
Master blender 4.0 basics, including sidebars and toolbars, navigation in the viewport, 3d cursor interactions, and essential modeling shortcuts like shift s, shift a, g, r, and s.
Master the Blender 4.0 pie menu and overlays to control viewport shading, wire colors, materials, textures, and render settings, including ambient occlusion, bloom, and normals.
Explore blender 4.0 edit mode to model a tree trunk using a cylinder, extrude along normals, bevel edges, insert faces, and create loop cuts while learning normals orientation.
Learn to generate rope-like curves in Blender with Bezier curves, bevel depth, and alt+s thickness, then create rocks using triangle and subdivision modifiers.
Master texturing and shading in blender by mapping textures to tree trunks and rocks, unwrapping UVs, and adjusting roughness and specular, with previews using volumetric lights and AB render engine.
Set up area, fill, key, and sun lights for a cinematic scene in blender, then add volumetric fog with volume scatter, tweak density, and apply filmic color management.
In Blender 4.0, hide volumetric lights, import grass from a png via image as plane, set the origin to the top, and duplicate with shift-d to populate the scene.
Hello friends!
In this course I will teach you how to model low poly objects inside blender 4.0. This tutorial is around 2 hours and if you like be sure to check out our other courses.
Here in first step we will discuss about tools and techniques for modeling and in general how to use blender for creating your desired 3D model. You will learn Edit Mode and how it works in general.
In the second part you will learn how to use Modifiers to create the desired form of your model.
In next third section we go directly into the modeling, and we model our tree .
We will use shading and explain the right way of UV Unwrapping and how to texture your model using flat image material.
and finally you will learn how to us blender lights and volumetric light for lighting the bucket.
What Topics are Covered?
3D Modeling
You will learn about Modifiers, which are special modeling effects that you can use for complex modeling tasks.
We will create Materials.
Volumetric light
Eevee and cycle
Learn how to use snap.
Get introduced to Cycles
Eevee and cycle
Learn how to use snap.
Get introduced to Cycles
Hope you like it!