
Learn Photoshop basics for comic book creation, including document setup, artboards and multi-page layouts, layers and groups, and print or web presets for color workflows.
Master the brush tool in Photoshop for comic books: adjust size with brackets, vary shape and taper, control opacity and flow, use the eraser and eyedropper.
Master the pencil tool in Photoshop for sketching with pixel-based lines and learn how it differs from the brush tool. Practice loose, intuitive sketches and basic line dynamics for interiors.
Turn a normal brush into the pencil brush with shape dynamics and adjustable opacity for light, pressure-driven lines; follow the comic workflow from rough thumbnails to pencil, ink, and color.
Master the render brush to create smooth shading with adjustable opacity and flow, achieving airbrush-like transitions from back to front and defining highlights, shadows, and clouds.
Master ink work for comics using digital brushes with shape dynamics, pen pressure, and texture variation; explore traditional dip-pen ink techniques for expressive lines.
Master the airbrush in photoshop to create smooth dark-to-light transitions, sky gradients, and tonal washes using a soft round brush and pressure sensitivity.
Learn to use the lasso and selection tools in Photoshop to create, fill, and edit shapes, refine selections with keyboard shortcuts, and render shading for comic design objects and characters.
Learn to use the transform tool to resize, rotate, skew, and warp selections for comic design. Leverage perspective grids, symmetry, and layer workflows to speed up pages.
Master the color picker tool to sample colors from images, explore shades, tints, and tones with the color wheel, and blend hues with airbrush or render brush for harmonized palettes.
Master the marquee tool to create frames and shapes for comic panels, using brush, paint bucket, and layered selections to build cohesive scenes.
Learn to use the vertical symmetry tool in Photoshop to quickly create patterns, doorways, arches, and mandala designs for comic book environments.
Master the line tool in a comic book workflow to set perspective, align grids, and correct verticals and horizontals. Trace and build shapes on layers to draft and refine scenes.
Learn to design basic shapes, triangles, circles and squares, refine silhouettes, and combine forms into dynamic compositions for characters and layouts.
Explore turning 2D shapes into 3D form by drawing form lines, projecting and combining squares, circles, and triangles into prisms, cubes, cylinders, and pyramids, then add shading and accurate silhouette.
Practice rendering objects by simulating light and shadow, building form with layered brushes, value, highlights, and bounce light to create believable three-dimensional shapes.
Master one-point perspective by using vanishing points to build 3D objects from basic shapes, like cubes, desks, chairs, and phones, for comic panels.
Learn to color objects using the color wheel, render brush, and layers to add shadows, highlights, and 3D form through color variation.
Design cartoon characters from basic shapes by combining triangles, squares, and circles; explore silhouette, shape language, and inking techniques to create varied, dynamic characters.
Shade characters by building a base color, then apply clipping masks and layered light and shadow to create three-dimensional form. Refine edges, highlights, and reflections for painterly character renders.
Discover two coloring approaches for characters: a quick color-layer method that preserves line work, and a painterly, manual shading technique with shadow and light colors for depth.
Utilize layer adjustments to add depth and color, applying levels, hue/saturation, and clipping masks while merging layers for targeted character edits.
Learn to pose characters with dynamic silhouettes by sketching basic body shapes, center lines, and proportions. Then refine and ink different poses for character sheets.
Learn to create character turnarounds from multiple angles by laying down construction lines to map the head, torso, belt, hips, legs, and accessories. Draw front, side, back, and three-quarter views, then ink and shade, building line weight and rendering for hair, tassels, pendant, and sword.
Explore how shaping the eyes and eyebrows creates neutral, angry, happy, confused, and sad expressions for anime and comics, with varied mouth shapes to convey mood.
Present your comic characters by layering on transparent backgrounds, adjusting size, and pairing typography with borders, panels, textures, and colors in Photoshop.
Explore chibi drawing in two-head and three-head proportions, using construction lines, basic shapes, and gesture lines; learn to ink cartoony anime styles with varied hair, eyes, and outfits.
