Complete Guide to Marvelous Designer 11
What you'll learn
- Create any type of Clothing
- Create Props for Characters
- Utilize their own avatars and models inside of MD
- Export Animated Cloth Simulations
- Render their results in Arnold with proper cloth materials
- Marvelous Designer 11
- Blender or Maya
- Zbrush and Substance are optional for chapter 6
Do you find it difficult to create realistic looking cloth for your characters? Would you like to create any piece of clothing in a fast and efficient way for your productions? If that is the case then I welcome you to Nexttuts Complete Guide to Marvelous Designer 11
WHY SHOULD YOU LEARN FROM ME:
My name is Abraham Leal and i have 11 years of experience in the industry, I have been helping artist start their 3D Journey for the past 7 years. I currently lead my own indie studio in Mexico were we provide services for the local industries
By the end of this course,
Create different types of Garments
Understand the principles of Tailoring and the kind of things we look for when creating cloth
Render amazing shots of your final cloths
WHAT WILL I LEARN:
Principles of Tailoring
We will start by spending 30 minutes to customize our workflow in Zbrush so we can work much faster and efficiently. Then we will make the female head where i will explain what you should watch for in a female head modelling. Then we will make a placeholder hair, which will be good enough for more cartoon base render. Then we will make the teeth, and eyes from scratch. After that we will make the female body, again from the sphere, following our concept. After we are done with our female body, we will start making a 3D sketch of our model, to get the correct placement of all our accessories and clothes, this is a pretty important stage in the end of which we will have a very good idea how our model will look when it's finished.
IS THIS COURSE RIGHT FOR ME:
The course is divided into 6 chapters, the first 5 chapters are all about learning the tools while exploring different exercises, we will do basic garments, props, dresses, medieval patterns and finally a complete outfit for a custom character. In the 6th chapter I will be taking you throughout different workflows and render techniques to get amazing results from your projects.
This course is aimed at beginner level students who want to learn how to use marvelous designer from zero. However we will be covering a lot of information that should be helpful for artists of all leves. No previous experience is required however basic knowledge of other 3d softwares will be helpful for the final chapter.
WHO IS NOT THE IDEAL STUDENT:
Everyone is welcomed, this course will cover everything from the ground up so no previous knowledge is required.
WHAT SHOULD I KNOW OR HAVE FOR THE COURSE:
Marvelous Designer 11
Blender or Maya
Zbrush and Substance are optional for chapter 6
JOIN ME NOW:
Join me and learn how to create amazing Cloth in no time!
Don't forget that investing in yourself will pay for the rest of your life. Hope to see you in the course!
Who this course is for:
- This course is aimed at beginner level students who want to learn how to use marvelous designer from zero. However we will be covering a lot of information that should be helpful for artists of all leves. No previous experience is required however basic knowledge of other 3d softwares will be helpful for the final chapter.
Welcome to Nexttut Education, Myself Nalini Kanta Jena, I am the founder and director of Nexttut Education. I have been teaching and working in the game industry since 2008.
I have been teaching here on Udemy since 2017 and have created few bestseller courses. student seems to love my work and I love them as well. Everything was fine but except one problem and that is student's growing demand to create various courses for them. I realize that I can never fulfill such massive number of request to create different courses so that is when Nexttut Education took it's shape.
We only create courses with highly talented professionals who has at least 5+ years off experience working in the film and game industry.
The single goal of Nexttut Education is to help students to become a production ready artist and get jobs wherever they want. We are committed to create high quality professional courses for 3d students. If you are a student learning from any local institution or a 3d artist who has just started working in the industry or an artist who has some years of experience, you have come to the right place.
We love you and your feedback. Please give us feedback on how we can make better courses for you and how we can help you in any ways.
thank you for reading :)
Nalini kanta jena