Collision Intro Animation in After Effects
What you'll learn
- You will be able to use Adobe After Effects to a basic level
- You will learn how to add 3D rocky texture to your text that reacts to lighting
- You will learn how to add realistic rocky texture to your text
- You will learn how to create an exciting collision animation
- You will learn how to create a camera shake to help sell the collision
- You will learn how to add lighting to a scene
Requirements
- You will need Adobe After Effects installed
Description
Do you want to learn how to create an awesome collision title animation quickly & easily whilst learning the basics of Adobe After Effects? Then you're in the right place! In this course you'll learn how to add 3D rocky textures to your text that reacts to lighting. You can then use the text to create stunning Title or Logo Intro Videos. This project is flexible and fully customizable, making it easier to fit with your movie, project, website or social media platform. This class is perfect for illustrators, graphic designers, motion designers or anyone else looking to have some fun with After Effects! Follow along as we use Adobe After Effects to create this animation. Through this assignment you will learn:
How to add 3D rocky texture to your text that reacts to lighting
How to create an exciting collision animation
How to create a camera shake to help sell the collision
Content & Overview
This is a great way for beginners to introduce themselves to Adobe After Effects. Each step will be broken down to make understanding the process even easier. Starting with how to apply a rock texture to your text, I’ll take you through all the tools and skills necessary for the project.
Who this course is for:
- Illustrators
- Graphic Designers
- Game Artists
- Digital Artists
- Indie Game Developers
- Artists
- Hobbyist
- Motion Designers
- Social Media
Instructor
Hi everyone! My name is Jonathan Lam and I'm a Digital Artist on a mission to empower, educate and inspire creative students just like you to gain the creative skills you desire! Currently I work for Ubisoft as a concept and game artist. My skills range from graphic design, illustration, animation, 3D modelling/sculpting, concept art and video editing. Some of the projects I've worked on include Hungry Shark World, Hungry Shark Evolution, Starbeard and the Kickstarter Funded Game called Eminence: Xander's Tales.
I've also worked with many high profile clients including Riot Games, Sony Entertainment, Hasbro and Google as a graphic designer and illustrator.