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Complete course of making 3D motion graphics in Cinema4D
Rating: 3.7 out of 5(129 ratings)
19,689 students

Complete course of making 3D motion graphics in Cinema4D

Level up your Cinema 4D skills and create your 3d animations and motion graphics AND Enter the professionals arena!
Created byMotion Guru
Last updated 6/2022
English
English [Auto],

What you'll learn

  • Making a Complete 3D Motion Graphics Project
  • How to make a fantasy model in Cinema4D
  • How to work with C4D professional tools
  • How to animate objects in C4D

Course content

2 sections47 lectures15h 48m total length
  • 01 - Chair12:13

    Model a swivel chair in Cinema 4D for 3D motion graphics by extruding to thickness, beveling and refining subdivisions, and assembling a five-star base with capsule elements and precise duplication.

  • 02 - Table6:27

    Build a desk with a lower cabinet and legs, duplicating components, and adjusting height, width, and radius. Use boolean subtraction to carve drawers from blocks and refine the surface.

  • 03 - Clock8:50

    Learn to model a clock in Cinema 4D by adjusting orientation to the z axis, scaling, rotating, duplicating parts, and applying glass and specular materials.

  • 04 - Monitor7:25

    Design and refine a Cinema 4D monitor by shaping a rounded rectangle, extruding from the generator, duplicating components, and positioning a desk stand with controlled radius and subdivisions.

  • 05- Keyboard8:23

    Create a keyboard and mouse rig in Cinema 4D using Kloner for arrays, adjust position and scale, and animate a wire connection with a circle generator.

  • 06 - Calendar7:17

    Discover how to build a calendar scene in Cinema4D by extruding shapes, cloning paper components, rotating and positioning them, and preparing for octane materials.

  • 07 - Materials24:33

    Adjust materials to make the display panel more concave with soft selection and radius control, then apply and link diffuse colors across key objects.

  • 08 - Baggage (Part 01)6:17

    Model luggage in Cinema 4D by adjusting X, Y, Z, radius, and subdivision; enable polygon mode, use loop selection, and manage visible versus all polygons.

  • 09 - Baggage (Part 02)8:54

    Create a capsule-based luggage model in Cinema4D, rotate components along the y and x axes, duplicate parts, and assemble a spline rectangle handle using local and global coordinates.

  • 10 - Baggage (Part 03)11:45

    Create a luggage model in Cinema4D for 3D motion graphics by scaling, rotating, and duplicating parts, refining cylinders and cubes, and adjusting local to global positions for a flexible band.

  • 11 - Baggage (Part 04)5:44

    Fix luggage geometry in this Cinema 4D baggage module by removing unused points, sweeping NRPs, and zeroing rotation and x-axis position, then prepare for creating shirts in the next hour.

  • 12 - Shirts15:49

    Create a 3d shirt in cinema 4d by modeling the collar, adjusting polygons and subdivisions, duplicating parts, applying materials, and placing the shirt into a luggage scene.

  • 13 - Walkman17:03

    Learn to build a Walkman-inspired cube in Cinema 4D, bevel edges, add thickness with a subdivision surface, and model buttons, spindles, and a door using boolean and capsule shapes.

  • 14 - Cassette28:33

    Explore Cinema 4D basics by building a kasit and solomont cassette assembly, using door rotation, duplication, booleans, and sublayers to refine cylinders, cubes, and edges.

  • 15 - HeadPhone17:46

    Build a headphone in cinema 4d by duplicating parts, using symmetry and sweep nurbs with circle profiles; apply turquoise, red, orange, gray materials, group and rename.

  • 16 -Diving Glasses (Part 01)22:02

    Create diving glasses in cinema 4d by tracing a reference image into a path, adjust symmetry and points, and extrude parts to assemble the strap keeper and tubes.

  • 17 - Diving Glasses (Part 02)16:51

    Model a snorkel in Cinema 4D by creating cylinders, lines, and bends; set start angle minus 90 degrees, radius 35 cm, extrude for thickness, and apply materials in live viewer.

  • 18 - Dolphin18:38

    Create a dolphin morph in cinema 4d by turning a spline into a curved tube, refining with subdivisions, morphing toward a circle, and applying a gradient material.

  • 19 - Glass17:56

    Create a glass on a cylinder by adjusting radius and segments, apply a light-blue transmission glass, then copy the glass material from project 01 and render with path tracing.

  • 20 - Bucket26:19

    Model and refine a bucket in Cinema 4D using vertex editing and extrusion, then simulate a liquid pour with spheres colliding with the bucket and adjust materials for rendering.

  • 21 - Camera37:10

    Learn to model a cinema 4d camera by building the body from cubes, beveling edges, optimizing vertices, adding lenses with cylinders, and finalizing with materials and booleans.

  • 22 - Glasses11:48

    Create a glasses rig in Cinema 4D using an internet glasses model, split objects to isolate handles, and mirror copies for hinge rotation while cleaning up vertices.

  • 23 - Sandals10:58

    In this final chapter, adjust sandal orientation, reduce polygons, clean up geometry and materials (turquoise and red), unify the model, and prepare for animation.

Requirements

  • Basics of Cinema4D

Description

Making 3D Motion Graphics in Cinema 4D is an exciting and comprehensive course designed to equip participants with the skills and knowledge needed to create stunning motion graphics using the powerful 3D software, Cinema 4D.

This course is hard and  suitable for Professionals and will take them on a creative journey through the world of 3D motion graphics.


Course Overview:

  • Modeling in Cinema 4D:

Explore different modeling techniques to create 3D objects.

Master the art of creating complex shapes and structures.


  • Texturing and Materials:

Understand the texturing process and apply materials to your 3D models.

Discover the use of textures, shaders, and materials to enhance visual appeal.

Create smooth and dynamic motion for your 3D elements.


  • Camera and Lighting Techniques:

Discover camera settings to frame your shots effectively.

Master lighting techniques to add realism and atmosphere to your scenes.


  • Motion Graphics Techniques:

Dive into motion graphics-specific tools and techniques in Cinema 4D.

Create dynamic animations, titles, and lower thirds for various media projects.


  • Rendering and Output:

Understand the rendering process using Octane Render Engine in Cinema 4D.


  • Project-Based Learning:

Apply the concepts learned throughout the course to create a complete 3D motion graphics project.


Receive guidance and feedback from the instructor to improve your work.

By the end of this course, you will have developed a solid foundation in creating captivating 3D motion graphics using Cinema 4D.
With the skills acquired, you will be well-prepared to embark on a successful journey in the world of motion graphics, whether it's for advertising, social media content, video intros, or other creative projects.

Let your imagination come to life with "Making 3D Motion Graphics in Cinema 4D"!

Who this course is for:

  • Motion Graphic Designers
  • 3D Animators
  • 3D Modeler