
Learn Blender basics for cinematic animation: navigate the layout, shading, UV editor, and compositing; set up cameras, lights, and renders with Eevee or Cycles, and master essential shortcuts.
Add cabin details by creating stairs, fence, and columns, duplicating and adjusting parts with scale, rotate, and extrude. Add bevels and loop cuts as course moves toward materials and unwrapping.
Import ambientcg gravel texture into Blender and connect it to a ground principled bsdf. Adjust ambient occlusion, displacement, normal, and roughness, then use UV editing and test renders.
Discover how to install and use botaniq from polygoniq or free 3D Shaker assets to add and duplicate trees in Blender for cinematic scenes.
Duplicate an existing scene, animate the car, place a drone-style camera, add lamps and cables, and fine-tune lighting, ambient occlusion, and motion blur for a cinematic render.
In this 5-hour long tutorial, we will create 3 cinematic animations in Blender from start to finish.
The entire process of creating scenes is recorded step by step, so the tutorial is easy to follow even for beginners.
The tutorial is separated into 19 parts with an average duration of 15 minutes to make it easier to follow.
This is the workflow that I have learned in the last 4 years of using Blender.
All resources and links are included in the tutorial, and subtitles with shortcuts are also available.
First, we'll cover the basics in a 10-minute introduction to help you understand Blender better.
After that, we will learn modeling techniques and we will create the cabin to the smallest detail. We will use shortcuts to make the modeling process easier.
In the second part of the tutorial, we will talk about lighting and materials.
I'll show you where to find free textures, how to blend textures and create a bump, roughness, and other maps, how to unwrap and create procedural textures.
We will also work with objects imported into the blender from external sources. I'll show you the best places to download objects, materials, and the most useful addons I use in Blender.
I will show you how to combine volumetric and lighting in a blender to get a dark, cinematic, mist mood.
After that, we will animate the human and the camera and we will create and render 3 animations.
In the end, we will do post-processing in After Effects and we'll make more interesting transitions between clips with glitchy effects and with passes from Blender.