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Complete 3ds Max and Chaos Corona Course from Scratch
Rating: 4.7 out of 5(724 ratings)
2,798 students

Complete 3ds Max and Chaos Corona Course from Scratch

The most complete course for high end rendering with 3ds Max and Chaos Corona from zero to hero
Last updated 9/2023
English

What you'll learn

  • Create realistic high end architectural renders
  • Move around 3ds Max confidently
  • Model efficiently with 3ds Max
  • Model any type of exterior or interior architectural scenes
  • Create PBR textures with Chaos Corona
  • Lighting setup for exterior and interior scenes
  • Camera settings with Chaos Corona
  • Render settings for top quality visuals

Course content

9 sections57 lectures14h 53m total length
  • Initial Settings3:50
  • Interface Overview9:28
  • Standard Primitives and Edit Poly15:25
  • Splines8:40
  • Pivot Hierarchy6:40
  • Basic Modifiers17:43
  • Command Panel Tools11:23
  • Modeling Practice Exercise29:23
  • Modeling Practice 2, Symmetry10:02
  • Modeling Practice 3, Section5:04
  • Modeling Practice 4, Section Part 24:28
  • Mesh Refinement9:27
  • Boolean Functions9:09
  • Boolean Functions, Part 215:04
  • Window Creation with Splines7:15
  • Advanced Window Modeling18:52

    Model a detailed sliding window in 3ds Max, using edit poly, bridge, chamfer, and glass, then detach window frames, weld vertices, and group components to manage materials.

  • Details with Extrusion16:08
  • Teacup Modeling5:28
  • Terrain Modeling Principles5:31
  • Floor Generator5:44
  • Sweep and Loft9:29
  • Stairs6:57
  • Interior Design22:53

Requirements

  • No experience required. You will learn everything you need to know

Description

On this course you will take your architectural visualization skills to the next level by learning the industry's most powerful software (3ds Max and Chaos Corona). Knowing how to create high end realistic renders can increase your chances of winning competitions, sell your designs and will also let you escalate the overall quality of your projects.


Your traning will start with modeling in 3ds Max where you will go through several tasks until you get very comfortable with the software, next, you will model an interior scene in order to understand the efficient ways of producing interior spaces. Once the modeling section is over it will be time for you to learn the correct workflow about interior lighting and creation of PBR materials (realistic materials).


Within the exterior phase of the course you will be taught how to master the different types of lighting there is to these specific scenes and how you can create any type of terrain.

The course is designed for you to make your very own portfolio with the purpose of finding a job as a 3d artist or for personal use.

The lectures will not only let you model and render interior and exterior spaces, but also let you understand the general workflow on creating furniture and it's materials by using advanced methods for extra details which can then be applied differently to your scenes.

Who this course is for:

  • Architecture students, architects, designers or people within the real state industry who wish to learn how to create realistic stunning visualizations in order to sell projects easier, win competitions, and amaze colleagues and clients