strong base for character animation
This course is ideal for beginners, animation students, and anyone who wants to improve their animation fundamentals.
This live classroom lecture provides a comprehensive introduction to Autodesk Maya and its essential workflow. Students will learn how to navigate efficiently within Maya using various navigation controls and understand the fundamentals of working in a 3D environment.
The session covers creating basic shapes, copying and duplicating objects, understanding grid settings, and exploring different viewport types and their practical applications. Additionally, students will get an introduction to Maya's Shelf system and the Modeling Toolkit, helping them build a strong foundation for future modeling and animation projects.
What You'll Learn:
Introduction to the Maya Interface
Navigation Controls (Orbit, Pan, and Zoom)
Creating and Working with Basic Shapes
Copying and Duplicating Objects
Understanding Grid Settings
Different Viewport Types and Their Uses
Working with Maya Shelves
Introduction to the Modeling Toolkit
Essential Workflow Tips for Beginners
In this video, I continue the Maya Basic Modeling series by creating a simple 3D model inspired by a water bottle. This tutorial is designed for beginners who want to understand the fundamental components of 3D modeling in Autodesk Maya.
? What you'll learn in this video:
What are Vertices, Edges, and Faces
How these components form a 3D model
Basic object properties in Maya
Understanding object transformations and attributes
Beginner-friendly modeling workflow
Creating a 20L water bottle–style model step by step
This tutorial will help you build a strong foundation in Maya modeling and understand the core concepts used in every 3D project.
In this tutorial, you'll learn how to create a realistic bowl in Autodesk Maya using the Twist Deformer. The video covers the complete workflow from modeling to final rendering.
? Bowl modeling using Twist Modifier/Deformer
? Applying realistic bronze material
? HDRI lighting setup for better reflections and realism
? Render settings and image export process
? Beginner-friendly step-by-step explanation
This tutorial is perfect for students and beginners who want to improve their 3D modeling and rendering skills in Maya.
This course is designed for students who want to learn 3D Animation using Autodesk Maya from the basics to advanced level. It focuses on building a strong foundation in animation principles and applying them in professional animation workflows.
In this course, you will learn how to create smooth, realistic, and professional animations by understanding the core concepts used in the animation industry.
The course starts with basic exercises and gradually moves toward character animation and advanced techniques.
What you will learn in this course:
• Introduction to Autodesk Maya Interface
• Understanding Keyframes and Timeline
• Bouncing Ball Animation (Animation Practice)
• Timing and Spacing in Animation
• Using Graph Editor for Smooth Motion
• Character Walk Cycle Animation
• Character Run Cycle Animation
• Jump Animation
• Weight and Balance in Character Animation
• Basic Character Acting and Motion
By the end of this course, you will understand the 12 Principles of Animation and will be able to create your own animated scenes using Autodesk Maya.
This course is perfect for:
• Beginners who want to start a career in animation
• Students interested in 3D animation and filmmaking
• Anyone who wants to learn professional animation techniques
Start your animation journey today and learn how to bring characters and objects to life using Autodesk Maya.