Learn to design 2-3 head tall characters from chibi basics to free head proportions, exploring anatomy, gesture, and interlocking curves for dynamic manga-style figures.
Learn to add clothing to characters by studying reference images, designing baggy folds, and creating multiple outfit variations that respect silhouette, perspective, and anatomy.
Explore shape design in character creation by using circles, triangles, and squares to craft silhouettes, lines, and motifs that act as psychological anchors, then mix clothing to generate varied designs.
Practice quick two shape and abstract pose sketches to build dynamic character poses with gesture lines, silhouettes, and perspective, from kung fu stances to sword and staff poses.
Design unique character costumes by blending samurai, Shaolin, and other martial arts influences; explore armor styles, belts, headbands, and multiple weapon types to create diverse silhouettes.
Master line art workflow for anime-inspired characters: layout and clean up, ink on multiple layers, refine spacing, add armor, weapons, logos, and dynamic line weight for a cohesive character sheet.
Master a quick two-tone shading technique for comic characters by selecting shadow areas, adding highlights, and building depth with curved shapes, hair highlights, and black inked areas.
Explore building a blue-dominant color palette with a yellow accent, testing base colors, applying shadows, and using layers to render quick, animation-style character coloring for seven figures.
Sketch and refine a character line up, apply two-tone shading, add colors, highlights, and shadows, then design a title and background motif for a polished presentation.
Explore anime and manga styles and contrast them with western comics, focusing on exaggerated eyes, simplified facial forms, and distinct cues for heroes and villains.
Explore classic manga and anime styling in this beginner module, mastering two-tone coloring, big eyes, triangular noses, simple hair shapes, and clean inking for child-friendly cartoon characters.
Explore various manga and anime styles and learn to apply big-eye design, eye highlights, two-tone shading, and dynamic hair and facial features to your own work.
Learn manga style rendering with a vintage retro feel, focusing on eye shapes, hair rendering, and color builds using markers, from the Complete Comic Book Creation Megacourse.
Explore manga style pt. 4, detailing simplified eyes, noses, chins, hair design, headband, and distinctive silhouettes, with practical shading and color blocking.
Explore manga style character drawing with graphic, simplified anatomy, focusing on eyes, noses, chins, and mouths; learn to tailor hair shapes and two-tone shading for distinctive characters.
Explore manga style concepts in this lecture, focusing on large eyes, upper lids, circular pupils, highlights, shading, and hair rendering to develop character sheets for comic creation.
Explore character design styles, from eye shapes and hair textures to two-tone shading and pose decisions, setting up six-head proportions for future characters in this course.
Learn to design 4 to 6 head tall characters by building from torso shapes, gesture lines, and interlocking curves for arms and legs, with male and female proportion guidance.
Pose characters with gesture lines and a six-head framework, aligning the torso, hips, and center line within perspective and horizon. Practice quick gestural studies and redraw for consistent proportions.
Learn to design comic characters using reference for clothing. Sketch core shapes, mix jackets and outfits, and explore color variations to refine silhouettes and style.
Explore shape design for character clothing, using triangular, rectangular, and circular motifs to create cohesive silhouettes; use references and steampunk elements to craft varied, functional costumes.
Create a reference-driven steampunk heroine with a tech sword, building and refining the character through iterative sketching, anatomy, gear details, and prep for inking and color.
Ink and refine a final character line art, then apply a two-tone wash to add depth and mood. Learn how layering, line weight, and strategic shading ground the character.
Enhance the final character render by refining line work and proportions, and rendering with layered base colors, shading, highlights, and metallic accents.
Master drawing eight-head tall comic figures by building an ideal eight-head body with gesture lines, cylindrical shapes, and pose refinement to achieve dynamic poses with foreshortening and proportional accuracy.
Master dynamic posing by shaping rough centerline-based gestures, exploring balance, foreshortening, and directional gesture lines to convey motion and action in comic figures.
Learn to apply character perspective using horizon lines and vanishing points, from front view to angled side and top-down poses, with clothing curves and depth.
Explore foreshortening by layering overlapping shapes, using cylinders and boxes to show arms and legs coming toward the viewer, and grounding with perspective and reference in comics.
Learn to draw characters from different angles using a center line and horizon line, curving eyes, noses, and mouths along the head’s contour for up, down, and side profiles.
Learn to draw hands with a palm-based construction, outlining the base, fingers, and thumb using gesture lines, and explore 3D form from different angles with references.
Master one-, two-, and three-point perspective, horizon lines, and vanishing points to create depth in comic pages. Apply boxes, tiles, trees, lampposts, and isometric layouts to design dynamic scenes.
Learn to draw objects in perspective for comic book creation by breaking them into boxes, establishing vanishing points and horizon lines, and rendering in one-point or two-point perspective.
Master natural environment scenes in comics by applying perspective, horizon lines, and vanishing points to create depth, framing, and dynamic landscapes.
Apply isometric prop design to sketch 2D ideas and project them into a 3D look with parallel lines and 45-degree angles, no vanishing points, such as guns and books.
Adopt a scene design workflow from thumbnails to floor plans, using perspective, vanishing points, and the rule of thirds. Learn to build elements in Photoshop and ink with layered silhouettes.
Design cities in perspective by using horizon lines and vanishing points to compose one-, two-, and three-point scenes with streets, buildings, and urban details.
Learn to design a cityscape in three-point perspective, using an establishing shot, perspective grid, and iterative refinement from rough sketch to final ink.
Master creating establishing, wide, medium, and close-up shots using vanishing points and rule of thirds; plan dynamic comic pages with thumbnails, panels, and varied perspectives.
Learn the comic book coloring method using layered base colors, local colors, shadows, and highlights, with clipping, hue saturation tweaks, and organized layers to create depth.
In the final project, learn to color a comic page from rough layouts to finished inks by blocking sky, trees, and foreground with layered flats to build depth.
Finish your final project by painting with layered colors, shadows, and highlights. Use clipping masks, gradients, and overlay techniques to bring your comics to life.
Embark on a completely unique experience in comic book creation. Outline the part 1 segment of the megacourse and highlight the completely unique experience.
Part 2 of the complete comic book creation megacourse guides learners from beginner to expert. Build foundational comic book creation skills and progressive techniques.
Advance your comic book creation skills in part 3 of the complete comic book creation megacourse, guiding beginners toward expert techniques.
Part 4 of the complete comic book creation megacourse: beginner to expert focuses on advancing skills within the course framework.
Embark on a completely unique experience in part 5 of the course, exploring moments of we and I to shape your comic book creation journey.
Celebrate finishing the complete comic book creation megacourse, and prepare to craft your own characters and scenes while contributing to discussions and leaving a review to help future students.
Learn Comic Book Creation!
Have you ever wanted to create your own comic book? In the era of digital media, we see hundreds of comic books and characters that are actually produced on a software like Photoshop. Maybe you have an idea for a story and want to start designing the characters in anime style and design their costumes, or perhaps you want to learn to draw in 3D and create amazing backgrounds. Whether you’re a hobbyist artist or hoping to make a career out of it, making comic books isn’t only for the pros. You can take any idea from sketch to a final comic page -and we’re here to teach you how.
In this course, you’re going to learn everything about digital drawing and painting in Photoshop, from shape designing to rendering, creating cartoon characters, perspective drawing and finally to getting your own comic book page finalized. You’ll even learn the different ways Japanese artists draw characters, mainly focusing on the faces.
Our instructor has years of experience not only in comic book creation, but also in teaching and the expertly crafted syllabus is designed to be easy to follow and thorough. We’ve even included plenty of examples explained and created on-screen for you to study. That’s why this is the only Comic Book Creation course you’ll ever need to create awesome digital art and draw like a pro!
Start sketching today!
After taking this course, you will be able to:
Create digital art from scratch
Draw and design your own characters like a pro
Use the tools and elements in Photoshop to create your comic book
Create backgrounds for your characters
Draw characters performing different actions